














Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Lich |
Class | Necromancer |
Level / Exp | 42 / 0% |
Size | medium |
Lifes / Deaths | Killed by 傀儡 華美轆轤 at level 15 on the 14th Haze 122nd year of Ascendancy at 14:35 1 / 8Killed by 半身人 Atriaace at level 15 on the 26th Haze 122nd year of Ascendancy at 01:18 Killed by skeleton warrior at level 24 on the 11st Dusk 123rd year of Ascendancy at 05:55 Killed by 自然精靈 Urruran at level 27 on the 29th Dusk 123rd year of Ascendancy at 21:02 Killed by 骷髏戰士 命運的菊花 at level 33 on the 21st Haze 123rd year of Ascendancy at 05:48 Killed by Rdar at level 33 on the 21st Haze 123rd year of Ascendancy at 08:08 Killed by orc high pyromancer at level 38 on the 69th Regrowth 124th year of Ascendancy at 20:05 Killed by overpowered greater multi-hued wyrm at level 39 on the 71st Regrowth 124th year of Ascendancy at 13:41 |
Primary Stats
Strength | 17 (base 10) |
Dexterity | 41 (base 24) |
Constitution | 51 (base 40) |
Magic | 99 (base 60) |
Willpower | 51 (base 20) |
Cunning | 80 (base 35) |
Resources
Life | 719/719 |
Mana | 367/367 |
Soul | 15/15 |
Healing Factor | 1.4940316950178 |
Regeneration | 0.37350792375445 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 4 |
Infravision | 10 |
See Stealth | 68.029297776136 |
See Invisible | 79.029297776136 |
ESP Range | 10 |
ESP Kinds | undead |
Offense: Mainhand
Damage | 134 |
Accuracy | 41 |
Crit Chance | 30% |
APR | 22 |
Speed | 1.00 |
Offense: Spell
Spellpower | 84 |
Crit Chance | 57% |
Speed | 1 |
Offense: Mind
Mindpower | 56 |
Crit Chance | 30% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +41% |
Physical | +34% |
Nature | +34% |
Arcane | +19% |
Cold | +27% |
All | +14% |
Offense: Damage Penetration
Temporal | +13% |
Darkness | +43% |
Cold | +20% |
Nature | +15% |
Defense: Base
Armour (hardiness) | 36 (45%) |
Defense | 42 |
Ranged Defense | 49 |
Fatigue | 2 |
Physical Save | 62 |
Spell Save | 83 |
Mental Save | 75 |
Defense: Resistances
Blight | + 28%( 70%) |
Arcane | + 46%( 70%) |
Cold | + 53%( 70%) |
All | + 22%( 70%) |
Lightning | + 29%( 70%) |
Light | + 28%( 70%) |
Temporal | + 36%( 70%) |
Physical | + 46%( 70%) |
Darkness | + 70%( 70%) |
Fire | + 29%( 70%) |
Nature | + 21%( 70%) |
Defense: Immunities
Silence Resistance | 50% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Fear Resistance | 100% |
Stun Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 53 up to 7 times. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (1024 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Glacial waste | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Master of flesh | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Nightfall | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Dreadmaster | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Death | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Grave | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Eradication | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Spell / Master of bones | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Spell / Animus | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 4/5 |
Spell / Master necromancer | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Spell / Staff combat | 1.20 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Spectre | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Undead / Lich | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
Spell / Necrosis | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 3/5 |
Prodigies
| 1/1 |
Effects
talent | Reaping |
talent | Eternal Night |
talent | Aura of Undeath |
talent | Spikes of Decrepitude |
talent | Premonition |
talent | Chant of Fortress |
talent | Doomed For Eternity |
beneficial effect | Physical power, spellpower and all saves increased by 42. Commander of the Dead |
