zorka the level 5 Shalore Necromancer by zorkano1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic27 (base 25)
Willpower26 (base 18)
Cunning12 (base 11)

Resources

Life24/24
Mana208/208
Soul9/11
Healing Factor1.11
Regeneration0.9435

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+4%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save6
Spell Save18
Mental Save13

Defense: Resistances

Light+ 13%( 70%)
Darkness+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.41
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active

Equipment

On fingers
Around neck
In main hand
On hands
Light source
Around waist
Main armor

Inventory

Achievements

Log

Zorka picks up (o.): Rod of Recall (1/1).
Lore found:
Crystal Focus
You can read all your collected lore in the game menu, by pressing Escape.


Zorka picks up (j.):
iron gauntlets (0 def, 1 armour).

Your hiemal shield regenerates to full!

Zorka deactivates
Hiemal Shield.
Zorka activates
Hiemal Shield.
Zorka wears (replacing
rough leather belt of carrying): nightruned rough leather belt of life.

Talent Consume Soul is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.10 gold from the transmogrification of
iron dagger of vileness (9-12 power, 5 apr).
You gain 4.11 gold from the transmogrification of
balanced iron dagger of paradox (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (20-33 power, 1 apr).
You gain 1.83 gold from the transmogrification of
iron greatmaul of persecution (20-29 power, 1 apr).
You gain 1.25 gold from the transmogrification of
clarifying copper amulet.
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 26; cd 21).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.