John Rune the level 28 Skeleton Archmage by huf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp28 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity21 (base 10)
Constitution14 (base 10)
Magic68 (base 60)
Willpower63 (base 54)
Cunning19 (base 12)

Resources

Life468/468
Mana154/154
Positive111/111
Healing Factor1.1872895330003
Regeneration2.6714014492507

Speed

Mental+10%
Attack0%
Movement+20%
Spell0%
Global+130.07221286943%

Vision

Sight10
Lite7
See Invisible5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage33
Accuracy22
Crit Chance6%
APR11
Speed0.91

Offense: Spell

Spellpower58
Crit Chance25%
Speed1

Offense: Mind

Mindpower38
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+9%
Lightning+43%
Darkness+6%
Cold+56%
Blight+20%
Physical+15%
Fire+27%
All0%

Offense: Damage Penetration

Lightning+35%
Mind+20%
Darkness+5%

Defense: Base

Armour (hardiness)28.638069577034 (34%)
Defense38
Ranged Defense42
Fatigue7
Physical Save25
Spell Save42
Mental Save38

Defense: Resistances

Acid+ 37%( 70%)
Arcane+ 29%( 70%)
Cold+ 59%( 70%)
All+ 11%( 70%)
Lightning+ 31%( 70%)
Physical+ 22%( 70%)
Mind+ 24%( 70%)
Fire+ 31%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Pinning Resistance19%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance40%
Bleed Resistance100%
Stun Resistance64%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
1/5
3/5
2/5
Spell / Air1.30
1/5
2/5
1/5
2/5
Spell / Arcane1.30
1/5
2/5
1/5
4/5
Spell / Phantasm1.30
1/5
5/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
5/5

Generic Talents

Undead / Skeleton1.10
2/5
5/5
2/5
0/5
Celestial / Chants1.00
2/5
1/5
1/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
failed
failed
done
done
done
active
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By John Rune the Skeleton Archmage level 9
11st Dusk 122nd year of Ascendancy at 12:00
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun.
By John Rune the Skeleton Archmage level 25
7th Decay 122nd year of Ascendancy at 15:36
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By John Rune the Skeleton Archmage level 21
64th Haze 122nd year of Ascendancy at 05:07
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By John Rune the Skeleton Archmage level 10
25th Dusk 122nd year of Ascendancy at 13:34
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By John Rune the Skeleton Archmage level 20
45th Haze 122nd year of Ascendancy at 01:08
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By John Rune the Skeleton Archmage level 26
10th Decay 122nd year of Ascendancy at 12:22
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By John Rune the Skeleton Archmage level 5
6th Mirth 122nd year of Ascendancy at 05:01
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By John Rune the Skeleton Archmage level 9
1st Dusk 122nd year of Ascendancy at 01:10
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By John Rune the Skeleton Archmage level 21
64th Haze 122nd year of Ascendancy at 22:18
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By John Rune the Skeleton Archmage level 15
51st Dusk 122nd year of Ascendancy at 15:46
see stats

Log

You gain 16.16 gold from the transmogrification of Blindmight the hardened leather gloves (0 def, 2 armour).
You gain 7.81 gold from the transmogrification of
restorative pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 10.70 gold from the transmogrification of
enveloping cashmere cloak of the voidstalker (9 def, 0 armour).
You gain 7.14 gold from the transmogrification of
grounding hardened leather belt of burglary.
You gain 21.00 gold from the transmogrification of
Voruth the steel waraxe (109% power, 5 apr).
You gain 4.29 gold from the transmogrification of
gifted thorny mindstar of sand (96% power, 24 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Poltergeist's Eye of Summer (94% power, 18 apr, fire damage).
You gain 6.89 gold from the transmogrification of
truestriking steel mace of evisceration (113% power, 3 apr).
You gain 8.02 gold from the transmogrification of
blazebringer's dwarven-steel mace of evisceration (130% power, 4 apr).
You gain 3.32 gold from the transmogrification of
acidic dwarven-steel mace of paradox (131% power, 4 apr).
You gain 3.17 gold from the transmogrification of
dwarven-steel longsword of crippling (125% power, 4 apr).
You gain 1.80 gold from the transmogrification of
chilling dwarven-steel longsword of massacre (138% power, 4 apr).
You gain 7.41 gold from the transmogrification of
caustic dwarven-steel longsword of shearing (125% power, 4 apr).
You gain 4.16 gold from the transmogrification of
steady yew longbow of recursion.
You gain 18.36 gold from the transmogrification of
Blazeidol the ash longbow.
You gain 5.66 gold from the transmogrification of
thought-forged dwarven-steel greatsword of paradox (146% power, 2 apr).
You gain 4.33 gold from the transmogrification of
dwarven-steel greatsword of rage (145% power, 2 apr).
You gain 2.75 gold from the transmogrification of
arcing dwarven-steel greatsword of phasing (144% power, 14 apr).
You gain 20.07 gold from the transmogrification of
steel greatmaul 'Eclipsewing' (139% power, 2 apr).
You gain 6.07 gold from the transmogrification of
flaming dwarven-steel greatmaul of evisceration (153% power, 2 apr).
You gain 4.65 gold from the transmogrification of
truestriking dwarven-steel dagger of amnesia (116% power, 7 apr).
You gain 7.16 gold from the transmogrification of
plaguebringer's dwarven-steel dagger of crippling (118% power, 7 apr).
You gain 9.00 gold from the transmogrification of
Poltergeist's Silent Blade (129% power, 10 apr).
You gain 10.31 gold from the transmogrification of
warbringer's dwarven-steel battleaxe of ruin (140% power, 2 apr).
You gain 5.43 gold from the transmogrification of
flaming dwarven-steel battleaxe of shearing (140% power, 2 apr).
You gain 7.45 gold from the transmogrification of
wanderer's steel amulet.
You gain 1.61 gold from the transmogrification of
acid wave rune (damage 134; dur 4; cd 20).
You gain 3.95 gold from the transmogrification of
heroism infusion (die at -195; dur 8; cd 30).
There is a previous level here (press '' or right click to use).
The furious lightning storm around John Rune calms down and disappears.