












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 33 / 86% |
| Size | medium |
| Lifes / Deaths | Killed by sick giant venus flytrap at level 5 on the 48th Dusk 122nd year of Ascendancy at 05:42 / 166Killed by sick giant venus flytrap at level 6 on the 48th Dusk 122nd year of Ascendancy at 13:50 Killed by sick giant venus flytrap at level 6 on the 48th Dusk 122nd year of Ascendancy at 22:21 Killed by sick giant venus flytrap at level 6 on the 48th Dusk 122nd year of Ascendancy at 22:53 Killed by sick giant venus flytrap at level 6 on the 49th Dusk 122nd year of Ascendancy at 03:01 Killed by sick giant venus flytrap at level 7 on the 49th Dusk 122nd year of Ascendancy at 08:58 Killed by arcane crystal at level 10 on the 55th Dusk 122nd year of Ascendancy at 14:48 Killed by skeleton magus at level 10 on the 55th Dusk 122nd year of Ascendancy at 15:37 Killed by maulotaur at level 10 on the 59th Dusk 122nd year of Ascendancy at 08:26 Killed by orc corruptor at level 10 on the 59th Dusk 122nd year of Ascendancy at 08:55 Killed by orc corruptor at level 10 on the 59th Dusk 122nd year of Ascendancy at 09:25 Killed by orc corruptor at level 10 on the 59th Dusk 122nd year of Ascendancy at 09:54 Killed by orc corruptor at level 10 on the 59th Dusk 122nd year of Ascendancy at 10:21 Killed by white crystal at level 11 on the 35th Haze 122nd year of Ascendancy at 20:13 Killed by multi-hued crystal at level 11 on the 35th Haze 122nd year of Ascendancy at 21:02 Killed by Spellblaze Crystal at level 11 on the 35th Haze 122nd year of Ascendancy at 23:04 Killed by elven mage at level 12 on the 66th Haze 122nd year of Ascendancy at 16:33 Killed by bandit at level 13 on the 29th Regrowth 123rd year of Ascendancy at 22:00 Killed by giant venus flytrap at level 13 on the 30th Regrowth 123rd year of Ascendancy at 14:52 Killed by ultimate gwelgoroth at level 13 on the 30th Regrowth 123rd year of Ascendancy at 16:17 Killed by giant fire ant at level 14 on the 31st Regrowth 123rd year of Ascendancy at 18:33 Killed by Vorynne the Guard at level 14 on the 32nd Regrowth 123rd year of Ascendancy at 03:46 Killed by Eilinoma the Guard at level 14 on the 32nd Regrowth 123rd year of Ascendancy at 05:08 Killed by Bandit Leader Garibeth at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 12:21 Killed by Bandit Leader Garibeth at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 13:50 Killed by Bandit Leader Garibeth at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 14:32 Killed by Bandit Leader Garibeth at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 15:04 Killed by Bandit Leader Garibeth at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 15:32 Killed by Saladhenor the Thug at level 15 on the 32nd Regrowth 123rd year of Ascendancy at 17:41 Killed by ultimate gwelgoroth at level 17 on the 23rd Pyre 123rd year of Ascendancy at 01:58 Killed by ultimate gwelgoroth at level 17 on the 23rd Pyre 123rd year of Ascendancy at 03:07 Killed by ultimate gwelgoroth at level 17 on the 23rd Pyre 123rd year of Ascendancy at 03:43 Killed by snow giant boulder thrower at level 17 on the 46th Pyre 123rd year of Ascendancy at 08:31 Killed by greater gwelgoroth at level 17 on the 46th Pyre 123rd year of Ascendancy at 09:18 Killed by Urkis, the High Tempest at level 17 on the 47th Pyre 123rd year of Ascendancy at 04:36 Killed by Urkis, the High Tempest at level 17 on the 47th Pyre 123rd year of Ascendancy at 05:02 Killed by Urkis, the High Tempest at level 17 on the 47th Pyre 123rd year of Ascendancy at 05:32 Killed by Urkis, the High Tempest at level 17 on the 47th Pyre 123rd year of Ascendancy at 06:02 Killed by ultimate gwelgoroth at level 17 on the 47th Pyre 123rd year of Ascendancy at 11:49 Killed by ultimate gwelgoroth at level 18 on the 48th Pyre 123rd year of Ascendancy at 07:31 Killed by Emssaess at level 18 on the 64th Pyre 123rd year of Ascendancy at 04:57 Killed by gigantic corrosive tunneler at level 18 on the 64th Pyre 123rd year of Ascendancy at 06:01 Killed by corrupted gigantic sandworm tunneler at level 18 on the 64th Pyre 123rd year of Ascendancy at 07:40 Killed by snow giant thunderer at level 19 on the 7th Mirth 123rd year of Ascendancy at 05:01 Killed by Bethaldama the armoured skeleton warrior at level 19 on the 7th Mirth 123rd year of Ascendancy at 06:17 Killed by Bethaldama the armoured skeleton warrior at level 19 on the 7th Mirth 123rd year of Ascendancy at 06:57 Killed by Bethaldama the armoured skeleton warrior at level 19 on the 7th Mirth 123rd year of Ascendancy at 