alch2 the level 30 Shalore Alchemist by cabalapprentice1

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp30 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity14 (base 10)
Constitution80 (base 60)
Magic97 (base 60)
Willpower28 (base 11)
Cunning28 (base 15)

Resources

Life970/970
Mana153/153
Healing Factor1.9010366327278
Regeneration34.693918547282

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision2
See Stealth14
See Invisible10

Offense: Mainhand

Damage57
Accuracy8
Crit Chance12%
APR14
Speed1.00

Offense: Spell

Spellpower56
Crit Chance18%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+4%
Nature+19%
Fire+67%
Mind+41%
All+4%

Offense: Damage Penetration

Nature+15%
All0%

Defense: Base

Armour (hardiness)35 (45%)
Defense21
Ranged Defense21
Fatigue0
Physical Save41
Spell Save31
Mental Save24

Defense: Resistances

Acid+ 30%( 70%)
Blight+ 17%( 70%)
Arcane+ 17%( 70%)
Cold+ 30%( 70%)
All+ 12%( 70%)
Lightning+ 39%( 70%)
Light+ 17%( 70%)
Physical+ 43%( 70%)
Fire+ 67%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance13%
Teleport Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Blind Resistance26%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Advanced-golemancy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.41
1/5
1/5
1/5
3/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
1/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
5/5
1/5
3/5
1/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
2/5

Generic Talents

Spell / Stone alchemy1.30
4/5
1/5
5/5
1/5
Spell / Staff combat1.30
5/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
1/5
5/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
failed
done
done
done
done
done
done
done
done
done
done
active
done
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active
done
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failed
done
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Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! (Roguelike) Turn into a pirate!
By alch2 the Shalore Alchemist level 20
73rd Haze 122nd year of Ascendancy at 23:12
see stats
Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By alch2 the Shalore Alchemist level 21
76th Haze 122nd year of Ascendancy at 09:47
see stats
Can you bear it? So much bearness! (Roguelike) Killed Borius in the Bearscape.
By alch2 the Shalore Alchemist level 24
24th Pyre 123rd year of Ascendancy at 20:55
see stats
Catch that Plumpkin! (Roguelike) Finish the Plumpkin event.
By alch2 the Shalore Alchemist level 30
66th Dusk 123rd year of Ascendancy at 17:07
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By alch2 the Shalore Alchemist level 12
11st Dusk 122nd year of Ascendancy at 05:05
see stats
Don't Poosh it! (Roguelike) Killed Kelad in the lost land of Poosh.
By alch2 the Shalore Alchemist level 25
27th Pyre 123rd year of Ascendancy at 22:07
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By alch2 the Shalore Alchemist level 18
24th Haze 122nd year of Ascendancy at 17:42
see stats
Eye of the storm (Roguelike) Freed Derth from the onslaught of the mad Tempest, Urkis.
By alch2 the Shalore Alchemist level 26
69th Pyre 123rd year of Ascendancy at 03:52
see stats
Fear me not! (Roguelike) Survived the Fearscape!
By alch2 the Shalore Alchemist level 21
76th Haze 122nd year of Ascendancy at 07:27
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By alch2 the Shalore Alchemist level 23
10th Allure 123rd year of Ascendancy at 05:00
see stats
Level 10 (Roguelike) Got a character to level 10.
By alch2 the Shalore Alchemist level 10
3rd Flare 122nd year of Ascendancy at 13:02
see stats
Level 20 (Roguelike) Got a character to level 20.
By alch2 the Shalore Alchemist level 20
37th Haze 122nd year of Ascendancy at 12:59
see stats
Level 30 (Roguelike) Got a character to level 30.
By alch2 the Shalore Alchemist level 30
66th Dusk 123rd year of Ascendancy at 04:31
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By alch2 the Shalore Alchemist level 22
1st Allure 123rd year of Ascendancy at 18:48
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By alch2 the Shalore Alchemist level 16
23rd Haze 122nd year of Ascendancy at 11:22
see stats
The Arena (Roguelike) Unlocked Arena mode.
By alch2 the Shalore Alchemist level 11
6th Flare 122nd year of Ascendancy at 22:01
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By alch2 the Shalore Alchemist level 20
69th Haze 122nd year of Ascendancy at 19:20
see stats
The secret city (Roguelike) Discovered the truth about mages.
By alch2 the Shalore Alchemist level 20
39th Haze 122nd year of Ascendancy at 15:26
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By alch2 the Shalore Alchemist level 20
38th Haze 122nd year of Ascendancy at 05:21
see stats

Log

Alch2's Body of Fire hits Lord of Skulls (warrior) for 35 fire damage.

There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Alch2 casts
Rune: Dissipation.
Alch2 is free from the decrepitude disease.

Alch2 slows down.

Talent Throw Bomb is ready to use.
Deep Wound from Skeleton master archer hits
alch2 for 33 physical damage.
Talent Dissolving Acid is ready to use.

Deep Wound from Skeleton master archer hits
alch2 for 33 physical damage.
Alch2's deep wound closes.

Alch2 is no longer invisible.


Alch2 speeds up.


Resting starts...

Talent Infusion: Healing is ready to use.
Talent Flash Freeze is ready to use.
Talent Infusion: Movement is ready to use.
Talent Rune: Dissipation is ready to use.
Talent Caustic Mire is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Secrets of the Eternals is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


The raging fire around alch2 calms down and disappears.