Drem the level 12 Drem Writhing One by piotrek1129

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDrem
ClassWrithing One
Level / Exp12 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity13 (base 10)
Constitution19 (base 13)
Magic44 (base 37)
Willpower13 (base 10)
Cunning24 (base 22)

Resources

Life356/356
Insanity15/100
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226

Offense: Mainhand

Damage17
Accuracy32
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+13%
Nature+3%
Mind+6%
Arcane+8%
Cold+20%
All0%

Offense: Damage Penetration

Cold+5%
Lightning+10%

Defense: Base

Armour (hardiness)20 (30%)
Defense19
Ranged Defense19
Fatigue5
Physical Save20
Spell Save21
Mental Save12

Defense: Resistances

Blight+ 6%( 70%)
Arcane+ 10%( 70%)
Mind+ 14%( 70%)
All 0%( 70%)
Darkness+ 8%( 70%)
Light+ 3%( 70%)
Physical+ 15%( 70%)
Cold+ 36%( 70%)
Fire+ 15%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Confusion Resistance23%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
4/5
2/5
1/5
1/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
1/5
0/5
Demented / Path of horror1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
2/5
0/5
Race / Drem1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done
done
active
done
active
done
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Drem the Drem Writhing One level 10
27th Wealth 122nd year of Ascendancy at 03:35
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Drem the Drem Writhing One level 10
28th Wealth 122nd year of Ascendancy at 01:16
see stats

Log

Melee retaliation hits Worm that walks (servant of Drem) for 3 lightning, 3 lightning, 3 lightning, 3 lightning (11 total damage).
Worm that walks (servant of Drem) killed Mean looking elven guard!

Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.
Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.
Worm that walks (servant of Drem) uses
Infusion: Regeneration.
Worm that walks (servant of Drem) starts regenerating health quickly.

Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.

Drem picks up (q.):
brass lantern of focus.
Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.
Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.

Resting starts...

Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.
Deep Wound from Mean looking elven guard hits Worm that walks (servant of Drem) for
8 physical damage.
Talent Lash Out is ready to use.
Worm that walks (servant of Drem) stops regenerating health quickly.

Worm that walks (servant of Drem)'s deep wound closes.

Worm that walks (servant of Drem) uses
Infusion: Regeneration.
Worm that walks (servant of Drem) starts regenerating health quickly.

Worm that walks (servant of Drem) stops regenerating health quickly.

Rested for 20 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.