Open Sorcerer VI the level 19 Higher Archmage by evouga

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
Stone Wardens DLC Class 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp19 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution30 (base 30)
Magic44 (base 35)
Willpower41 (base 33)
Cunning11 (base 11)

Resources

Life420/420
Mana381/381
Healing Factor1.62
Regeneration1.782

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Barehand

Damage6
Accuracy8
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower26.55
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+6%
Physical+4%

Defense: Base

Armour (hardiness)6 (30%)
Defense9.35
Ranged Defense9.35
Fatigue0
Physical Save22.3125
Spell Save29.3125
Mental Save27.0375

Defense: Resistances

Blight+ 22%( 70%)
Nature+ 32%( 70%)
Cold+ 32%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
5/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
active
done
active
active
active
done

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
Light source
Cloak

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Open Sorcerer VI the Higher Archmage level 17
52nd Haze 122nd year of Ascendancy at 15:55
see stats
Exterminator Killed 1000 creatures.
By Open Sorcerer VI the Higher Archmage level 18
5th Decay 122nd year of Ascendancy at 19:26
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Open Sorcerer VI the Higher Archmage level 17
52nd Haze 122nd year of Ascendancy at 15:26
see stats
Level 10 Got a character to level 10.
By Open Sorcerer VI the Higher Archmage level 10
2nd Dusk 122nd year of Ascendancy at 03:08
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Open Sorcerer VI the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 19:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Open Sorcerer VI the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:50
see stats
The Arena Unlocked Arena mode.
By Open Sorcerer VI the Higher Archmage level 5
76th Pyre 122nd year of Ascendancy at 15:47
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Open Sorcerer VI the Higher Archmage level 17
52nd Haze 122nd year of Ascendancy at 18:56
see stats

Log


Open Sorcerer VI casts Freeze.

Open Sorcerer VI is encased in ice!

Open Sorcerer VI hits Open Sorcerer VI for 46 cold damage.
Talent Manathrust is ready to use.
Open Sorcerer VI hits Iceblock for 48 fire damage.

Open Sorcerer VI casts Manathrust.

Talent Flame is ready to use.
Open Sorcerer VI forces the iceblock to shatter.

Open Sorcerer VI hits Iceblock for 161 arcane damage.
Open Sorcerer VI is free from the ice.


Open Sorcerer VI casts Flame.

You have 2 life(s) left.
Open Sorcerer VI stops burning.

Open Sorcerer VI deactivates Chant of Fortitude.

Open Sorcerer VI deactivates Shielding.

Open Sorcerer VI deactivates Arcane Shield.

Open Sorcerer VI deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Open Sorcerer VI hits Open Sorcerer VI for 93 fire damage.
Open Sorcerer VI the level 19 higher archmage was boiled to death by himself (the fool) on level 1 of Yiilkgur, the Sher'Tul Fortress.
Saving done.

Saving done.

Saving game...