Befudled the level 18 Cornac Adventurer by MindNoMore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp18 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 12)
Constitution14 (base 12)
Magic21 (base 21)
Willpower52 (base 41)
Cunning41 (base 31)

Resources

Life356/356
Hate25/100
Psi172/172
Healing Factor1.3372895330003
Regeneration1.2704250563503

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage17
Accuracy27
Crit Chance16%
APR15
Speed0.91

Offense: Offhand

Damage13
Accuracy27
Crit Chance12%
APR12
Speed0.91

Offense: Spell

Spellpower23
Crit Chance10%
Speed1

Offense: Mind

Mindpower60
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+5%
Acid+8%
Nature+10%
Cold+25%
Mind+9%
Physical+10%
Fire+8%
All0%

Offense: Damage Penetration

Mind+10%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save25
Spell Save22
Mental Save26

Defense: Resistances

Acid+ 22%( 70%)
Physical+ 23%( 70%)
Cold+ 39%( 70%)
All+ 11%( 70%)
Darkness+ 16%( 70%)
Temporal+ 16%( 70%)
Mind+ 14%( 70%)
Lightning+ 21%( 70%)
Fire+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Poison Resistance50%
Disarm Resistance10%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cursed / Gloom1.20
2/5
2/5
2/5
2/5
Psionic / Kinetic mastery1.00
1/5
1/5
0/5
0/5
Cursed / Punishments1.00
1/5
1/5
1/5
3/5
Psionic / Nightmare1.00
2/5
2/5
1/5
0/5
Cursed / Fears1.00
3/5
1/5
2/5
1/5

Generic Talents

Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Demented / Calamity1.00
4/5
1/5
0/5
0/5
Cursed / Dark sustenance1.00
1/5
3/5
2/5
2/5
Cursed / Gestures1.00
3/5
2/5
1/5
3/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Befudled the Cornac Adventurer level 10
3rd Mirth 122nd year of Ascendancy at 07:27
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Befudled the Cornac Adventurer level 10
8th Mirth 122nd year of Ascendancy at 17:51
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Befudled the Cornac Adventurer level 7
78th Pyre 122nd year of Ascendancy at 21:25
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Befudled the Cornac Adventurer level 11
5th Flare 122nd year of Ascendancy at 11:31
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Befudled the Cornac Adventurer level 17
23rd Dusk 122nd year of Ascendancy at 12:08
see stats

Log

Voralaith the treant's pinning nature area effect hits Voralaith the treant's Inner Demon for 8 nature damage.
Voralaith the treant's psionic searing area effect hits
Befudled for 14 mind damage.
Voralaith the treant's Inner Demon shoots!

Agony from Befudled hits Voralaith the treant for
59 mind damage.
Agony from Befudled killed Voralaith the treant!
Ran for 2 turns (stop reason: taken damage).

Voralaith the treant's psionic searing area effect hits
Befudled for 16 mind damage.

Ran for 2 turns (stop reason: taken damage).

You feel a surge of power as a powerful creature falls nearby.

Voralaith the treant's psionic searing area effect hits
Befudled for 16 mind damage.

Befudled is no longer seared.

Talent Nightmare is ready to use.
Talent Instill Fear is ready to use.
Talent Inner Demons is ready to use.

Resting starts...

Talent Waking Nightmare is ready to use.
Talent Panic is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Befudled picks up (M.):
rough leather armour 'Floewire' (20 def, 6 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).