Testdude the level 1 Higher Necromancer by Hugsinn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp1 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life35/35
Mana71/120
Soul14/14
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Talent Invoke Darkness is ready to use.

Testdude casts
Invoke Darkness.
Testdude hits Stone troll for 48 darkness damage.

Stone troll hits Testdude for 13 physical damage.
Testdude uses
Infusion: Regeneration.
Testdude starts regenerating health quickly.


Talent Invoke Darkness is ready to use.

Testdude casts
Invoke Darkness.
Testdude hits Stone troll for 48 darkness damage.

Stone troll hits Testdude for 15 physical damage.
Testdude stops regenerating health quickly.


Invoke Darkness is still on cooldown for 1 turns.

Talent Invoke Darkness is ready to use.

Testdude casts
Invoke Darkness.
You collect a new ingredient:
length of troll intestine (1).
Testdude hits Stone troll for 48 darkness damage.
Testdude killed Stone troll!

You pickup 0.55 gold pieces.

Talent Infusion: Regeneration is ready to use.
Talent Invoke Darkness is ready to use.