Vear the level 9 Higher Alchemist by Gabide

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassAlchemist
Level / Exp9 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic41 (base 33)
Willpower16 (base 11)
Cunning27 (base 19)

Resources

Life205/205
Mana156/156
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage38
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance18%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+32%
Nature+5%
Cold+21%
Fire+30%
Mind+10%
All0%

Offense: Damage Penetration

Cold+8%
Acid+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense19
Ranged Defense19
Fatigue1
Physical Save21
Spell Save21
Mental Save15

Defense: Resistances

Acid+ 23%( 70%)
Physical+ 7%( 70%)
Cold+ 57%( 70%)
All+ 6%( 70%)
Darkness+ 17%( 70%)
Light+ 22%( 70%)
Mind+ 9%( 70%)
Lightning+ 28%( 70%)
Fire+ 23%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Fire alchemy1.30
5/5
1/5
2/5
0/5
Spell / Explosive admixtures1.30
1/5
4/5
0/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
4/5
5/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
failed
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Vear the Higher Alchemist level 6
4th Mirth 122nd year of Ascendancy at 02:34
see stats

Log

You gain 7.60 gold from the transmogrification of rough leather gloves 'Arcblood' (0 def, 1 armour).
You gain 4.63 gold from the transmogrification of
Duvurab (0 def, 5 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 9.83 gold from the transmogrification of
Brenyvon (2 def, 6 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 22 block).
You gain 1.85 gold from the transmogrification of
blooming mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-19 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 112 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.