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. 八腳怪物 | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. 卡洛·斐濟教派They were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. 回到未來 | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. 夏·圖爾堡壘With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 328. | active |
You arrived through the farportal in a cave, probably in the Far East. 奇怪的世界Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. 奇怪的法杖On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. 學徒的任務He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. 恐怖之島There are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. 林中的野獸4 lumberjacks have died. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. 煉金術士兄弟會Stire of Derth needs your help making an 閃避藥劑 . He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed bear paw. * You've found the needed hummerhorn wing. Marus of Elvala has completed an 守護藥劑 without your aid. You have aided Agrimley the hermit in creating an 專注藥劑 . Ungrol of Last Hope needs your help making an 領悟藥劑 . He has given you some notes on the ingredients: * You've found the needed mummified bone. * You've found the needed sandworm tooth. * You've found the needed multi-hued wyrm scale. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. 狩獵獸人Find out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Investigate the bastions of the Pride. 獸人部落* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. 穿越回來* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. 穿越過去You talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena 競技場代理人 | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. 絕望的墳墓You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
You successfully escorted the injured seer to the recall portal on level 古老樹林的第4層. 護送:受傷的先知 (古老樹林的第4層)As a reward you 提升了 技能 預感 (+1 等級). | done |
You successfully escorted the repented thief to the recall portal on level 卡·普爾廢墟的第1層. 護送:懺悔的盜賊 (卡·普爾廢墟的第1層)As a reward you 提升了 技能 追蹤 (+1 等級). | done |
You successfully escorted the repented thief to the recall portal on level 恐懼王座的第1層. 護送:懺悔的盜賊 (恐懼王座的第1層)As a reward you 提升 靈巧 +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 恐懼王座的第5層. 護送:時空旅行者 (恐懼王座的第5層)As a reward you 提升 魔力 +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 恐懼王座的第8層. 護送:落單的鍊金術師 (恐懼王座的第8層)As a reward you 提升 魔力 +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 卡·普爾廢墟的第2層. 護送:迷路的太陽騎士 (卡·普爾廢墟的第2層)As a reward you 解鎖技能樹 天空 / 讚歌 (技能等級 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 巨魔沼澤的第3層. 護送:迷路的太陽騎士 (巨魔沼澤的第3層)As a reward you 提升 魔力 +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 恐懼王座的第6層. 護送:迷路的太陽騎士 (恐懼王座的第6層)As a reward you 提升了 技能 堡壘讚歌 (+1 等級). | done |
You successfully escorted the lost warrior to the recall portal on level 恐懼王座的第2層. 護送:迷路的戰士 (恐懼王座的第2層)As a reward you 提升 體質 +5. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. 起死回生Your studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. * You have ascended to Lichdom! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. 進入黑暗The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. 遙遠的東方 | done |
You found an ancient tome about gems. 遺失的知識You should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You heard a plea for help and decided to investigate... 陷阱!Only to find yourself trapped inside an unknown tunnel complex. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. 隱藏的財寶It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
As you approached Derth you saw a huge dark cloud over the small town. 雷鳴之城When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! 食人魔巢穴* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You have found a slavers' compound and entered it. 鮮血之環You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +3 (+1 eff.) Changes stats: +4 Dex Changes resistances: +18% darkness / +19% temporal Changes resistances penetration: +13% darkness / +13% temporal Defense after a teleport: +18 Resist all after a teleport: +13% New effects duration reduction after a teleport: +18% 一雙用皮做的靴子。 This object's appearance was changed to 踏雪. |
