
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 50 / 1905% |
| Size | medium |
| Lifes / Deaths | Killed by forest troll at level 6 on the 1st Mirth 122nd year of Ascendancy at 04:43 / 244Killed by cold drake hatchling at level 11 on the 4th Flare 122nd year of Ascendancy at 11:49 Killed by cutpurse at level 14 on the 15th Dusk 122nd year of Ascendancy at 09:32 Killed by Shardskin at level 15 on the 16th Dusk 122nd year of Ascendancy at 19:55 Killed by red crystal at level 15 on the 16th Dusk 122nd year of Ascendancy at 23:22 Killed by Lisivena the ghoul at level 21 on the 35th Haze 122nd year of Ascendancy at 22:08 Killed by Emelybeth the skeleton magus at level 22 on the 36th Haze 122nd year of Ascendancy at 17:59 Killed by Subject Z at level 22 on the 37th Haze 122nd year of Ascendancy at 06:42 Killed by Cyroda the skeleton master archer at level 22 on the 37th Haze 122nd year of Ascendancy at 13:03 Killed by Cyroda the skeleton master archer at level 22 on the 37th Haze 122nd year of Ascendancy at 13:23 Killed by Cyroda the skeleton master archer at level 22 on the 37th Haze 122nd year of Ascendancy at 13:36 Killed by thought-forged warrior at level 22 on the 51st Haze 122nd year of Ascendancy at 18:07 Killed by Urbexi the dwarf at level 22 on the 7th Decay 122nd year of Ascendancy at 06:53 Killed by Rorijed the halfling at level 22 on the 8th Regrowth 123rd year of Ascendancy at 07:41 Killed by Defeden the human at level 23 on the 9th Regrowth 123rd year of Ascendancy at 16:18 Killed by Aducaar the human at level 23 on the 9th Regrowth 123rd year of Ascendancy at 17:26 Killed by Aducaar the human at level 23 on the 9th Regrowth 123rd year of Ascendancy at 17:58 Killed by Tinruf the halfling at level 23 on the 9th Regrowth 123rd year of Ascendancy at 18:38 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 21:35 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 21:50 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 22:04 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 22:33 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 22:42 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 22:52 Killed by Urkis, the High Tempest at level 23 on the 38th Regrowth 123rd year of Ascendancy at 23:03 Killed by Gloruthra the cutpurse at level 23 on the 39th Regrowth 123rd year of Ascendancy at 13:24 Killed by Amaas the Bringer of Doom at level 23 on the 39th Regrowth 123rd year of Ascendancy at 23:39 Killed by Eishron the thalore at level 24 on the 1st Pyre 123rd year of Ascendancy at 22:48 Killed by Jorrlau the halfling at level 24 on the 14th Pyre 123rd year of Ascendancy at 09:16 Killed by Noon the human at level 24 on the 14th Pyre 123rd year of Ascendancy at 10:01 Killed by Jorrlau the halfling at level 24 on the 14th Pyre 123rd year of Ascendancy at 10:12 Killed by slaver at level 24 on the 23rd Pyre 123rd year of Ascendancy at 21:21 Killed by elven blood mage at level 24 on the 35th Pyre 123rd year of Ascendancy at 05:42 Killed by elven cultist at level 24 on the 35th Pyre 123rd year of Ascendancy at 11:32 Killed by ultimate gwelgoroth at level 24 on the 35th Pyre 123rd year of Ascendancy at 18:52 Killed by Grand Corruptor at level 24 on the 36th Pyre 123rd year of Ascendancy at 00:57 Killed by Grand Corruptor at level 24 on the 36th Pyre 123rd year of Ascendancy at 01:05 Killed by minotaur at level 24 on the 36th Pyre 123rd year of Ascendancy at 02:29 Killed by ziguranth warrior at level 24 on the 36th Pyre 123rd year of Ascendancy at 05:50 Killed by naga myrmidon at level 24 on the 50th Pyre 123rd year of Ascendancy at 14:00 Killed by boiling horror at level 24 on the 50th Pyre 123rd year of Ascendancy at 15:10 Killed by Poliranne the storm drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 05:56 Killed by Poliranne the storm drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 06:06 Killed by Emythra the snow giant at level 26 on the 58th Pyre 123rd year of Ascendancy at 07:20 Killed by Islyyarin the greater gwelgoroth at level 26 on the 58th Pyre 123rd year of Ascendancy at 07:59 Killed by Xiwe the storm drake at level 26 on the 58th Pyre 123rd year of Ascendancy at 10:03 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 10:48 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 11:09 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 