Orphedra the level 6 Cornac Necromancer by inger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp6 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic32 (base 29)
Willpower19 (base 13)
Cunning11 (base 11)

Resources

Life18/18
Mana180/180
Soul10/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance13%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%
Darkness+10%
Light+15%
Mind+5%

Defense: Base

Armour (hardiness)5 (45%)
Defense1
Ranged Defense1
Fatigue0
Physical Save21
Spell Save17
Mental Save10

Defense: Resistances

Physical+ 11%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
3/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 20 turns (stop reason: at exit).

Orphedra wears (replacing
grounding linen wizard hat (1 def, 0 armour)): stabilizing linen wizard hat of light (+16%) (1 def, 0 armour).

You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
Orphedra deactivates
Chant of Fortress.
Orphedra activates
Chant of Fortress.
Orphedra deactivates
Hiemal Shield.
Orphedra activates
Hiemal Shield.
Resting starts...

Talent Consume Soul is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron waraxe (102% power, 2 apr).
You gain 2.04 gold from the transmogrification of
surging elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (110% power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (101% power, 5 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 21).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.