07:56 Killed by snow giant thunderer at level 20 on the 8th Mirth 123rd year of Ascendancy at 04:44 Killed by snow giant boulder thrower at level 21 on the 8th Mirth 123rd year of Ascendancy at 15:50 Killed by snow giant thunderer at level 21 on the 9th Mirth 123rd year of Ascendancy at 04:31 Killed by snow giant boulder thrower at level 21 on the 9th Mirth 123rd year of Ascendancy at 05:03 Killed by snow giant boulder thrower at level 21 on the 9th Mirth 123rd year of Ascendancy at 09:04 Killed by Gyldakira the broken golem at level 22 on the 4th Flare 123rd year of Ascendancy at 11:45 Killed by Gyldakira the broken golem at level 22 on the 4th Flare 123rd year of Ascendancy at 12:22 Killed by Gyldakira the broken golem at level 22 on the 4th Flare 123rd year of Ascendancy at 13:19 Killed by Gyldakira the broken golem at level 22 on the 4th Flare 123rd year of Ascendancy at 14:05 Killed by Gyldakira the broken golem at level 22 on the 4th Flare 123rd year of Ascendancy at 15:27 Killed by elven corruptor at level 23 on the 49th Haze 123rd year of Ascendancy at 11:41 Killed by elven corruptor at level 23 on the 49th Haze 123rd year of Ascendancy at 12:15 Killed by elven blood mage at level 23 on the 49th Haze 123rd year of Ascendancy at 12:59 Killed by elven cultist at level 23 on the 49th Haze 123rd year of Ascendancy at 14:03 Killed by elven corruptor at level 23 on the 49th Haze 123rd year of Ascendancy at 23:34 Killed by cold drake at level 23 on the 50th Haze 123rd year of Ascendancy at 17:15 Killed by Isoldawe the cold drake hatchling at level 23 on the 50th Haze 123rd year of Ascendancy at 17:37 Killed by elven corruptor at level 24 on the 51st Haze 123rd year of Ascendancy at 07:41 Killed by elven corruptor at level 24 on the 51st Haze 123rd year of Ascendancy at 09:15 Killed by elven blood mage at level 24 on the 51st Haze 123rd year of Ascendancy at 10:34 Killed by elven corruptor at level 24 on the 51st Haze 123rd year of Ascendancy at 12:38 Killed by Vorumira the elven mage at level 24 on the 51st Haze 123rd year of Ascendancy at 20:12 Killed by elven blood mage at level 24 on the 51st Haze 123rd year of Ascendancy at 20:50 Killed by elven blood mage at level 24 on the 51st Haze 123rd year of Ascendancy at 22:15 Killed by elven blood mage at level 24 on the 51st Haze 123rd year of Ascendancy at 22:44 Killed by Grand Corruptor at level 24 on the 51st Haze 123rd year of Ascendancy at 23:55 Killed by Grand Corruptor at level 24 on the 52nd Haze 123rd year of Ascendancy at 00:32 Killed by skeleton warrior at level 24 on the 53rd Haze 123rd year of Ascendancy at 12:13 Killed by skeleton warrior at level 24 on the 53rd Haze 123rd year of Ascendancy at 13:08 Killed by dredgling at level 24 on the 53rd Haze 123rd year of Ascendancy at 14:45 Killed by disarming trap at level 24 on the 53rd Haze 123rd year of Ascendancy at 15:50 Killed by pitfall trap at level 24 on the 53rd Haze 123rd year of Ascendancy at 16:47 Killed by skeleton magus at level 24 on the 53rd Haze 123rd year of Ascendancy at 17:57 Killed by Filio Flightfond at level 24 on the 53rd Haze 123rd year of Ascendancy at 19:24 Killed by Filio Flightfond at level 24 on the 53rd Haze 123rd year of Ascendancy at 21:29 Killed by faerlhing at level 25 on the 55th Haze 123rd year of Ascendancy at 13:20 Killed by faerlhing at level 25 on the 55th Haze 123rd year of Ascendancy at 14:36 Killed by faerlhing at level 25 on the 55th Haze 123rd year of Ascendancy at 15:50 Killed by Aletta Soultorn at level 25 on the 56th Haze 123rd year of Ascendancy at 02:30 Killed by steamgun turret at level 25 on the 56th Haze 123rd year of Ascendancy at 03:24 Killed by Elawen the skeleton warrior at level 25 on the 56th Haze 123rd year of Ascendancy at 04:50 Killed by void horror at level 25 on the 56th Haze 123rd year of Ascendancy at 14:59 Killed by Bethytira the skeleton magus at level 26 on the 57th Haze 123rd year of Ascendancy at 19:27 Killed by Bethytira the skeleton magus at level 26 on the 57th Haze 123rd year of Ascendancy at 19:39 Killed by Bethytira the skeleton magus at level 26 on the 57th Haze 123rd year of Ascendancy at 20:18 Killed by poison spore at level 26 on the 58th Haze 123rd year of Ascendancy at 06:33 Killed by Borfast the Broken at level 26 on the 58th Haze 123rd year of Ascendancy at 21:22 Killed by Borfast the Broken at level 26 on the 58th Haze 123rd year of Ascendancy at 22:31 Killed by Borfast the Broken at level 26 on the 59th Haze 123rd year of Ascendancy at 01:01 Killed by Borfast the Broken at level 26 on the 