TiedUp Cock the level 16 Skeleton Archer by Chewir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp16 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 32)
Dexterity65 (base 43)
Constitution14 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning29 (base 12)

Resources

Life456/456
Stamina160/160
Healing Factor1.3372895330003
Regeneration9.6953491142523

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision5
See Stealth26.003878189685
See Invisible32.003878189685

Offense: Mainhand

Damage66
Accuracy64
Crit Chance14%
APR27
Speed0.95

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+15%
Temporal+6%
Blight+5%
Physical+5%
Mind+9%
All0%

Offense: Damage Penetration

Cold+5%
Temporal+10%

Defense: Base

Armour (hardiness)23 (49.007671158813%)
Defense58
Ranged Defense58
Fatigue0
Physical Save23
Spell Save17
Mental Save21

Defense: Resistances

Physical+ 1%( 70%)
Lightning+ 16%( 70%)
Light+ 41%( 70%)
Temporal+ 9%( 70%)
Cold+ 11%( 70%)
Arcane+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance31%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Pinning Resistance31%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
2/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
4/5
2/5
1/5
Technique / Marksmanship1.30
4/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
2/5
5/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
1/5
1/5

Effects

talent

Quests

done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By TiedUp Cock the Skeleton Archer level 10
9th Mirth 122nd year of Ascendancy at 12:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By TiedUp Cock the Skeleton Archer level 11
1st Summertide 122nd year of Ascendancy at 00:27
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By TiedUp Cock the Skeleton Archer level 11
3rd Summertide 122nd year of Ascendancy at 03:17
see stats

Log

You gain 10.48 gold from the transmogrification of alchemist's lamp 'Obsidiansting'.
You gain 23.20 gold from the transmogrification of
voratun shield 'Velyvea' (0 def, 10 armour, 207.5 block).
You gain 3.82 gold from the transmogrification of
corrosive steel shield (0 def, 4 armour, 41 block).
You gain 1.02 gold from the transmogrification of
steel plate armour of fire resistance (0 def, 9 armour).
You gain 1.50 gold from the transmogrification of
dwarven-steel mail armour (3 def, 8 armour).
You gain 9.55 gold from the transmogrification of
Voridhegarin the Smearpyre (3 def, 8 armour).
You gain 8.50 gold from the transmogrification of
Quasit's Skull (0 def, 12 armour).
You gain 10.81 gold from the transmogrification of
Malosus the cashmere wizard hat (2 def, 6 armour).
You gain 1.02 gold from the transmogrification of
naturalist's dwarven-steel gauntlets (0 def, 2 armour).
You gain 9.88 gold from the transmogrification of
undeterred pair of rough leather boots of speed (0 def, 1 armour).
You gain 2.07 gold from the transmogrification of
blood-soaked pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.34 gold from the transmogrification of
insulating rough leather belt of carrying.
You gain 15.32 gold from the transmogrification of
Treehunt the dwarven-steel waraxe (17-24 power, 4 apr).
You gain 3.76 gold from the transmogrification of
surging yew magestaff of might (20-24 power, 4 apr, lightning element).
You gain 2.82 gold from the transmogrification of
cruel ash magestaff (15-18 power, 3 apr, arcane element).
You gain 12.30 gold from the transmogrification of
Salyramina the Prismbliss (20-24 power, 4 apr, acid element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 2.50 gold from the transmogrification of
mighty ash longbow.
You gain 8.29 gold from the transmogrification of
stralite greatsword 'Salassra' (67-107 power, 3 apr).
You gain 9.39 gold from the transmogrification of
dwarven-steel greatmaul 'Flashbane' (48-72 power, 2 apr).
You gain 1.56 gold from the transmogrification of
steel battleaxe of erosion (24-35 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (25-38 power, 2 apr).
You gain 1.00 gold from the transmogrification of
acidic steel battleaxe (20-29 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.