11:41 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 12:28 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 12:45 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 12:57 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 13:13 Killed by Xiwe the storm drake at level 26 on the 58th Pyre 123rd year of Ascendancy at 13:44 Killed by Xiwe the storm drake at level 26 on the 58th Pyre 123rd year of Ascendancy at 14:02 Killed by Xiwe the storm drake at level 26 on the 58th Pyre 123rd year of Ascendancy at 14:15 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 14:52 Killed by Xereda the fire drake hatchling at level 26 on the 58th Pyre 123rd year of Ascendancy at 15:31 Killed by elven cultist at level 26 on the 65th Pyre 123rd year of Ascendancy at 02:36 Killed by elven blood mage at level 26 on the 65th Pyre 123rd year of Ascendancy at 04:21 Killed by elven corruptor at level 26 on the 65th Pyre 123rd year of Ascendancy at 06:01 Killed by elven blood mage at level 26 on the 65th Pyre 123rd year of Ascendancy at 08:11 Killed by elven blood mage at level 26 on the 66th Pyre 123rd year of Ascendancy at 01:32 Killed by elven cultist at level 26 on the 66th Pyre 123rd year of Ascendancy at 02:07 Killed by elven cultist at level 26 on the 66th Pyre 123rd year of Ascendancy at 11:46 Killed by elven mage at level 26 on the 66th Pyre 123rd year of Ascendancy at 23:38 Killed by elven cultist at level 26 on the 66th Pyre 123rd year of Ascendancy at 23:52 Killed by elven corruptor at level 26 on the 67th Pyre 123rd year of Ascendancy at 00:06 Killed by blade horror at level 27 on the 72nd Dusk 123rd year of Ascendancy at 09:18 Killed by dreaming horror at level 27 on the 72nd Dusk 123rd year of Ascendancy at 10:10 Killed by dreaming horror at level 27 on the 72nd Dusk 123rd year of Ascendancy at 11:42 Killed by dreaming horror at level 27 on the 72nd Dusk 123rd year of Ascendancy at 12:30 Killed by daelach at level 27 on the 73rd Dusk 123rd year of Ascendancy at 02:22 Killed by vampire lord at level 27 on the 73rd Dusk 123rd year of Ascendancy at 19:13 Killed by Aletta Soultorn at level 27 on the 74th Dusk 123rd year of Ascendancy at 00:42 Killed by vampire lord at level 28 on the 75th Dusk 123rd year of Ascendancy at 04:10 Killed by vampire at level 29 on the 78th Dusk 123rd year of Ascendancy at 12:13 Killed by forest wight at level 29 on the 78th Dusk 123rd year of Ascendancy at 13:06 Killed by Borfast the Broken at level 29 on the 78th Dusk 123rd year of Ascendancy at 13:20 Killed by lesser vampire at level 29 on the 78th Dusk 123rd year of Ascendancy at 14:05 Killed by Borfast the Broken at level 29 on the 78th Dusk 123rd year of Ascendancy at 14:50 Killed by Borfast the Broken at level 29 on the 78th Dusk 123rd year of Ascendancy at 16:20 Killed by lesser vampire at level 29 on the 78th Dusk 123rd year of Ascendancy at 22:08 Killed by Borfast the Broken at level 29 on the 79th Dusk 123rd year of Ascendancy at 03:05 Killed by Borfast the Broken at level 29 on the 79th Dusk 123rd year of Ascendancy at 04:06 Killed by The Master at level 29 on the 79th Dusk 123rd year of Ascendancy at 18:03 Killed by armoured skeleton warrior at level 29 on the 79th Dusk 123rd year of Ascendancy at 18:51 Killed by The Master at level 29 on the 79th Dusk 123rd year of Ascendancy at 19:39 Killed by armoured skeleton warrior at level 29 on the 79th Dusk 123rd year of Ascendancy at 20:31 Killed by armoured skeleton warrior at level 29 on the 79th Dusk 123rd year of Ascendancy at 20:44 Killed by skeleton mage at level 30 on the 79th Dusk 123rd year of Ascendancy at 22:02 Killed by Xanetha the ice wyrm at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 11:03 Killed by faerlhing at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 17:06 Killed by faerlhing at level 30 on the 1st Time of Equilibrium 123rd year of Ascendancy at 18:20 Killed by giant spider at level 31 on the 2nd Haze 123rd year of Ascendancy at 18:53 Killed by Xelaith the forest troll at level 31 on the 64th Haze 123rd year of Ascendancy at 22:28 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 06:32 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 06:59 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 08:15 Killed by shadow at level 31 on the 76th Haze 123rd year of Ascendancy at 08:29 Killed by Neryrewen