Tim the level 11 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 46%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution22 (base 21)
Magic28 (base 28)
Willpower31 (base 18)
Cunning15 (base 11)

Resources

Life176/176
Mana295/295
Healing Factor1
Regeneration0.65

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage14
Accuracy2
Crit Chance4%
APR8
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.85
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+15%

Defense: Base

Armour (hardiness)-8.8817841970013E-16 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11.55
Spell Save20.325
Mental Save29.55

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance36%
Confusion Resistance93%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Light source
Around waist
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tim the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 16:37
see stats
That was close Killed your target while having only 1 life left.
By Tim the Yeek Archmage level 3
76th Pyre 122nd year of Ascendancy at 11:43
see stats

Log


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 7 turns (stop reason: terrain change on left side).


Ran for 7 turns (stop reason: terrain change on right side).


Skeleton mage casts Flame.

Skeleton mage casts Flame.

Skeleton mage casts Flame.

Tim is on fire!

Skeleton mage hits Tim for 54 fire, 18 fire damage (total 71.90).
Skeleton mage hits Tim for 54 fire damage.
Skeleton mage killed Tim!
Skeleton mage hits Tim for 60 fire damage.
Skeleton mage killed Tim!
Tim the level 11 yeek archmage was blazed to death by a skeleton mage on level 2 of Ruined halfling complex.
You have 2 life(s) left.
Tim stops burning.

Tim deactivates Stone Skin.

Tim deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Saving done.

Saving done.

Saving game...