Senor Skelington the level 30 Skeleton Archer by mormondiscoball

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp30 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength65 (base 29)
Dexterity95 (base 40)
Constitution50 (base 39)
Magic22 (base 10)
Willpower30 (base 15)
Cunning55 (base 29)

Resources

Life830/830
Stamina177/177
Healing Factor1.4086847857241
Regeneration18.665073410844

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight11
Lite10
Infravision6
See Stealth35.032874162149
See Invisible35.032874162149

Offense: Mainhand

Damage161
Accuracy80
Crit Chance23%
APR29
Speed1.00

Offense: Spell

Spellpower26
Crit Chance21%
Speed1

Offense: Mind

Mindpower34
Crit Chance16%
Speed1

Offense: Damage Bonus

Acid+13%
Nature+11%
Darkness+8%
Lightning+22%
Mind+19%
All+2%

Offense: Damage Penetration

Temporal+25%
Darkness+10%
Lightning+25%
Nature+10%

Defense: Base

Armour (hardiness)13 (57.155997060385%)
Defense73
Ranged Defense73
Fatigue0
Physical Save39
Spell Save19
Mental Save36

Defense: Resistances

Acid+ 22%( 70%)
Physical+ 1%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Darkness+ 20%( 70%)
Light+ 9%( 70%)
Temporal+ 3%( 70%)
Fire+ 15%( 70%)
Mind+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Stun Resistance56%
Poison Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
1/5
2/5
0/5
Technique / Archery training1.30
3/5
3/5
2/5
2/5
Technique / Archery prowess1.30
3/5
2/5
3/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
1/5
3/5
Technique / Marksmanship1.30
5/5
2/5
2/5
1/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
2/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
2/5
Undead / Skeleton1.10
5/5
3/5
2/5
2/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
failed
done
failed
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Senor Skelington the Skeleton Archer level 29
68th Regrowth 123rd year of Ascendancy at 05:14
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Senor Skelington the Skeleton Archer level 24
65th Haze 122nd year of Ascendancy at 07:37
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Senor Skelington the Skeleton Archer level 30
30th Pyre 123rd year of Ascendancy at 15:53
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Senor Skelington the Skeleton Archer level 30
2nd Pyre 123rd year of Ascendancy at 18:13
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Senor Skelington the Skeleton Archer level 17
48th Dusk 122nd year of Ascendancy at 06:58
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Senor Skelington the Skeleton Archer level 26
5th Regrowth 123rd year of Ascendancy at 01:36
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Senor Skelington the Skeleton Archer level 29
1st Time of Balance 123rd year of Ascendancy at 19:17
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Senor Skelington the Skeleton Archer level 10
2nd Flare 122nd year of Ascendancy at 13:41
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Senor Skelington the Skeleton Archer level 20
40th Haze 122nd year of Ascendancy at 05:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Senor Skelington the Skeleton Archer level 30
1st Pyre 123rd year of Ascendancy at 23:41
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Senor Skelington the Skeleton Archer level 19
21st Haze 122nd year of Ascendancy at 02:07
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Senor Skelington the Skeleton Archer level 27
62nd Regrowth 123rd year of Ascendancy at 11:06
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Senor Skelington the Skeleton Archer level 10
7th Flare 122nd year of Ascendancy at 19:12
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Senor Skelington the Skeleton Archer level 16
43rd Dusk 122nd year of Ascendancy at 09:38
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Senor Skelington the Skeleton Archer level 23
64th Haze 122nd year of Ascendancy at 02:09
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Senor Skelington the Skeleton Archer level 16
42nd Dusk 122nd year of Ascendancy at 18:14
see stats

Log

You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Senor Skelington !
Saving game...

Saving done.

Talent Volley is ready to use.
Ran for 2 turns (stop reason: interesting character).


Resting starts...

Talent Pin Down is ready to use.
Talent Fragmentation Shot is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shielding is ready to use.
Talent Bone Armour is ready to use.
Talent Re-assemble is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Senor Skelington activates
Intuitive Shots.
Senor Skelington activates
Trained Reactions.
Senor Skelington activates
Aim.

Senor Skelington activates
Concealment.
An illusion appears around Senor Skelington making him appear human.
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.