in too deep the level 3 Ogre Cursed by the6master_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassCursed
Level / Exp3 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic16 (base 10)
Willpower12 (base 14)
Cunning12 (base 10)

Resources

Life-26/168
Hate78/100
Healing Factor0.85577559703663
Regeneration2.0966502127398

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage30
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Arcane+3%
All0%

Defense: Base

Armour (hardiness)19.522593642275 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue11
Physical Save12
Spell Save9
Mental Save8

Defense: Resistances

Darkness+ 19%( 70%)
Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
4/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Unstoppable (Roguelike) Returned from the dead.
By in too deep the Ogre Cursed level 3
77th Pyre 122nd year of Ascendancy at 18:05
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Elven mage casts
Earthen Missiles.
Ran for 9 turns (stop reason: taken damage).

In too deep starts to bleed.

Elven mage's Earthen Missiles hits
in too deep for 43 physical, 7 physical (51 total damage).
Elven mage's Earthen Missiles hits
in too deep for 43 physical, 7 physical (51 total damage).
Bleeding from Elven mage hits
in too deep for 14 physical damage.

Bleeding from Elven mage hits
in too deep for 14 physical damage.

In too deep casts
Rune: Shatter Afflictions.
In too deep stops bleeding.

A shield forms around in too deep.

Resting starts...

The shield around in too deep crumbles.

Elven mage is lost in despair!
Rested for 5 turns (stop reason: hostile spotted to the southwest (elven mage)).


In too deep casts
Rune: Blink.
In too deep is out of phase.

Elven mage casts
Earthen Missiles.
In too deep starts to bleed.

Elven mage's Earthen Missiles hits
in too deep for 36 physical, 6 physical (43 total damage).
Elven mage's Earthen Missiles hits
in too deep for 36 physical damage.
in too deep the level 3 ogre cursed was chopped into tiny pieces to death by an elven mage on level 2 of Rhaloren Camp.