Light source | ![]() Powered by arcane forces Infused by nature 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 2 arcane Changes stats: +2 Mag / +4 Wil / +1 Cun Changes resistances: +8% blight / +8% darkness / +8% light Changes damage: +9% darkness Damage affinity(heal): +5% darkness Physical save: +8 (+2 eff.) Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Light radius: +4 Infravision radius: +7 See invisible: +11 Healing mod.: +21% The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 311.26 damage. The damage dealt will increase with your Spellpower. 一個普通的黃銅燈籠,鍊金的力量增強了它的亮度。 |
On head | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+3 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. 這頂皮帽上長滿了厚厚的苔蘚,帽子正前方用木頭刻上了一隻眼睛——在眼睛中心,綠色的液體緩緩流動,彷彿眼淚一樣。 This object's appearance was changed to 亞麻法師帽. |
Tool | ![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 21 for 5 turns. The radius will increase with your Cunning. 這副精緻的望遠鏡曾屬於一位著名的冒險家和探險家科斯汀·赫菲因。有此寶在手,赫菲因遍歷了整個馬基埃亞爾大陸,在他死前據說他蒐集了許多寶貴的財富。他相信這副望遠鏡能帶給他好運,有此物在手,無論面對任何險境,都能死裏逃生。相傳,他死於一名惡魔的報復,報復他偷走了惡魔私藏的一把劍。海風留給世間的最後遺言是——想要我的財富嗎?那就去找吧,我的一切都在那裏,大幕纔剛剛拉開。 |
On fingers | ![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! 這枚戒指充溢着墳墓的氣息。據說佩戴它的人會在走投無路時發現新的道路。 |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. 它渴望被亡靈圍繞。 When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+1 eff.) 這枚戒指含有強大的力量,但是沒有顯現出來。它將生命拉入金屬牢籠之中,而你自己不受傷害。似乎它感覺在不久的將來你會帶來無盡的死亡。 |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+6 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 28% chance to evade melee and ranged attacks and 23 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. 據說它曾屬於一位閃避大師,這根鍍金的腰帶部分的保存了他的能力。 |
In main hand | ![]() Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+2 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+2 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.4 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 88% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. 這是一根末端有着厚重門扣的沉重法杖。據說是鍊金魔導師鮑爾本在厄流紀使用的法杖。它之所以聞名於世,大部分來源於鮑爾本的學生們對他的恐懼以及被它打傷腦袋的超高几率。鮑爾本被7把匕首插在後背而死,那根被衆人詛咒的法杖也從此消失不見。 |
On hands | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Changes stats: +3 Mag Changes damage: +5% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 輕便的手套不僅不影響手指的活動,還會多多少少保護手的安全。 |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+4 eff.) Mental save: +15 (+4 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 樸素的精靈絲綢長袍。如果不是它放射出的驚人威力,它真的毫不起眼。 |
Cloak | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +15% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +13 Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) 可以當做外衣穿的寬鬆布外套,它甚至允許你在裏面穿上厚重的金屬盔甲。 This object's appearance was changed to 欺詐斗篷. |
Around neck | ![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con Changes resistances: +20% physical 一個厚重的鋼護喉,旨在保護其穿着者頸部免受致命攻擊。這個特殊的護喉是半身人將軍丹納斯·坦德莫恩在派爾紀戰爭中佩戴過的,上面的各種傷痕表明其可能救過這位將軍不止一次。 |
Inventory
![]() Infused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to 喝下生命之血以獲得一次額外生命. 這瓶血液是在混沌紀某個古老種族的身上抽取的。在那個世界的古老時代流動着的能量和生命,仍然在瓶子中流動。“喝下我吧,凡人”,這瓶紅色的液體彷彿在你的耳邊低語“我會給你帶來超越黑暗的光芒。品嚐我精華的人將永遠不會害怕肉體的死亡。喝下我吧,凡人,如果你珍惜你的生命的話…” |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 arcane, 2 physical, 5 mind, 3 cold It can be used to 將紋身銘刻在你的皮膚上. 魔法符文會被銘刻在你身上,給予你必要的技能。 |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 403.56 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to 將紋身銘刻在你的皮膚上. 魔法符文會被銘刻在你身上,給予你必要的技能。 |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 187 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. It can be used to 將紋身銘刻在你的皮膚上. 魔法符文會被銘刻在你身上,給予你必要的技能。 |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to 打開封印,閱讀信息. 魔法卷軸有各種各樣不同的效果! |
