









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Cornac |
Class | Berserker |
Level / Exp | 50 / 2119% |
Size | medium |
Lifes / Deaths | Killed by worm that walks at level 15 on the 9th Flare 122nd year of Ascendancy at 06:38 6 / 1 |
Primary Stats
Strength | 119 (base 60) |
Dexterity | 66 (base 39) |
Constitution | 97 (base 60) |
Magic | 84 (base 30) |
Willpower | 121 (base 60) |
Cunning | 83 (base 41) |
Resources
Life | 1663/1663 |
Stamina | 578/578 |
Healing Factor | 1.4887960030036 |
Regeneration | 29.993511261303 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +112.6% |
Vision
Sight | 10 |
Lite | 23 |
Infravision | 9 |
See Stealth | 97.174146014536 |
See Invisible | 100.17414601453 |
ESP Range | 10 |
ESP Kinds | animal/canine, dragon |
Offense: Mainhand
Damage | 291 |
Accuracy | 66 |
Crit Chance | 40% |
APR | 24 |
Speed | 1.00 |
Offense: Spell
Spellpower | 68 |
Crit Chance | 37% |
Speed | 1 |
Offense: Mind
Mindpower | 82 |
Crit Chance | 32% |
Speed | 1 |
Offense: Damage Bonus
Acid | +37% |
Blight | +21% |
Arcane | +49% |
Cold | +107% |
All | +12% |
Lightning | +41% |
Temporal | +32% |
Fire | +41% |
Physical | +44% |
Offense: Damage Penetration
Arcane | +25% |
Fire | +49% |
All | +15% |
Defense: Base
Armour (hardiness) | 80.292304923968 (100%) |
Defense | 60 |
Ranged Defense | 60 |
Fatigue | 23 |
Physical Save | 70 |
Spell Save | 74 |
Mental Save | 60 |
Defense: Resistances
Acid | + 70%( 70%) |
Blight | + 42%( 70%) |
Arcane | + 49%( 70%) |
Cold | + 70%( 70%) |
All | + 22%( 70%) |
Darkness | + 34%( 70%) |
Light | + 36%( 70%) |
Temporal | + 69%( 80%) |
Physical | + 57%( 70%) |
Lightning | + 69%( 70%) |
Fire | + 69%( 70%) |
Nature | + 52%( 70%) |
Defense: Immunities
Pinning Resistance | 0% |
Silence Resistance | 30% |
Confusion Resistance | 100% |
Knockback Resistance | 100% |
Stun Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 22% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 4 each turn for 4 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 542 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 813% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 520 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 acid, 4 physical, 5 blight, 3 fire, 5 arcane, 5 cold |
Class Talents
Technique / Superiority | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Berserker's strength | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 5/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Scoundrel | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Daunting Presence |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. お次は墓場You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena アリーナからの招待状 | done |
You successfully escorted the temporal explorer to the recall portal on level 5階:恐怖の塔. エスコート:時空探索者(5階:恐怖の塔)As a reward you 時間操作 / 時間操作ツリーを習得(実効値1.00). | done |
You successfully escorted the repented thief to the recall portal on level 1階:古森. エスコート:痛い目を見た盗賊(1階:古森)As a reward you 搦手 / 非道技ツリーを習得(実効値1.00). | done |
You successfully escorted the repented thief to the recall portal on level 2階:ダイカラ. エスコート:痛い目を見た盗賊(2階:ダイカラ)As a reward you タレントを習得:ダマシの極意(+1レベル). | done |
You successfully escorted the repented thief to the recall portal on level 7階:恐怖の塔. エスコート:痛い目を見た盗賊(7階:恐怖の塔)As a reward you タレントを習得:ダマシの極意(+1レベル). | done |
You successfully escorted the lost warrior to the recall portal on level 2階:古のドワーフ王国 レクノール. エスコート:迷える戦士(2階:古のドワーフ王国 レクノール)As a reward you タレントを習得:異邦武器マスタリー(+1レベル). | done |
You successfully escorted the lost defiler to the recall portal on level 3階:トロル沼. エスコート:迷える邪術師(3階:トロル沼)As a reward you 賢さが5増加した。. | done |