59th Haze 123rd year of Ascendancy at 02:16 Killed by Layoreta the luminous horror at level 27 on the 59th Haze 123rd year of Ascendancy at 12:15 Killed by Emssaess at level 28 on the 61st Haze 123rd year of Ascendancy at 22:27 Killed by Poltergeist Eldoral Last Resort at level 28 on the 62nd Haze 123rd year of Ascendancy at 00:57 Killed by Animated truestriking stralite dagger at level 28 on the 62nd Haze 123rd year of Ascendancy at 01:31 Killed by armoured skeleton warrior at level 28 on the 63rd Haze 123rd year of Ascendancy at 00:27 Killed by armoured skeleton warrior at level 28 on the 63rd Haze 123rd year of Ascendancy at 01:05 Killed by armoured skeleton warrior at level 28 on the 63rd Haze 123rd year of Ascendancy at 01:50 Killed by armoured skeleton warrior at level 29 on the 63rd Haze 123rd year of Ascendancy at 04:41 Killed by armoured skeleton warrior at level 29 on the 63rd Haze 123rd year of Ascendancy at 05:47 Killed by armoured skeleton warrior at level 29 on the 63rd Haze 123rd year of Ascendancy at 06:47 Killed by lich at level 29 on the 63rd Haze 123rd year of Ascendancy at 12:13 Killed by The Master at level 29 on the 63rd Haze 123rd year of Ascendancy at 23:13 Killed by Lord of Skulls (warrior) at level 29 on the 63rd Haze 123rd year of Ascendancy at 23:45 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 00:22 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 01:50 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 03:19 Killed by The Master at level 29 on the 64th Haze 123rd year of Ascendancy at 04:00 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 04:30 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 04:38 Killed by armoured skeleton warrior at level 29 on the 64th Haze 123rd year of Ascendancy at 06:17 Killed by Mayevena the skeleton warrior at level 30 on the 64th Haze 123rd year of Ascendancy at 11:12 Killed by Mayevena the skeleton warrior at level 30 on the 64th Haze 123rd year of Ascendancy at 11:47 Killed by Polumina the corrupted acidic digestor at level 30 on the 73rd Haze 123rd year of Ascendancy at 11:57 Killed by Polessra the corrupted protoplasmic controller at level 30 on the 74th Haze 123rd year of Ascendancy at 06:13 Killed by Polessra the corrupted protoplasmic controller at level 30 on the 74th Haze 123rd year of Ascendancy at 06:52 Killed by Girin the elven elite warrior at level 30 on the 77th Haze 123rd year of Ascendancy at 13:17 Killed by Girin the elven elite warrior at level 30 on the 77th Haze 123rd year of Ascendancy at 13:49 Killed by Girin the elven elite warrior at level 30 on the 77th Haze 123rd year of Ascendancy at 15:27 Killed by elven cultist at level 30 on the 77th Haze 123rd year of Ascendancy at 18:34 Killed by Xanuma the elven elite warrior at level 30 on the 77th Haze 123rd year of Ascendancy at 20:15 Killed by elven cultist at level 31 on the 78th Haze 123rd year of Ascendancy at 10:27 Killed by The One That Hunts at level 31 on the 78th Haze 123rd year of Ascendancy at 14:32 Killed by elven corruptor at level 31 on the 78th Haze 123rd year of Ascendancy at 15:22 Killed by The One That Hunts at level 31 on the 78th Haze 123rd year of Ascendancy at 17:09 Killed by elven cultist at level 31 on the 78th Haze 123rd year of Ascendancy at 18:19 Killed by armoured skeleton warrior at level 31 on the 78th Haze 123rd year of Ascendancy at 22:28 Killed by armoured skeleton warrior at level 31 on the 78th Haze 123rd year of Ascendancy at 23:02 Killed by armoured skeleton warrior at level 31 on the 78th Haze 123rd year of Ascendancy at 23:35 Killed by armoured skeleton warrior at level 31 on the 79th Haze 123rd year of Ascendancy at 00:03 Killed by armoured skeleton warrior at level 31 on the 79th Haze 123rd year of Ascendancy at 00:33 Killed by elven blood mage at level 31 on the 79th Haze 123rd year of Ascendancy at 06:33 Killed by Kryl-Feijan at level 31 on the 79th Haze 123rd year of Ascendancy at 17:05 Killed by elven cultist at level 31 on the 79th Haze 123rd year of Ascendancy at 20:07 Killed by elven cultist at level 31 on the 79th Haze 123rd year of Ascendancy at 20:29 Killed by elven mage at level 31 on the 79th Haze 123rd year of Ascendancy at 21:52 Killed by elven cultist at level 31 on the 79th Haze 123rd year of Ascendancy at 22:26 Killed by elven cultist at level 31 on the 79th Haze 123rd year of Ascendancy at 22:56 Killed by elven blood mage at level 31 on the 80th Haze 123rd year of Ascendancy at 04:14 Killed by elven blood mage at level 31 on the 80th Haze 123rd year of Ascendancy at 