Elrn the level 1 Cornac Adventurer by jba7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity15 (base 15)
Constitution14 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life175/216
Steam100/100
Paradox300
Psi102/102
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy19
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage6
Accuracy19
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Infusions
Infusions

Class Talents

Steamtech / Gadgets1.00
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.00
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.00
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Dirges1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Quiver
Psionic focus
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron shield (0 def, 2 armour, 22 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (102% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (100% power, 0 apr).
You gain 0.25 gold from the melting of
elm starstaff (100% power, 2 apr, physical element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (105% power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (109% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (97% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 15).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 70%).
You gain 2.57 gold from the melting of
medical injector implant (efficiency 83% / cooldown 84%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 81%).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.