FIREBALL the level 10 Shalore Archmage by dsdiy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassArchmage
Level / Exp10 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic30 (base 27)
Willpower22 (base 18)
Cunning25 (base 24)

Resources

Life146/146
Mana195/195
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth5
See Invisible6

Offense: Mainhand

Damage12
Accuracy23
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance18%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+29%
Cold+6%
Arcane+20%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save6
Spell Save18
Mental Save16

Defense: Resistances

Darkness+ 23%( 70%)
Light+ 28%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
5/5
0/5
0/5
Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done

Equipment

On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By FIREBALL the Shalore Archmage level 10
6th Mirth 122nd year of Ascendancy at 02:22
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By FIREBALL the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:58
see stats

Log

Resting starts...
Talent Lightning is ready to use.
Talent Flame is ready to use.
Talent Chain Lightning is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

FIREBALL picks up (e.):
flaming iron dagger (10-12 power, 5 apr).
Ran for 3 turns (stop reason: hostile spotted to the east (black bear)).


FIREBALL casts
Blastwave.
FIREBALL's spell attains critical power!
Black bear is on fire!

Black bear resists the punch!

FIREBALL hits Black bear for 36 fire damage.
Black bear hits FIREBALL for 19 physical damage.

Burning from FIREBALL hits Black bear for
12 fire damage.
FIREBALL casts
Chain Lightning.
FIREBALL's spell attains critical power!
You collect a new ingredient:
bear paw (1).
FIREBALL hits Black bear for 264 lightning damage.
FIREBALL killed Black bear!

Resting starts...

Talent Blastwave is ready to use.
Talent Chain Lightning is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).