You successfully escorted the lone alchemist to the recall portal on level 1階:古のドワーフ王国 レクノール. エスコート:迷える錬金術師(1階:古のドワーフ王国 レクノール)As a reward you 魔術 / 鉱学ツリーを習得(実効値1.00). | done |
You failed to protect the lone alchemist from death by Borfast the Broken. エスコート:迷える錬金術師(2階:恐怖の塔) | failed |
You successfully escorted the worried loremaster to the recall portal on level 6階:恐怖の塔. エスコート:途方に暮れた歴史家(6階:恐怖の塔)As a reward you タレントを習得:武装解除(+1レベル). | done |
Investigate the bastions of the Pride. オークの四部族* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. オーク狩に行こうFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. クリル・フェイヤンの信徒達They were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. シェール・タルの城塞With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1328. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! トロルとじめじめ穴* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. ラッキーガール・メリンダ | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. ワイルド・ワイルド・イースト | done |
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. 不思議な杖On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. 世界の危機!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. 八本足の脅威 | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. 内なる獣5 lumberjacks have died. | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. 四つの宝珠There seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You found an ancient tome about gems. 失伝した知識You should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. 帰って行ってYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. 恐怖の塔へThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. 歴史に名前を残しに行こうSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found a slavers' compound and entered it. 血の一滴の尽きるまでYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. 行って帰って* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You arrived through the farportal in a cave, probably in the Far East. 見知らぬ新世界Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. 見習いの憂鬱He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. 重要案件You should go investigate what is happening there. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. 錬金術血盟会You have aided Stire of Derth in creating an 狐の霊薬. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the 身躱しの霊薬. You have aided Stire of Derth in creating an 的中の霊薬. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the 神秘の霊薬. Marus of Elvala has completed an 守護の霊薬 without your aid. You have aided Marus of Elvala in creating an 技術の霊薬. Agrimley the hermit has completed an 爆力の霊薬 without your aid. Agrimley the hermit has completed an 幸運の霊薬 without your aid. You have aided Ungrol of Last Hope in creating an 壮健の霊薬. You have aided Ungrol of Last Hope in creating an 石肌の霊薬. Ungrol of Last Hope has completed an 礎の霊薬 without your aid. | done |
You heard a plea for help and decided to investigate... 閉じ込められた!Only to find yourself trapped inside an unknown tunnel complex. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. 闇の中へThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. 隠し財宝It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
As you approached Derth you saw a huge dark cloud over the small town. 雷雲渦巻くダースWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% 巨大なブーツだ。岩を削り出して作ったものらしい。見た目はボロボロだがどんな攻撃も寄せ付けない。 |