the eternal bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 08:41 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 08:53 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 09:14 Killed by Ce'Nawyn the vampire at level 31 on the 76th Haze 123rd year of Ascendancy at 10:17 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 11:46 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 12:46 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 14:14 Killed by Emelydatira the skeleton mage at level 31 on the 76th Haze 123rd year of Ascendancy at 15:59 Killed by Ivossra the ghast at level 31 on the 76th Haze 123rd year of Ascendancy at 17:20 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 17:27 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 18:49 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 19:03 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 21:02 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 21:52 Killed by Celia at level 31 on the 76th Haze 123rd year of Ascendancy at 22:12 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 22:23 Killed by Neryrewen the eternal bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 22:33 Killed by Layissra the eternal bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 22:48 Killed by Gelrawe the bone giant at level 31 on the 76th Haze 123rd year of Ascendancy at 23:39 Killed by Ce'Nawyn the vampire at level 31 on the 76th Haze 123rd year of Ascendancy at 23:58 Killed by Emelydatira the skeleton mage at level 31 on the 77th Haze 123rd year of Ascendancy at 00:13 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 01:02 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 01:13 Killed by Cyraldawyn the master vampire at level 31 on the 77th Haze 123rd year of Ascendancy at 01:23 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 01:37 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 01:48 Killed by Ivossra the ghast at level 31 on the 77th Haze 123rd year of Ascendancy at 02:05 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 02:25 Killed by lesser vampire at level 31 on the 77th Haze 123rd year of Ascendancy at 02:35 Killed by Ivossra the ghast at level 31 on the 77th Haze 123rd year of Ascendancy at 02:50 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 03:07 Killed by armoured skeleton warrior at level 31 on the 77th Haze 123rd year of Ascendancy at 04:20 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 04:32 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 04:43 Killed by Ivossra the ghast at level 31 on the 77th Haze 123rd year of Ascendancy at 05:38 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 05:46 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 06:52 Killed by Emelydatira the skeleton mage at level 31 on the 77th Haze 123rd year of Ascendancy at 07:01 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 08:25 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 08:35 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 09:15 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 10:23 Killed by Ivossra the ghast at level 31 on the 77th Haze 123rd year of Ascendancy at 11:45 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 12:19 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 12:32 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 12:50 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 13:10 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 14:33 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 15:52 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 16:37 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 16:50 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 17:13 Killed by Gelrawe the bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 19:06 Killed by Neryrewen the eternal bone giant at level 31 on the 77th Haze 123rd year of Ascendancy at 22:05 Killed by Isyda the stone troll at level 31 on the 7th Regrowth 124th year of Ascendancy at 06:30 Killed by Forest Troll Hedge-Wizard at level 32 on the 7th Regrowth 124th year of Ascendancy at 13:18 Killed by Golbug the Destroyer at level 32 on the 9th Regrowth 124th year of Ascendancy at 04:59 Killed by orc corruptor at level 33 on the 37th Regrowth 124th year of Ascendancy at 03:27 Killed by Hornden at level 33 on the 42nd Regrowth 124th year of