22:44 Killed by naga psyren at level 31 on the 5th Allure 124th year of Ascendancy at 06:00 Killed by entrenched horror at level 31 on the 5th Allure 124th year of Ascendancy at 06:50 Killed by enthralled slave at level 32 on the 13rd Regrowth 124th year of Ascendancy at 13:15 Killed by Ak'Gishil at level 32 on the 23rd Regrowth 124th year of Ascendancy at 21:14 Killed by Poltergeist Bloomsoul at level 32 on the 24th Regrowth 124th year of Ascendancy at 01:08 Killed by runed bone giant at level 32 on the 24th Regrowth 124th year of Ascendancy at 08:31 Killed by war hound (wild summon) at level 33 on the 37th Regrowth 124th year of Ascendancy at 15:31 Killed by ritch flamespitter at level 33 on the 37th Regrowth 124th year of Ascendancy at 20:42 Killed by Glorissra the poison ooze at level 33 on the 37th Regrowth 124th year of Ascendancy at 21:20 Killed by war hound at level 33 on the 37th Regrowth 124th year of Ascendancy at 22:37 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 12:44 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 13:05 Killed by Chanting Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 13:15 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 13:35 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 13:58 Killed by Chanting Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 14:23 Killed by Chanting Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 14:45 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 15:09 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 15:29 Killed by Grand Necromancer at level 33 on the 58th Regrowth 124th year of Ascendancy at 15:50 |
| Antimagic | Follower |
Primary Stats
| Strength | 17 (base 11) |
| Dexterity | 68 (base 34) |
| Constitution | 22 (base 21) |
| Magic | 8 (base 10) |
| Willpower | 43 (base 35) |
| Cunning | 80 (base 60) |
Resources
| Life | 739/739 |
| Stamina | 288/288 |
| Equilibrium | 15 |
| Healing Factor | 1.6724166372473 |
| Regeneration | 10.452603982796 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 79 |
| Accuracy | 63 |
| Crit Chance | 37% |
| APR | 10 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 56 |
| Accuracy | 63 |
| Crit Chance | 39% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Light | +10% |
| Mind | +10% |
| Nature | +8% |
| Physical | +8% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 18 (69.687909656376%) |
| Defense | 59 |
| Ranged Defense | 59 |
| Fatigue | 0 |
| Physical Save | 28 |
| Spell Save | 32 |
| Mental Save | 31 |
Defense: Resistances
| Acid | + 26%( 70%) |
| Blight | + 38%( 70%) |
| Cold | + 44%( 70%) |
| All | + 4%( 70%) |
| Darkness | + 28%( 70%) |
| Light | + 33%( 70%) |
| Temporal | + 9%( 70%) |
| Lightning | + 10%( 70%) |
| Fire | + 21%( 70%) |
| Nature | + 42%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 31% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 313 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 34% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 203 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Artifice | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Duelist | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Parasite | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | Has 10 throwing knives prepared: 10 KnivesRange: 7 Net Damage: 105 - 147 Accuracy: 79 (knife) APR: 12 Crit Chance: +39% Crit mult: 176% Uses Stats: 50% Cun, 70% Dex |
| beneficial effect | Parrying melee and ranged attacks: Has a 73% chance to deflect up to 20 damage from the next 2.8 attack(s). Parried attacks cannot crit. Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers and saved some of the Krogs. | done |
You failed to protect the injured seer from death by sick giant venus flytrap. Escort: injured seer (level 2 of Heart of the Gloom) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you gained talent category Wild-gift / Mindstar mastery (at mastery 1.00). | done |
You failed to protect the lost defiler from death by Emssaess. Escort: lost defiler (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved spell save by +12. | done |
