GUUL the level 18 Ghoul Adventurer by Jiglett

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp18 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity25 (base 17)
Constitution24 (base 12)
Magic42 (base 32)
Willpower38 (base 32)
Cunning41 (base 24)

Resources

Life324/324
Psi256/256
Stamina221/221
Vim138/138
Healing Factor1.2172674059366
Regeneration3.225758625732

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+106.5669890174%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Barehand

Damage48
Accuracy46
Crit Chance30%
APR22
Speed1.00

Offense: Spell

Spellpower15.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower36
Crit Chance16%
Speed1

Offense: Damage Bonus

Temporal+6%
Cold+13%
Light+10%
All0%

Offense: Damage Penetration

Cold+14%
Lightning+5%

Defense: Base

Armour (hardiness)21 (44.574340358689%)
Defense34
Ranged Defense34
Fatigue1.1710401681608
Physical Save23.8
Spell Save28.6
Mental Save31

Defense: Resistances

Acid+ 38%( 70%)
Blight+ 31%( 70%)
Arcane+ 12%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)
Darkness+ 16%( 70%)
Light+ 43%( 70%)
Temporal+ 13%( 70%)
Physical+ 9%( 70%)
Lightning+ 33%( 70%)
Fire+ 17%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Pinning Resistance21%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance80%
Disarm Resistance40%
Bleed Resistance100%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
4/5
0/5
0/5
0/5
Corruption / Rot1.00
3/5
1/5
1/5
0/5
Demented / Tentacles1.00
4/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
3/5
2/5
0/5
0/5
Psionic / Solipsism1.00
4/5
1/5
3/5
0/5

Generic Talents

Spell / Necrosis1.00
2/5
0/5
0/5
0/5
Technique / Unarmed training1.00
2/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
3/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
2/5
3/5
0/5
0/5
Psionic / Finer energy manipulations1.00
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
done
done
active
active
active
done

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
On feet
On hands
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By GUUL the Ghoul Adventurer level 17
49th Dusk 122nd year of Ascendancy at 01:23
see stats
Level 10 Got a character to level 10.
By GUUL the Ghoul Adventurer level 10
9th Flare 122nd year of Ascendancy at 04:50
see stats
That was close Killed your target while having only 1 life left.
By GUUL the Ghoul Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:29
see stats
Treasure Hunter Amassed 1000 gold pieces.
By GUUL the Ghoul Adventurer level 18
49th Dusk 122nd year of Ascendancy at 13:47
see stats

Log

GUUL picks up (q.): rejuvenating iron mail armour of command (7 def, 8 armour).
GUUL picks up (u.):
coruscating steel shield of mind resistance (+10%) (0 def, 4 armour, 40.5 block).
GUUL picks up (j.):
steady dwarven-steel steamgun of acid.
Your summoned carrion worm mass disappears.

GUUL speeds down outside of the retch.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.55 gold from the transmogrification of
high-capacity pouch of steel shots (33/37, 20-23 power, 2 apr).
You gain 4.04 gold from the transmogrification of
coruscating steel shield of mind resistance (+10%) (0 def, 4 armour, 40.5 block).
You gain 6.08 gold from the transmogrification of
enlightening steel plate armour of the deep (0 def, 11 armour).
You gain 7.47 gold from the transmogrification of
rejuvenating cured leather armour of fire resistance (6 def, 4 armour).
You gain 8.02 gold from the transmogrification of
rejuvenating iron mail armour of command (7 def, 8 armour).
You gain 5.52 gold from the transmogrification of
iron gauntlets of spellstriking (0 def, 1 armour).
You gain 1.50 gold from the transmogrification of
spellwoven cashmere robe of light (+18%) (0 def, 0 armour).
You gain 1.46 gold from the transmogrification of
slimy cashmere robe of the mind (+13%) (0 def, 0 armour).
You gain 6.09 gold from the transmogrification of
steady dwarven-steel steamgun of acid.
You gain 4.80 gold from the transmogrification of
caller's vined mindstar (4-4 power, 18 apr, nature damage).
You gain 4.29 gold from the transmogrification of
absorbing living mindstar of clarity (18-19 power, 40 apr, mind damage).
You gain 2.33 gold from the transmogrification of
hateful steel greatsword of massacre (32-52 power, 2 apr).
You gain 12.49 gold from the transmogrification of
enhanced dwarven-steel greatsword of crippling (34-54 power, 2 apr).
You gain 4.67 gold from the transmogrification of
balanced steel greatsword of phasing (23-37 power, 11 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.