Ascendancy at 05:10 Killed by Hornden at level 33 on the 42nd Regrowth 124th year of Ascendancy at 06:47 Killed by Hornden at level 33 on the 42nd Regrowth 124th year of Ascendancy at 08:26 Killed by Hornden at level 33 on the 42nd Regrowth 124th year of Ascendancy at 09:59 Killed by Hornden at level 33 on the 42nd Regrowth 124th year of Ascendancy at 11:43 Killed by Hornden at level 34 on the 42nd Regrowth 124th year of Ascendancy at 13:25 Killed by Hornden at level 34 on the 42nd Regrowth 124th year of Ascendancy at 15:01 Killed by Hornden at level 34 on the 42nd Regrowth 124th year of Ascendancy at 16:35 Killed by Hornden at level 34 on the 42nd Regrowth 124th year of Ascendancy at 18:18 Killed by Hornden at level 34 on the 42nd Regrowth 124th year of Ascendancy at 19:49 Killed by orc high pyromancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 14:42 Killed by orc cryomancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 14:58 Killed by orc high cryomancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 15:13 Killed by orc cryomancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 16:56 Killed by orc high pyromancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 18:11 Killed by overpowered greater multi-hued wyrm at level 34 on the 45th Regrowth 124th year of Ascendancy at 19:29 Killed by orc cryomancer at level 34 on the 45th Regrowth 124th year of Ascendancy at 19:38 Killed by overpowered greater multi-hued wyrm at level 34 on the 45th Regrowth 124th year of Ascendancy at 20:58 Killed by overpowered greater multi-hued wyrm at level 34 on the 45th Regrowth 124th year of Ascendancy at 21:16 Killed by orc pyromancer at level 35 on the 45th Regrowth 124th year of Ascendancy at 23:02 Killed by overpowered greater multi-hued wyrm at level 35 on the 45th Regrowth 124th year of Ascendancy at 23:25 Killed by overpowered greater multi-hued wyrm at level 35 on the 46th Regrowth 124th year of Ascendancy at 00:26 Killed by overpowered greater multi-hued wyrm at level 35 on the 46th Regrowth 124th year of Ascendancy at 01:29 Killed by overpowered greater multi-hued wyrm at level 35 on the 46th Regrowth 124th year of Ascendancy at 01:39 Killed by orc high pyromancer at level 37 on the 46th Regrowth 124th year of Ascendancy at 06:40 Killed by Kra'Tor the Gluttonous at level 37 on the 54th Regrowth 124th year of Ascendancy at 09:11 Killed by orc necromancer at level 37 on the 66th Regrowth 124th year of Ascendancy at 13:39 Killed by orc necromancer at level 38 on the 8th Pyre 124th year of Ascendancy at 11:51 Killed by orc high pyromancer at level 38 on the 8th Pyre 124th year of Ascendancy at 12:48 Killed by orc pyromancer at level 38 on the 19th Pyre 124th year of Ascendancy at 18:07 Killed by orc pyromancer at level 38 on the 19th Pyre 124th year of Ascendancy at 18:23 Killed by Greater Mummy Lord at level 41 on the 9th Flare 124th year of Ascendancy at 12:31 Killed by greater multi-hued wyrm at level 42 on the 28th Dusk 124th year of Ascendancy at 08:53 Killed by orc pyromancer at level 44 on the 76th Dusk 124th year of Ascendancy at 06:15 Killed by Glida the orc assassin at level 44 on the 42nd Haze 124th year of Ascendancy at 20:10 Killed by ghast at level 44 on the 42nd Haze 124th year of Ascendancy at 20:21 Killed by Doomed Shade of Hornden at level 44 on the 48th Haze 124th year of Ascendancy at 09:11 Killed by Doomed Shade of Hornden at level 44 on the 48th Haze 124th year of Ascendancy at 11:32 Killed by Doomed Shade of Hornden's temporal clone at level 44 on the 48th Haze 124th year of Ascendancy at 12:10 Killed by Glylekira the orc master assassin at level 44 on the 49th Haze 124th year of Ascendancy at 07:58 Killed by faerlhing at level 45 on the 55th Haze 124th year of Ascendancy at 14:20 Killed by Nerenne the blinkwyrm's Fugue Clone at level 45 on the 56th Haze 124th year of Ascendancy at 01:22 Killed by Nerenne the blinkwyrm's Fugue Clone at level 45 on the 56th Haze 124th year of Ascendancy at 02:31 Killed by ritch flamespitter (wild summon) at level 45 on the 56th Haze 124th year of Ascendancy at 10:28 Killed by Velovena the ice wyrm at level 46 on the 56th Haze 124th year of Ascendancy at 13:44 Killed by Islysetha the orc summoner at level 46 on the 57th Haze 124th year of Ascendancy at 07:53 Killed by luminous horror at level 46 on the 57th Haze 124th