You failed to protect the lost sun paladin from death by ghoulking. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You failed to protect the repented thief from death by green jelly. Escort: repented thief (level 1 of Daikara) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Norgos Lair. Escort: worried loremaster (level 3 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 36. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | grounding pair of rough leather boots of tirelessness (0 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +6% lightning / +5% temporal Stamina each turn: +0.40 Maximum stamina: +10.00 A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(100 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Fanged Collar Fanged Collar0.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It's a head... but is it yours? |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire When used to modify unarmed attacks: Base power: 18.0 - 19.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Bellowing Roar (10% chance level 3). When this weapon hits: Fire Breath (10% chance level 2). Damage (Melee): +10 fire Damage conversion: 50% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 111.30 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | sneakthief's gold ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+1 eff.) Changes stats: +6 Cun / +6 Dex Mental save: +7 (+4 eff.) Confusion immunity: +31% Rings make your fingers look great! |
| Around neck | Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+7 eff.) Spell save: +15 (+7 eff.) Mental save: -7 (-3 eff.) Maximum life: +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
| In main hand | Silent Blade (25-32 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Cun, 65% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+2 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | Shantiz the Stormblade (15-20 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
| Cloak | thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+0 eff.) Changes resistances: +13% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | troll-hide hardened leather armour of the deep (9 def, 7 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +9 (+2 eff.) Fatigue: +8% Changes resistances: +8% acid / +9% cold Allows you to breathe in: water Life regen: +3.00 Maximum life: +30.00 Healing mod.: +12% A suit of armour made of leather. |
Inventory
Blood of UndeathPowered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+4 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Master of Disasters You have set the ring to grant you Master of Disasters! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
marksman's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Stun/Freeze immunity: +21% Life regen: +1.00 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.rogue's steel ring Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Rings make your fingers look great! |
rogue's steel ring of corrosion (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +4 Cun Changes resistances: +20% acid Changes damage: +10% acid Rings make your fingers look great! |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Cun, 20% Dex Damage type: Darkness Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
warbringer's dwarven-steel dagger of amnesia (18-23 power, 7 apr)Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 17.5 - 22.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) When wielded/worn: Physical power: +7 (+4 eff.) Changes stats: +5 Con Changes resistances penetration: +8% physical Disarm immunity: +12% Sharp, short and deadly. |
Anmalice (47-66 power, 20 apr)Requires: - Willpower 20 - Strength 32 Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 10% Wil, 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +20 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * torments the target with many mental effects On weapon kill: * reduces mental save penalty When wielded/worn: Changes damage: +8% mind Mental save: -30 (-18 eff.) Mindpower: +9 (+3 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
This item will automatically be transmogrified when you leave the level.hateful dwarven-steel longsword of the mystic (24-34 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.0 - 33.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +10% Living When wielded/worn: Changes stats: +3 Mag / +4 Wil Spellpower: +7 (+7 eff.) Sharp, long, and deadly. |
Psionic Fury (12-13 power, 25 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+4 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 140.14 mind damage (based on Willpower) to all within radius 5 Activation costs 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
This item will automatically be transmogrified when you leave the level.gifted mossy mindstar (2-3 power, 12 apr, nature damage) Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +4 (+2 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+3 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