Light source | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +13 Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 31 Changes resistances: +14% cold / +10% temporal Changes resistances penetration: +15% all Changes damage: +12% arcane / +24% cold Blindness immunity: +50% Confusion immunity: +15% Light radius: +18 See stealth: +22 See invisible: +25 Defense after a teleport: +20 Resist all after a teleport: +16% New effects duration reduction after a teleport: +24% It can be used to activate talent Track, placing all other charms into a 24 cooldown : Effective talent level: 5.0 Power cost: 24 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 31 for 8 turns. The radius will increase with your Cunning. ドワーフの手によるランタンだ。地の底にも明かりを持ち込める。 |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+4 eff.) Mindpower: +15 (+3 eff.) 虹色に煌めく宝冠だ。 |
Tool | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+2 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 9 power out of 25/25) : Effective talent level: 5.0 Power cost: 9 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. 戦いに敗れたアク・ギシルはこの小さな穴に吸い込まれていった。なぜ時空間上に安定して存在したままなのかはよく分からない。精神を集中すると内部からブレードを呼び出せるようだ。 |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 オークの戦士長、グルシュナクが秘蔵する指輪だ。今は失われてしまった古いオークの言葉が刻んである |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+3 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 4 power out of 6/6) : Effective talent level: 4.4 Power cost: 4 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 290.68 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. 灰色の細い指輪だ。漆黒のオーブがついており、その中では白色の光点がゆっくりといくつも渦を巻いている。オーブの中心から紫色の光を仄かに発している。 |
Around waist | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+3 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+3 eff.) Confusion immunity: +20% まっさらな純白の皮のベルトだ。ルーンを刻んだヴォラタンのバックルが付いている。膨大な歳月をかけて様々な環境に晒されてきたが、全くの無傷だ。 |
In main hand | ![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 101.0 - 161.6 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +118 fire When wielded/worn: Changes stats: +19 Str / +19 Dex / +19 Mag / +19 Wil / +19 Cun / +14 Con Changes resistances penetration: +34% fire Changes damage: +30% cold Critical mult.: +10.00% Psi when hit: +0.12 Global speed: +13% ずっしりとした両手剣だ。 |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +9 Fatigue: +5% Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage (Melee): 15 blight / 18 arcane Changes stats: +8 Mag / +10 Wil Changes resistances: +10% blight / +3% light / +9% arcane / +24% nature Changes damage: +9% blight / +10% arcane Mental save: +9 (+2 eff.) Life regen: +11.00 Stamina each turn: +2.00 Maximum life: +80.00 Maximum stamina: +34.00 Spellpower: +15 (+4 eff.) Light radius: +3 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 手首から肘までの半分をカバーする金属製の手甲だ。 |
Main armor | ![]() Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+2 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% fire / +20% cold / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% 目まぐるしくその色を変える虹色のドラゴンスケイルアーマーだ |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+5 eff.) Spell save: +20 (+5 eff.) Mental save: +20 (+5 eff.) Confusion immunity: +40% Spellpower: +8 (+2 eff.) It can be used to activate talent See the Threads (costing 30 power out of 50/50) : Effective talent level: 1.1 Power cost: 30 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. 無慈悲なる時の手を逃れたクロークだ。匠の技によるきめ細やかな白色の織物だが、素材は別世界のもののようで、光に当たると色と形が変化する。 |
Around neck | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+3 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. 凄まじく冷たいチェーンだ。霜が降りており、奇怪なオーラを脈々と放っている。 |
Inventory
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to ポータルを起動する Activation costs 6 power out of 30/30. 宝玉の中に遠くの景色が映っては消え明滅を繰り返している。中にはこの世のものではない風景も存在している。ポータルの起動に使えるかもしれない。 |
