Electric Charger the level 13 Whitehoof Archmage by Elkan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
Amiga Music Replacement [Pt. 1] 1.5.5
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp13 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution23 (base 17)
Magic43 (base 39)
Willpower10 (base 16)
Cunning48 (base 16)

Resources

Life358/358
Mana84/84
Steam100/100
Healing Factor1.1010362694301
Regeneration0.27525906735752

Speed

Mental0%
Attack0%
Movement+70.85179503776%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision8
See Stealth5
See Invisible5

Offense: Mainhand

Damage20
Accuracy22
Crit Chance15%
APR19
Speed1.00

Offense: Spell

Spellpower38
Crit Chance26%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower23
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+15%
Lightning+31%
Darkness+13%

Defense: Base

Armour (hardiness)20 (30%)
Defense14
Ranged Defense24
Fatigue0
Physical Save35
Spell Save32
Mental Save18

Defense: Resistances

Lightning+ 29%( 70%)
Darkness+ 40%( 70%)
Blight+ 34%( 70%)
Acid+ 23%( 70%)
Fire+ 33%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance76%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Pinning Resistance93%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (4/4)

Runes
Runes
Runes
Implants

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
5/5
4/5
2/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Electric Charger the Whitehoof Archmage level 1
10th Retaking 124th year of Ascendancy at 16:18
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Electric Charger the Whitehoof Archmage level 11
24th Retaking 124th year of Ascendancy at 20:54
see stats
Level 10 (Roguelike) Got a character to level 10.
By Electric Charger the Whitehoof Archmage level 10
22nd Retaking 124th year of Ascendancy at 16:18
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Electric Charger the Whitehoof Archmage level 5
12nd Retaking 124th year of Ascendancy at 11:43
see stats

Log

Saving done.

Electric Charger picks up (g.):
zircon.
Electric Charger picks up (g.):
citrine.
Electric Charger picks up (g.):
ametrine.
Electric Charger picks up (g.): 3
amethyst.
There is an item here:
iron torque of mindblast [power 55] (15 cooldown)
Electric Charger picks up (b.): 3
spinel.
Electric Charger picks up (a.): 2
topaz.
Electric Charger picks up (a.):
aquamarine.
Electric Charger picks up (a.):
Windborne Azurite.
Electric Charger picks up (a.):
agate.
There is an item here:
rough leather armour of Eyal (3 def, 2 armour)
There is an item here:
Un'fezan's Cap (1 def, 0 armour)
There is an item here:
Steamcatcher (12 def, 0 armour)
There is an item here:
Yeti-fur Cloak (9 def, 2 armour)
There is an item here:
short elm magestaff of power (10-12 power, 2 apr, lightning element)
There is an item here:
shimmering ash magestaff (15-18 power, 3 apr, lightning element)
There is an item here:
elm vilestaff (10-12 power, 2 apr, darkness element)
There is an item here:
elm magestaff of power (10-12 power, 2 apr, lightning element)
There is an item here:
thorny mindstar 'Xerayawyn' (9-9.9 power, 24 apr, nature damage)
There is an item here:
Overseer (17-18.7 power, 27 apr, mind damage)
There is an item here:
stabilizing copper amulet of willpower (+2)
There is an item here:
medical injector implant of the psychic (efficiency 87% / cooldown 56%)
Ran for 3 turns (stop reason: object seen).


Electric Charger deactivates
Shielding.
Electric Charger deactivates
Thunderstorm.
The furious lightning storm around Electric Charger calms down and disappears.
Electric Charger deactivates
Feather Wind.