Tabth the level 9 Higher Alchemist by Sethekis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAlchemist
Level / Exp9 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution24 (base 24)
Magic32 (base 31)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life245/245
Mana166/166
Healing Factor1.1172674059366
Regeneration0.27931685148415

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage12
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%
Fire+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save20
Spell Save21
Mental Save14

Defense: Resistances

Acid+ 26%( 70%)
Nature+ 22%( 70%)
Cold+ 26%( 70%)
Lightning+ 26%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
5/5
2/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Quiver
Light source
On head
Main armor

Inventory

Achievements

Emancipation Had the golem kill a boss while its master was already dead.
By Tabth the Higher Alchemist level 9
2nd Mirth 122nd year of Ascendancy at 22:17
see stats
Take you with me Killed a boss while already dead.
By Tabth the Higher Alchemist level 9
2nd Mirth 122nd year of Ascendancy at 22:17
see stats

Log

Talent Acid Infusion is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Ran for 9 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.