The Invisible Mountain the level 4 Ghoul Rogue by Umbrul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassRogue
Level / Exp4 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity14 (base 13)
Constitution24 (base 13)
Magic10 (base 10)
Willpower8 (base 10)
Cunning24 (base 24)

Resources

Life-21/205
Stamina24/104
Healing Factor1.1172674059366
Regeneration0.27931685148415

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision8
See Stealth43.713773486967
See Invisible43.713773486967

Offense: Mainhand

Damage14
Accuracy8
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage7
Accuracy8
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+11%
Arcane+11%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue5
Physical Save14
Spell Save6
Mental Save11

Defense: Resistances

Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
1/5
0/5
0/5
Cunning / Trapping1.30
2/5
1/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.


The Invisible Mountain activates a prepared device.
Placing Disarming Trap...
The Invisible Mountain deactivates
Stealth.

Resting starts...

Talent Stealth is ready to use.
The Invisible Mountain activates
Stealth.
Rested for 7 turns (stop reason: hostile spotted to the east (skeleton archer)).


The Invisible Mountain uses
Lure.
Talent Disarming Trap is ready to use.
Skeleton archer hits Lure for 5 physical damage.

Lure uses
Taunt.
Skeleton archer shoots!
Skeleton archer's Shoot hits Lure for
28 physical, 4 lightning (33 total damage).

Lure misses Skeleton archer.
Skeleton archer hits Lure for 5 physical damage.
Skeleton archer killed Lure!

Skeleton archer shoots!

The Invisible Mountain is on fire!

Something hits
The Invisible Mountain for 100 fire damage.
Burning from Skeleton mage hits
The Invisible Mountain for 33 fire damage.
The Invisible Mountain the level 4 ghoul rogue was fried to death by a skeleton mage on level 2 of Blighted Ruins.