Czeyu the level 9 Yeek Psyshot by PipBoy31

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassPsyshot
Level / Exp9 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity25 (base 25)
Constitution5 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning22 (base 18)

Resources

Life129/129
Psi103/103
Steam100/100
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage13
Accuracy33
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage6
Accuracy32
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+2%
Darkness+6%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save4
Spell Save11
Mental Save25

Defense: Resistances

Cold+ 13%( 70%)
Darkness+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance60%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.30
2/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


You don't see how to get there...


Ran for 3 turns (stop reason: store entrance spotted).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: store entrance spotted).


Ran for 4 turns (stop reason: didn't move).


Resting starts...

Rested for 42 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


There is a Irkkk (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.


There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.