Silenus the level 2 Shalore Skirmisher by Silenus4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp2 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity24 (base 18)
Constitution12 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life118/118
Stamina113/113
Healing Factor1.0191526171258
Regeneration2.2930933885329

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy28
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.719009130622 (56.026343845506%)
Defense26
Ranged Defense26
Fatigue0
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
done

Equipment

Quiver
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Silenus picks up (b.):
copper amulet.
You pickup 0.60 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.80 gold pieces.


You pickup 0.80 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.55 gold pieces.


You pickup 0.60 gold pieces.


Lore found:
letter to Weisman (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).