![]() Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to 在月之湖中心召喚珠寶匠利米爾 Activation costs 1 power out of 1/1. 魔法卷軸有各種各樣不同的效果! |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (184). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. 你能感受到這個奇怪的金屬手在扭動着,似乎周圍的空間被扭曲了。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to 激活一個傳送門 Activation costs 10 power out of 30/30. 這個球體可以折射出遠處的景象並快速的切換着,有些景象甚至不屬於這個世界。如果你在傳送點附近使用它,它可能會激活傳送。 |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% 泰勒斯折斷法杖的下半部。 |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 31.0 - 37.2 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +5 Armour Hardiness: +4% Changes stats: +1 Mag Changes damage: +31% darkness / +6% arcane Talent granted: +1 Command Staff Physical save: +5 (+1 eff.) Mental save: +12 (+3 eff.) Mana each turn: +0.08 Mana when firing critical spell: +2.00 Vim when firing critical spell: +4.00 Maximum vim: +22.00 Spellpower: +25 (+5 eff.) Spell crit. chance: +11% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% 法杖經過精細的加工,被法師所使用。 |
![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +4 Armour Hardiness: +3% Damage when hit (Melee): 6 mind Changes resistances: +3% light Changes resistances penetration: +5% light / +10% physical Changes damage: +6% mind / +20% physical Talent granted: +1 Command Staff Physical save: +4 (+1 eff.) Mana each turn: +0.10 Spellpower: +18 (+3 eff.) Spell crit. chance: +3% It can be used to 法力回覆(提升法力回覆2000% 持續5回合) Activation puts all charms on cooldown for 30 turns. 法杖經過精細的加工,被法師所使用。 |
![]() Requires: - Magic 48 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +13 (+4 eff.) Physical crit. chance: +10.0% Physical power: +15 (+5 eff.) Defense: +15 (+5 eff.) Changes stats: +4 Wil Changes resistances penetration: +15% lightning Changes damage: +30% lightning / +12% mind Talent granted: +1 Command Staff Mental save: +21 (+5 eff.) Equilibrium when hit: +0.08 Psi when hit: +0.12 Spellpower: +25 (+5 eff.) Spell crit. chance: +8% Light radius: +5 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 169.99 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. 法杖經過精細的加工,被法師所使用。 |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight The wearer is treated as an undead. The wearer no longer has to breathe. 一條可以圍住腰的皮帶。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 41% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. 黃昏紀末年,一條不知名的毒龍威脅着鄉村,冒險家科斯汀·赫菲因率領的小隊殺死了這條惡龍,用它的鱗片製作了這件時尚的斗篷。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature / +13% all Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.30 Wild-gift / Moss Physical save: +15 (+3 eff.) Life regen: +0.20 Mindpower: +12 (+4 eff.) Mental crit. chance: +5% Healing mod.: +15% 這件厚厚的長袍使用一大塊深綠的苔蘚織成的,十分牢固,摸上去很清涼。據說,它能讓人恢復青春。 |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+5 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+2 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. 這件炙熱的長袍曾屬於瘋狂的烈焰術士哈克特,他在黃昏紀威脅過很多城鎮,正當人們努力從戰爭中恢復元氣的時候,他竟然對城鎮燒殺搶掠。最終他被伊格蘭斯捕獲了。伊格蘭斯割下他的舌頭,砍掉他的腦袋,並把他的身體撕成小塊。他的腦袋被封在一個大冰塊裏,並且在附近城鎮的居民歡慶中進行了遊街。只有這件長袍從哈克特的烈焰中保留了下來。 |
![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. 能與其匹敵的只有永夜無上的榮耀。 When wielded/worn: Armour: +12 Defense: +12 (+4 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. 這根由亡靈能量編織成的繃帶,給任何它們接觸到的東西帶來死亡。任何穿上它們的人會發現他處於生死的邊緣。 This object's appearance was changed to 男性比基尼. |
![]() Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 60% Dex, 20% Mag, 50% Str Damage type: Bright light Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +2.0% Capacity: 25 On weapon hit: * 25% chance to blind Travel speed: +300% Shots beam through all targets. 這個奇特的橙色箭壺由黃銅製成,在陽光下,你可以看到壺身銘刻着許多亮紅色的發光符文。箭矢似乎配有燃燒的箭桿,就像被鍛造過的陽光。 |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning 寶石可用來賣錢或用於法術儀式。 |
