Erelian the level 8 Thalore Archer by Bisonriders

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp8 / 45%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity28 (base 25)
Constitution19 (base 18)
Magic10 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life283/283
Stamina124/124
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage36
Accuracy45
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+14%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)4 (57.155997060385%)
Defense34
Ranged Defense34
Fatigue0
Physical Save13
Spell Save17
Mental Save8

Defense: Resistances

Mind+ 10%( 70%)
Nature+ 11%( 70%)
Blight+ 12%( 70%)
Physical+ 1%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

failed
active
done

Equipment

On fingers
On fingers
Around neck
In main hand
Quiver
Light source
Around waist
Main armor

Inventory

Achievements

Log

Erelian's Shoot hits White worm mass for 73 physical damage.
Erelian's Shoot killed White worm mass!

Erelian shoots!
Resting starts...

Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Talent Pin Down is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 3.19 gold from the transmogrification of
mighty elm longbow of cold.
You gain 2.81 gold from the transmogrification of
arcing iron greatmaul of vileness (16-25 power, 1 apr).
You gain 1.20 gold from the transmogrification of
acidic steel dagger of massacre (18-23 power, 6 apr).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 53; cd 12).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.