Rogue'Gash the level 13 Orc Rogue by venarim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassRogue
Level / Exp13 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity34 (base 33)
Constitution20 (base 16)
Magic13 (base 10)
Willpower11 (base 10)
Cunning30 (base 25)

Resources

Life324/325
Stamina138/138
Healing Factor1.1870588855781
Regeneration5.3496587638712

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
See Stealth5
See Invisible5
Stealth35

Offense: Mainhand

Damage41
Accuracy42
Crit Chance21%
APR21
Speed1.00

Offense: Offhand

Damage25
Accuracy42
Crit Chance16%
APR16
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+5%
Fire+10%
All0%

Offense: Damage Penetration

Darkness+10%
All0%

Defense: Base

Armour (hardiness)17 (54.007671158813%)
Defense33
Ranged Defense33
Fatigue0
Physical Save39
Spell Save16
Mental Save23

Defense: Resistances

Darkness+ 24%( 70%)
Light+ 14%( 70%)
Blight+ 15%( 70%)
Cold+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance30%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
2/5
0/5
0/5
Cunning / Stealth1.30
2/5
2/5
2/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
1/5
0/5
Technique / Throwing knives1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
2/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Rogue'Gash the Orc Rogue level 10
20th Retaking 124th year of Ascendancy at 08:47
see stats

Log


Rogue'Gash wears (replacing
cleansing rough leather armour (3 def, 2 armour)): woollen robe of protection (3 def, 2 armour).

You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (0 def, 4 armour, 36.5 block).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.73 gold from the melting of
shocking dwarven-steel shield of cold resistance (+17%) (0 def, 6 armour, 80 block).
You collect a new ingredient:
lump of steel (1).
You gain 0.93 gold from the melting of
flaming steel shield (0 def, 4 armour, 35.5 block).
You collect a new ingredient:
lump of steel (1).
You gain 1.35 gold from the melting of
acidic steel shield of physical resistance (+12%) (0 def, 4 armour, 43.5 block).
You collect a new ingredient:
lump of steel (1).
You gain 1.48 gold from the melting of
steel mail armour of spell shielding (2 def, 6 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.90 gold from the melting of
warbringer's dwarven-steel waraxe (22-30 power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (12-18 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.51 gold from the melting of
plaguebringer's steel waraxe (11-15 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.24 gold from the melting of
hateful steel steamsaw of mind resistance (+11%) (14-21 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (14-20 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.64 gold from the melting of
acidic steel greatsword of daylight (24-38 power, 2 apr).
You gain 0.10 gold from the melting of
steel ring.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.89 gold from the melting of
regeneration infusion (heal 130; 12 cd).
You gain 2.77 gold from the melting of
medical injector implant (efficiency 91% / cooldown 51%).
There is a way to the previous level here (press '' or right click to use).