Lithe the level 1 Dark Faerie 2.0 Archmage by thegatso

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDark Faerie 2.0
ClassArchmage
Level / Exp1 / 15%
Sizetiny
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution1 (base 10)
Magic21 (base 18)
Willpower13 (base 13)
Cunning12 (base 11)

Resources

Life1/1
Mana115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.45
Ranged Defense3.45
Fatigue0
Physical Save3.85
Spell Save12.95
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Dark-faerie-21.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Lithe the Dark Faerie 2.0 Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:02
see stats

Log

There is a way to the next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (dying large white snake)).


Lithe casts Flame.

Personal New Achievement: That was close!
Lithe's Flame hits Dying large white snake for
52 fire damage.
Lithe's Flame killed Dying large white snake!

Resting starts...

Talent Flame is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Dying great wolf casts Bone Spear.

Ran for 2 turns (stop reason: taken damage).

Dying great wolf hits Lithe for 22 physical damage.
Lithe the level 1 dark faerie 2.0 archmage was hacked apart to death by a dying great wolf on level 3 of Corrupted Faerie Forest.
You have no more lives left.
Lithe deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Dying great wolf killed Lithe!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...