Poltergeist's Eldoral Last ResortRequires: - Dexterity 26 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 118% Firing range: +10 When wielded/worn: Armour: +3 Changes stats: +3 Cun / +4 Dex Changes resistances: +3% all Changes damage: +15% physical Talents cooldown: Swift Shot (-1 turn) Hurricane Shot (-2 turns) When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd. A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'. |
This item will automatically be transmogrified when you leave the level.hardened leather sling of fire Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 Damage (Ranged): +5 fire When wielded/worn: Changes damage: +17% fire Slings are used to hurl stones or metal shots at your foes. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 32.13 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+5 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
This item will automatically be transmogrified when you leave the level.grounding pair of voratun boots of tirelessness (0 def, 5 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes resistances: +9% lightning / +8% temporal Stamina each turn: +0.50 Maximum stamina: +23.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Yaldan Baoth (0 def, 10 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 40 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
rough leather cap 'Abyssjam' (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Damage when hit (Melee): 2 fire Changes stats: +4 Str Changes damage: +9% darkness / +3% fire Infravision radius: +1 A cap made of leather. |
This item will automatically be transmogrified when you leave the level.cleansing steel mail armour of resilience (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by nature Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +11% nature / +11% blight Maximum life: +23.00 A suit of armour made of mail. |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Ranged Defense: +8 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+4 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 51.97 to 155.91 lightning damage (103.94 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Nature's Blessing (8 def, 6 armour)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 (+2 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +18 (+8 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
This item will automatically be transmogrified when you leave the level.drakeskin leather armour of lightning resistance (20 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+5 eff.) Fatigue: +8% Changes resistances: +15% lightning A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Ce'Niyada the dwarven-steel shield (0 def, 6 armour, 86 block) Requires: - Shield usage training - Strength 24 Powered by arcane forces Crafted by a master Infused by psionic forces 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Effects on melee hit: * 7% chance to reduce all saves and defense by 26 Effects when hit in melee: * 15% chance to reduce all saves and defense by 26 Changes resistances: +6% blight / +11% temporal / +1% physical / +27% cold Talent granted: +1 Block Mental save: +3 (+2 eff.) Activating this item is instant. It can be used to activate talent Temporal Shield, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time. Once either the maximum damage (169) is absorbed, or the time runs out (8 turns), the stored damage will return as a temporal restoration field over time (5 turns). Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage). The shield's max absorption will increase with your Spellpower. Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.exposing steel shield of mind resistance (+12%) (0 def, 4 armour, 37.5 block) Requires: - Shield usage training - Strength 16 Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Effects on melee hit: * 6% chance to reduce all saves and defense by 26 Effects when hit in melee: * 12% chance to reduce all saves and defense by 26 Changes resistances: +12% mind Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.flaming stralite shield (0 def, 8 armour, 143.5 block) Requires: - Shield usage training - Strength 35 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Fatigue: +8% Damage (Melee): 6 fire Damage when hit (Melee): 7 fire Talent granted: +1 Block Handheld deflection devices. |
7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 39 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
12 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
