Slimy the level 7 Halfling Oozemancer by saranthian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassOozemancer
Level / Exp7 / 76%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength9 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic10 (base 10)
Willpower27 (base 27)
Cunning17 (base 14)

Resources

Life171/171
Equilibrium28
Healing Factor1.0372895330003
Regeneration2.3339014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage20
Accuracy21
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage20
Accuracy21
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+2%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save11
Spell Save16
Mental Save19

Defense: Resistances

Blight+ 9%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
1/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
failed
active
active
done

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

There is a previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 2.10 gold from the transmogrification of
bladed iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 1.21 gold from the transmogrification of
slime-covered iron waraxe (12-16 power, 2 apr).
You gain 5.38 gold from the transmogrification of
Eilinubretha (10-15 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 4.40 gold from the transmogrification of
Voidsage the iron mace (18-25 power, 2 apr).
You gain 11.71 gold from the transmogrification of
Arutar the iron mace (13-18 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (17-27 power, 1 apr).
You gain 6.49 gold from the transmogrification of
Elutira (10-14 power, 12 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.