Mike the level 2 Cornac Annihilator by whyguns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAnnihilator
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life100/100
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage12
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue22
Physical Save8
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
2/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You gain 0.85 gold from the melting of impenetrable iron plate armour (0 def, 12 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.11 gold from the melting of
mossy mindstar of resolve (2-3 power, 12 apr, mind damage).
You gain 1.65 gold from the melting of
shielding rune of the duelist (absorb 92; dur 3; cd 14).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (white worm mass)).


Mike uses
Steamgun Turret.
White worm mass misses Steamgun turret.

Steamgun turret's Steamgun Turret hits White worm mass for
33 physical damage.
Steamgun turret's Steamgun Turret killed White worm mass!

Mike shoots!
You collect a new ingredient:
green worm (1).
Steamgun turret's Steamgun Turret hits Green worm mass for
35 physical damage.
Steamgun turret's Steamgun Turret killed Green worm mass!

Mike shoots!
Welcome to level 2 [Mike].
Mike has 2 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Steamgun turret's Steamgun Turret hits Yellow jelly for
33 physical damage.
Steamgun turret's Steamgun Turret killed Yellow jelly!