![]() Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 100% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Damage (Melee): 30 dreamforge Changes stats: +4 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +16 (+4 eff.) Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 15 power out of 30/30) : Effective talent level: 3.0 Power cost: 15 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 44.17 mind damage, 55.61 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 3.95 mind and 4.97 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. 赤熱するマインドスターだ。リズミカルに脈動し、攻撃の度に凄まじい熱気が迸る。 |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stats: 130% Mag, 40% Wil Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 120 power out of 30/200. 力あるルーン文字が刻まれている。はるか昔に作られたもののようだが、傷一つない。周囲の光を吸い取ってしまうようで、触れただけでも強大な力を感じる。 ソーサラー達の手によって真の力を取り戻しているようだ。 " おお、彼らはついにアマクテルその人のもとへたどり着いた。数千名がかの玉座に攻め入って命を落とし、神殺しのうち3人がアマクテルの足元に斃れた。しかし今際の際のファリオンが、凍てつく剣アーキルで絶対神の膝頭を刺し貫くと、神殺しの長カルディザーは好機と見て、吸魔の杖を手に歩を進め、無常なる一撃を加えた。かくして絶対神は寵児らの手によって斃れ、その容は打ち砕かれたのである。 |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
![]() Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Con Changes resistances penetration: +10% physical Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig It can be used to activate talent Earthquake (costing 18 power out of 30/30) : Effective talent level: 4.0 Power cost: 18 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 88.15 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. 古代のツルハシだ。ドワーフの伝承を次の世代に伝えるために用いられていた。取っ手から先端部に至るまで、あらゆる部分にドワーフ族の物語がルーン文字で刻まれている。 |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine 大狼ランゴフの牙である。血に塗れている。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to オーブを使う Activation costs 1 power out of 1/1. 熱気を発している宝玉だ。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to オーブを使う Activation costs 1 power out of 1/1. この宝玉は凍りついているが、その表面を炎が走っている。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to オーブを使う Activation costs 1 power out of 1/1. 手に取ると、死と破壊の衝動に満たされる宝珠だ。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to オーブを使う Activation costs 1 power out of 1/1. 手に取ると不吉な感じがする宝玉だ。冷気を放っている。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: アイテムを自動的に鑑定してくれる。 |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to 40ターン後にワールドマップへ帰還する。 Activation costs 122 power out of 380/400. 隅から隅までヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to 変換装置内のアイテムを変換する(階層を移動する際に自動的に実行されます) Activation costs 0 power out of 1000/1000. 大いなる力を秘めたシェール・タル古代遺跡の付属装置だ。アイテムを入れるとコアに送られて分解され、城塞のエネルギーになる。副産物として金が生成されるが、城塞の役には立たないので送り返される。 この装置を所持していると、足元のアイテムが自動的に収納されていく。収納したまま現在の階を去ると、中のアイテムは自動的にエネルギーに変換されてしまう。取っておきたいアイテムは変換前にアイテム欄から取り出しておかなければならない。また、収納しているアイテムの重さは0となる。 |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to 周囲20マスの地形を感知。 Activation costs 18 power out of 30/30. 魅惑の時代におけるハーフリング魔法使いの第一世代は、太陽の光を捕えて宝石の中に封じ込める方法を開発した。この「星」はその技術の集大成と言うべきものだ。絶え間なく変化する黄金色の表面から光を放っている。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 通常の3倍のサイズの真珠だ。虹色に輝いており、その光は微妙に変化しながら留まることがない。 |
WINNER!
おめでとうございます! 「マイ・イヤル:発展の時代」キャンペーンをクリアしました!
ソーサラーたちは斃れ、オークは壊滅。あなたの力添えあってのことです。
虚空へのポータルは開かず、造物主の降臨は阻まれました。世界を滅亡の危機より救ったのです。
オークの部族長は皆命を落とし、ソーサラーたちは滅びました。東方においてオークの勢力は著しく減退しています。太陽の壁に住まう自由の民は、これから栄えていくことでしょう。
マイ・イヤルは再び平和を取り戻しました。世界が破滅の危機に瀕していたことなどほとんどの人は知りません。しかし真の英雄とはそういうもの。人知れずとも正しい行いを為すのです。
あとは心行くまで冒険をお楽しみください。
Achievements
By Wulfgama コーナック 狂戦士 レベル30
4th Pyre 123rd year of Ascendancy at 16:47 see stats
By Wulfgama コーナック 狂戦士 レベル44
29th Dusk 124th year of Ascendancy at 16:29 see stats
By Wulfgama コーナック 狂戦士 レベル29
