Nurgle the level 5 Ghoul Adventurer by MindNoMore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp5 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic24 (base 21)
Willpower10 (base 12)
Cunning18 (base 18)

Resources

Life216/216
Positive32/32
Vim32/56
Healing Factor1.0870588855781
Regeneration4.620000263707

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy29
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage6
Accuracy29
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+16%

Offense: Damage Penetration

Blight+5%
Fire+10%
All0%

Defense: Base

Armour (hardiness)13 (30%)
Defense18
Ranged Defense18
Fatigue6
Physical Save13
Spell Save11
Mental Save22

Defense: Resistances

Acid+ 7%( 70%)
Light+ 11%( 70%)
Darkness+ 10%( 70%)
Cold+ 14%( 70%)
Lightning+ 20%( 70%)
Fire+ 32%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.00
1/5
1/5
0/5
0/5
Corruption / Blood1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.00
1/5
0/5
0/5
0/5
Corruption / Blight1.00
1/5
0/5
0/5
0/5
Corruption / Plague1.00
3/5
1/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Cunning / Lethality1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Nurgle killed Green worm mass!

Nurgle picks up (j.):
elm starstaff (10-12 power, 2 apr, physical element).

Resting starts...

Talent Blood Spray is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 2.43 gold from the melting of
thought-forged quiver of elm arrows of erosion (16/16, 12-18 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.17 gold from the melting of
prismatic iron plate armour of lightning resistance (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.81 gold from the melting of
Lisorethra (0 def, 1 armour).
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.73 gold from the melting of
steady elm longbow of fire.
You gain 3.55 gold from the melting of
copper ring 'Ravenspawn'.
There is a way to the previous level here (press '' or right click to use).