![]() Powered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
![]() Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +3 Wil Changes resistances: +12% nature Changes resistances penetration: +10% mind Changes damage: +7% fire / +7% nature / +7% mind Mental save: +8 (+2 eff.) Maximum life: +29.00 Maximum stamina: +17.00 Maximum hate: +2.00 Maximum psi: +50.00 When carried: Talent granted: +1 Dig 允許你挖牆、移除一棵樹並製造道路。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to 召喚2個蜘蛛。 Activation costs 80 power out of 100/100. 摸起來又幹又髒,它看起來仍舊保存着一些生命的氣息。 |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature 寶石可用來賣錢或用於法術儀式。 |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: misc / heart It can be used to 抽取希利婭靈魂的一小塊 Activation costs 80 power out of 80/80. 死靈法師賽利亞的跳動心臟,取自她的胸膛,上面充滿了魔法的力量。 |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to 安裝至一把武器(可以將未附魔的武器變成一件神器) Activation costs 1 power out of 1/1. 這個水晶散發着魔力的光輝。 |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). 這枚損壞的寶石看起來似乎有一定的年月了。種種跡象表面它曾經是某個傀儡的眼珠。 |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: 這個球是半身人先知埃莉薩給你的,它會自動爲你鑑定裝備。 |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
![]() Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire 從遠古樹精身上得到的木頭殘片。 |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire 寶石可用來賣錢或用於法術儀式。 |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to 傳送至世界地圖(等待40回合) Activation costs 202 power out of 400/400. 這個法杖通體用沃瑞鉭打造,充滿了可以撕裂空間的奧術能量。你以前曾聽說過此類物品。它們對於冒險者的快速旅行非常有幫助。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 798.64 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. 這根法杖由巨大蜘蛛的毒牙雕刻而成,它往下不斷的滴落毒液。 |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to 立即轉化盒子中的所有物品(當你切換地圖時也會自動轉化) Activation costs 0 power out of 1000/1000. 這隻寶箱是某個夏·圖爾古代建築的延伸,任何扔在裏面的物品會被自動傳送到那個地方,進行處理並摧毀,從裏面提取能量。 這個過程的副產物是黃金,因爲沒有用,所以被自動傳送給你。 當你有這隻箱子時,所有你經過地面上的物品會被自動撿起,並且當你離開地下城時會自動交易成金幣。 如果你想保留物品,只需要從寶箱裏把它移到包裹中。在寶箱中的物品不會增加你的負重。 |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+2 eff.) Life regen: +0.15 Healing mod.: +10% 這個酒杯裏裝滿了粘稠的物質,嘗一口能提神醒腦。 |
![]() Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Effects when hit in melee: * 18% chance to slow global speed by 61% Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+4 eff.) Mindpower: +8 (+3 eff.) It can be used to 召喚一個無法移動的反魔圖騰10回合。(它可以噴吐史萊姆、抓取怪物、對敵人施放法力燃燒效果,和在範圍5碼之內產生一個沉默光環。召喚它同時也會沉默你五回合。) Activation costs 50 power out of 50/50. 這個古老的石製圖騰的石縫裏不斷涌出粘液。儘管如此,你仍能感受到它的巨大能量。 |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 122 Activation puts all charms on cooldown for 15 turns. 自然圖騰是由自然守護者們製造,用以儲存自然能量的。 |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane 寶石可用來賣錢或用於法術儀式。 |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to 揭示周圍20碼的地形 Activation costs 30 power out of 30/30. 第一個發現如何將日光捕獲並注入寶石之中的人是厄流紀的一個半身人大法師。這顆寶石是他們的工藝結晶。光芒從寶石那玲瓏剔透的黃色表面放射出來。 |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light 寶石可用來賣錢或用於法術儀式。 |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light 寶石可用來賣錢或用於法術儀式。 |
Achievements
By Rdar,巫妖死靈法師,等級31
51st Dusk 123rd year of Ascendancy at 00:29 see stats
By Rdar,巫妖死靈法師,等級31
49th Dusk 123rd year of Ascendancy at 06:14 see stats
By Rdar,巫妖死靈法師,等級38
65th Regrowth 124th year of Ascendancy at 13:04 see stats
By Rdar,巫妖死靈法師,等級39
71st Regrowth 124th year of Ascendancy at 13:40 see stats
By Rdar,巫妖死靈法師,等級41
74th Dusk 124th year of Ascendancy at 20:49 see stats
By Rdar,巫妖死靈法師,等級37
61st Regrowth 124th year of Ascendancy at 23:26 see stats
By Rdar,高等人類死靈法師,等級17
1st Wintertide 123rd year of Ascendancy at 04:58 see stats
By Rdar,高等人類死靈法師,等級10
12nd Dusk 122nd year of Ascendancy at 19:24 see stats
By Rdar,巫妖死靈法師,等級36