50th Regrowth 123rd year of Ascendancy at 12:59 see stats
By Wulfgama コーナック 狂戦士 レベル39
27th Haze 123rd year of Ascendancy at 14:35 see stats
By Wulfgama コーナック 狂戦士 レベル36
14th Haze 123rd year of Ascendancy at 17:43 see stats
By Wulfgama コーナック 狂戦士 レベル41
60th Pyre 124th year of Ascendancy at 03:23 see stats
By Wulfgama コーナック 狂戦士 レベル35
15th Dusk 123rd year of Ascendancy at 04:47 see stats
By Wulfgama コーナック 狂戦士 レベル35
27th Dusk 123rd year of Ascendancy at 00:36 see stats
By Wulfgama コーナック 狂戦士 レベル33
43rd Pyre 123rd year of Ascendancy at 08:00 see stats
By Wulfgama コーナック 狂戦士 レベル46
45th Dusk 124th year of Ascendancy at 09:50 see stats
By Wulfgama コーナック 狂戦士 レベル34
59th Pyre 123rd year of Ascendancy at 17:34 see stats
By Wulfgama コーナック 狂戦士 レベル16
24th Dusk 122nd year of Ascendancy at 03:45 see stats
By Wulfgama コーナック 狂戦士 レベル50
76th Haze 124th year of Ascendancy at 17:27 see stats
By Wulfgama コーナック 狂戦士 レベル19
41st Dusk 122nd year of Ascendancy at 19:09 see stats
By Wulfgama コーナック 狂戦士 レベル19
42nd Dusk 122nd year of Ascendancy at 05:30 see stats
By Wulfgama コーナック 狂戦士 レベル50
65th Haze 124th year of Ascendancy at 14:12 see stats
By Wulfgama コーナック 狂戦士 レベル47
47th Dusk 124th year of Ascendancy at 19:49 see stats
By Wulfgama コーナック 狂戦士 レベル27
31st Regrowth 123rd year of Ascendancy at 12:14 see stats
By Wulfgama コーナック 狂戦士 レベル38
15th Haze 123rd year of Ascendancy at 13:57 see stats
By Wulfgama コーナック 狂戦士 レベル10
79th Pyre 122nd year of Ascendancy at 23:57 see stats
By Wulfgama コーナック 狂戦士 レベル20
29th Haze 122nd year of Ascendancy at 20:36 see stats
By Wulfgama コーナック 狂戦士 レベル30
50th Regrowth 123rd year of Ascendancy at 12:59 see stats
By Wulfgama コーナック 狂戦士 レベル40
9th Regrowth 124th year of Ascendancy at 15:59 see stats
By Wulfgama コーナック 狂戦士 レベル50
60th Dusk 124th year of Ascendancy at 01:27 see stats
By Wulfgama コーナック 狂戦士 レベル50
21st Haze 124th year of Ascendancy at 10:40 see stats
By Wulfgama コーナック 狂戦士 レベル44
28th Dusk 124th year of Ascendancy at 23:41 see stats
By Wulfgama コーナック 狂戦士 レベル50
56th Haze 124th year of Ascendancy at 17:36 see stats
By Wulfgama コーナック 狂戦士 レベル19
79th Dusk 122nd year of Ascendancy at 21:49 see stats
By Wulfgama コーナック 狂戦士 レベル27
9th Decay 122nd year of Ascendancy at 18:58 see stats
By Wulfgama コーナック 狂戦士 レベル25
7th Decay 122nd year of Ascendancy at 09:26 see stats
By Wulfgama コーナック 狂戦士 レベル23
77th Haze 122nd year of Ascendancy at 12:15 see stats
By Wulfgama コーナック 狂戦士 レベル34
78th Pyre 123rd year of Ascendancy at 06:56 see stats
By Wulfgama コーナック 狂戦士 レベル50
76th Haze 124th year of Ascendancy at 17:26 see stats
By Wulfgama コーナック 狂戦士 レベル16
24th Dusk 122nd year of Ascendancy at 03:45 see stats
By Wulfgama コーナック 狂戦士 レベル10
2nd Mirth 122nd year of Ascendancy at 05:28 see stats
By Wulfgama コーナック 狂戦士 レベル50
4th Haze 124th year of Ascendancy at 03:40 see stats
By Wulfgama コーナック 狂戦士 レベル15
4th Dusk 122nd year of Ascendancy at 20:35 see stats
By Wulfgama コーナック 狂戦士 レベル50
76th Haze 124th year of Ascendancy at 17:27 see stats
By Wulfgama コーナック 狂戦士 レベル43
24th Dusk 124th year of Ascendancy at 07:16 see stats
By Wulfgama コーナック 狂戦士 レベル12
7th Mirth 122nd year of Ascendancy at 14:41 see stats
By Wulfgama コーナック 狂戦士 レベル30
57th Regrowth 123rd year of Ascendancy at 09:25 see stats
By Wulfgama コーナック 狂戦士 レベル40
32nd Regrowth 124th year of Ascendancy at 18:47 see stats
By Wulfgama コーナック 狂戦士 レベル16
24th Dusk 122nd year of Ascendancy at 03:45 see stats
By Wulfgama コーナック 狂戦士 レベル12
5th Flare 122nd year of Ascendancy at 16:36 see stats
By Wulfgama コーナック 狂戦士 レベル29
50th Regrowth 123rd year of Ascendancy at 00:17 see stats
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