Dongo the level 11 Cornac Skirmisher by SanguineSaint

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp11 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 17)
Dexterity30 (base 30)
Constitution14 (base 12)
Magic12 (base 10)
Willpower11 (base 11)
Cunning23 (base 22)

Resources

Life242/242
Stamina118/118
Healing Factor1.1372895330003
Regeneration0.28432238325009

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage42
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Arcane+3%

Defense: Base

Armour (hardiness)26.522593642275 (62.32946707186%)
Defense33
Ranged Defense33
Fatigue32
Physical Save25
Spell Save14
Mental Save24

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 44%( 70%)
Nature+ 6%( 70%)
Darkness+ 11%( 70%)
Cold+ 15%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance23%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
2/5
2/5
0/5
0/5
Cunning / Called Shots1.30
5/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
2/5
0/5
0/5
Technique / Buckler Training1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
failed
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Dongo the Cornac Skirmisher level 10
3rd Dusk 122nd year of Ascendancy at 01:30
see stats

Log


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Dongo wears (replacing
iron gauntlets (0 def, 1 armour)): iron gauntlets of magic (+2) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
supercharged elm totem of healing [power 140] (18 cooldown).
You gain 3.32 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 3.87 gold from the transmogrification of
bright brass lantern of focus.
You gain 0.65 gold from the transmogrification of
prismatic iron helm (0 def, 3 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
rough leather belt of resilience.
You gain 0.67 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 6.56 gold from the transmogrification of
Moldquick the quiver of elm arrows (19/19, 15-21 power, 5 apr).
You gain 2.13 gold from the transmogrification of
iron dagger of vileness (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (12-17 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (19-27 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatmaul of erosion (17-26 power, 1 apr).
You gain 2.11 gold from the transmogrification of
earthen elm magestaff of power (10-12 power, 2 apr, arcane element).
You gain 1.74 gold from the transmogrification of
acid wave rune of the warrior (damage 104; dur 4; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 20%; mental; dur 2; cd 11).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.