2nd Allure 124th year of Ascendancy at 21:59 see stats
By Rdar,高等人類死靈法師,等級18
21st Regrowth 123rd year of Ascendancy at 07:01 see stats
By Rdar,高等人類死靈法師,等級19
22nd Regrowth 123rd year of Ascendancy at 14:14 see stats
By Rdar,高等人類死靈法師,等級22
66th Regrowth 123rd year of Ascendancy at 08:08 see stats
By Rdar,巫妖死靈法師,等級29
45th Dusk 123rd year of Ascendancy at 04:54 see stats
By Rdar,高等人類死靈法師,等級24
3rd Pyre 123rd year of Ascendancy at 17:18 see stats
By Rdar,高等人類死靈法師,等級10
12nd Dusk 122nd year of Ascendancy at 19:24 see stats
By Rdar,高等人類死靈法師,等級20
23rd Regrowth 123rd year of Ascendancy at 01:42 see stats
By Rdar,巫妖死靈法師,等級30
46th Dusk 123rd year of Ascendancy at 01:12 see stats
By Rdar,巫妖死靈法師,等級40
63rd Dusk 124th year of Ascendancy at 08:37 see stats
By Rdar,巫妖死靈法師,等級27
29th Dusk 123rd year of Ascendancy at 21:02 see stats
By Rdar,高等人類死靈法師,等級21
34th Regrowth 123rd year of Ascendancy at 23:24 see stats
By Rdar,巫妖死靈法師,等級33
80th Haze 123rd year of Ascendancy at 19:28 see stats
By Rdar,高等人類死靈法師,等級22
70th Regrowth 123rd year of Ascendancy at 02:02 see stats
By Rdar,巫妖死靈法師,等級37
5th Allure 124th year of Ascendancy at 11:30 see stats
By Rdar,高等人類死靈法師,等級2
76th Pyre 122nd year of Ascendancy at 15:07 see stats
By Rdar,高等人類死靈法師,等級9
9th Mirth 122nd year of Ascendancy at 01:02 see stats
By Rdar,高等人類死靈法師,等級22
64th Regrowth 123rd year of Ascendancy at 21:56 see stats
By Rdar,高等人類死靈法師,等級22
72nd Regrowth 123rd year of Ascendancy at 00:00 see stats
By Rdar,高等人類死靈法師,等級16
64th Haze 122nd year of Ascendancy at 18:37 see stats
By Rdar,巫妖死靈法師,等級39
18th Pyre 124th year of Ascendancy at 19:38 see stats
By Rdar,高等人類死靈法師,等級22
71st Regrowth 123rd year of Ascendancy at 08:34 see stats
By Rdar,巫妖死靈法師,等級28
40th Dusk 123rd year of Ascendancy at 16:09 see stats
By Rdar,高等人類死靈法師,等級21
34th Regrowth 123rd year of Ascendancy at 17:53 see stats
By Rdar,巫妖死靈法師,等級30
47th Dusk 123rd year of Ascendancy at 21:50 see stats
Log
Armoured skeleton warrior receives 27 healing from Ghoul's purging blight area effect.
Armoured skeleton warrior receives 16 healing from Ghoul's purging blight area effect.
Armoured skeleton warrior receives 28 healing from Ghoul's purging blight area effect.
Bone giant receives 28 healing from Ghoul's purging blight area effect.
骷髏王 (法師) receives 26 healing from Ghoul's purging blight area effect.
Armoured skeleton warrior receives 32 healing from Ghoulking's purging blight area effect.
Armoured skeleton warrior receives 8 healing from Ghast's purging blight area effect.
Bone giant receives 14 healing from Ghast's purging blight area effect.
Orc necromancer's desolate waste area effect hits Armoured skeleton warrior for 11 cold damage.
Orc necromancer's desolate waste area effect hits Armoured skeleton warrior for 11 cold damage.
Orc necromancer's desolate waste area effect hits Bone giant for 7 cold damage.
Ran for 3 turns (stop reason: dialog is displayed).
Impending Doom is still on cooldown for 15 turns.
Resting starts...
Rested for 1 turns (stop reason: all resources and life at maximum).
Armoured skeleton warrior receives 65 healing from Ghast's purging blight area effect.
Bone giant receives 56 healing from Ghast's purging blight area effect.
Talent Night Sphere is ready to use.
Rdar picks up (k.): surging dragonbone starstaff of fate (30-36 power, 6 apr, light element).
Rdar picks up (o.): insulating drakeskin leather belt of dampening.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).
You gain 1.76 gold from the transmogrification of insulating drakeskin leather belt of dampening.
You gain 3.19 gold from the transmogrification of surging dragonbone starstaff of fate (30-36 power, 6 apr, light element).
You gain 7.44 gold from the transmogrification of Eyal's Will (22-24 power, 40 apr, nature damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You cannot do that on the world map.