survivor's brass lanternInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 (+2 eff.) Light radius: +3 Healing mod.: +12% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.hateful pouch of steel shots (10/19, 18-22 power, 2 apr) Requires: - Dexterity 16 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 18.5 - 22.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 19 Damage (Ranged): +7 darkness Damage against: +7% Living Shots are used with slings to pummel your foes to death. |
9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
15 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Emssaess the Thalore Rogue level 32
6th Allure 124th year of Ascendancy at 18:03 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Emssaess the Thalore Rogue level 10
59th Dusk 122nd year of Ascendancy at 10:54 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Emssaess the Thalore Rogue level 32
12nd Regrowth 124th year of Ascendancy at 13:40 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Emssaess the Thalore Rogue level 13
2nd Allure 123rd year of Ascendancy at 03:43 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Emssaess the Thalore Rogue level 19
6th Mirth 123rd year of Ascendancy at 18:51 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Emssaess the Thalore Rogue level 18
52nd Pyre 123rd year of Ascendancy at 06:52 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Emssaess the Thalore Rogue level 32
6th Allure 124th year of Ascendancy at 14:29 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Emssaess the Thalore Rogue level 30
74th Haze 123rd year of Ascendancy at 23:27 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Emssaess the Thalore Rogue level 10
55th Dusk 122nd year of Ascendancy at 03:25 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Emssaess the Thalore Rogue level 20
8th Mirth 123rd year of Ascendancy at 03:18 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Emssaess the Thalore Rogue level 30
64th Haze 123rd year of Ascendancy at 07:46 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Emssaess the Thalore Rogue level 33
38th Regrowth 124th year of Ascendancy at 01:27 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Emssaess the Thalore Rogue level 22
8th Dusk 123rd year of Ascendancy at 01:10 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Emssaess the Thalore Rogue level 32
6th Allure 124th year of Ascendancy at 18:03 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Emssaess the Thalore Rogue level 8
52nd Dusk 122nd year of Ascendancy at 09:39 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Emssaess the Thalore Rogue level 32
6th Allure 124th year of Ascendancy at 18:03 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Emssaess the Thalore Rogue level 32
13rd Regrowth 124th year of Ascendancy at 22:27 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Emssaess the Thalore Rogue level 24
52nd Haze 123rd year of Ascendancy at 04:13 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Emssaess the Thalore Rogue level 32
13rd Regrowth 124th year of Ascendancy at 08:14 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Emssaess the Thalore Rogue level 32
13rd Regrowth 124th year of Ascendancy at 22:15 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Emssaess the Thalore Rogue level 22
8th Dusk 123rd year of Ascendancy at 01:10 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Emssaess the Thalore Rogue level 29
64th Haze 123rd year of Ascendancy at 07:46 see stats
Log
Talent Dual Strike is ready to use.
Devourer is not silenced anymore.
Emssaess's manaburn arcane area effect hits Devourer for 0 arcane damage.
Emssaess's manaburn arcane area effect hits Emssaess for 0 arcane damage.
Devourer tries to bite Emssaess with razor sharp teeth!
Devourer misses Emssaess.
Emssaess resists the cut!
Devourer is not dazed anymore.
Emssaess hits Devourer for 86 physical, 16 light, 65 physical (168 total damage).
Emssaess killed Devourer!
Emssaess's manaburn arcane area effect hits Emssaess for 0 arcane damage.
Resting starts...
Today is the 62nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Talent Antimagic Zone is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).
Talent Take a Bite is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 20 turns (stop reason: at door).
You transfer Forbidden Tome: "The Illusory Castle" to the online item's vault.
Saving done.
Saving game...
Saving done.









































































































