year of Ascendancy at 13:50 Killed by radiant horror at level 46 on the 57th Haze 124th year of Ascendancy at 16:51 Killed by ritch flamespitter at level 47 on the 58th Haze 124th year of Ascendancy at 12:28 Killed by Silota the ice wyrm at level 47 on the 59th Haze 124th year of Ascendancy at 19:21 Killed by Lisewyn the orc master wyrmic at level 47 on the 60th Haze 124th year of Ascendancy at 06:24 Killed by giant spider at level 47 on the 60th Haze 124th year of Ascendancy at 08:17 Killed by faerlhing at level 47 on the 60th Haze 124th year of Ascendancy at 22:25 Killed by faerlhing at level 47 on the 61st Haze 124th year of Ascendancy at 00:41 Killed by Combat Trainer Belyyatta at level 48 on the 69th Haze 124th year of Ascendancy at 15:59 Killed by Combat Trainer Eilinawe at level 48 on the 69th Haze 124th year of Ascendancy at 17:05 Killed by giant lightning ant at level 48 on the 69th Haze 124th year of Ascendancy at 19:02 Killed by Combat Trainer Vorumira at level 48 on the 69th Haze 124th year of Ascendancy at 20:37 Killed by Elite Combat Trainer Islamina at level 49 on the 70th Haze 124th year of Ascendancy at 21:21 Killed by faerlhing at level 50 on the 72nd Haze 124th year of Ascendancy at 06:45 Killed by orc cryomancer at level 50 on the 8th Decay 124th year of Ascendancy at 10:44 Killed by Zubessra the orc cryomancer at level 50 on the 9th Decay 124th year of Ascendancy at 21:40 Killed by Layomina the orc high cryomancer at level 50 on the 9th Decay 124th year of Ascendancy at 23:00 Killed by orc pyromancer at level 50 on the 10th Decay 124th year of Ascendancy at 09:55 Killed by orc pyromancer at level 50 on the 10th Decay 124th year of Ascendancy at 14:27 Killed by minotaur at level 50 on the 10th Decay 124th year of Ascendancy at 15:01 Killed by Ivodamina the orc pyromancer at level 50 on the 2nd Wintertide 125th year of Ascendancy at 15:02 Killed by orc pyromancer at level 50 on the 2nd Allure 125th year of Ascendancy at 17:19 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 2nd Allure 125th year of Ascendancy at 18:45 Killed by Arulaith the orc pyromancer at level 50 on the 4th Allure 125th year of Ascendancy at 01:22 Killed by Isildarama the orc pyromancer at level 50 on the 4th Allure 125th year of Ascendancy at 01:34 Killed by orc necromancer at level 50 on the 3rd Regrowth 125th year of Ascendancy at 21:53 Killed by Eluwyn the orc necromancer at level 50 on the 4th Regrowth 125th year of Ascendancy at 22:38 Killed by skeleton mage at level 50 on the 5th Regrowth 125th year of Ascendancy at 01:20 Killed by orc necromancer at level 50 on the 6th Regrowth 125th year of Ascendancy at 11:20 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 7th Regrowth 125th year of Ascendancy at 07:53 Killed by ghoul at level 50 on the 7th Regrowth 125th year of Ascendancy at 08:10 Killed by orc necromancer at level 50 on the 7th Regrowth 125th year of Ascendancy at 17:29 Killed by Layyda the orc master wyrmic at level 50 on the 47th Regrowth 125th year of Ascendancy at 07:41 Killed by minotaur at level 50 on the 49th Regrowth 125th year of Ascendancy at 18:58 Killed by orc grand summoner at level 50 on the 49th Regrowth 125th year of Ascendancy at 19:19 Killed by Elenne the naga myrmidon at level 50 on the 51st Regrowth 125th year of Ascendancy at 19:04 Killed by Cyregalle the chitinous spider at level 50 on the 52nd Regrowth 125th year of Ascendancy at 12:56 Killed by Elandar at level 50 on the 54th Regrowth 125th year of Ascendancy at 19:37 Killed by Elandar at level 50 on the 54th Regrowth 125th year of Ascendancy at 20:43 Killed by Hornden at level 50 on the 54th Regrowth 125th year of Ascendancy at 21:30 |
Primary Stats
| Strength | 56 (base 10) |
| Dexterity | 85 (base 60) |
| Constitution | 63 (base 32) |
| Magic | 106 (base 60) |
| Willpower | 83 (base 60) |
| Cunning | 36 (base 10) |
Resources
| Life | 1382/1382 |
| Paradox | 459 |
| Vim | 296/296 |
| Healing Factor | 1.344619213451 |
| Regeneration | 0.33615480336272 |
Speed
| Mental | +17.535797261977% |
| Attack | +17.535797261977% |
| Movement | +4.4408920985006E-12% |
| Spell | +17.535797261977% |
| Global | +109% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 6 |
| See Stealth | 41.777720187132 |
| See Invisible | 41.777720187132 |
Offense: Mainhand
| Damage | 199 |
| Accuracy | 62 |
| Crit Chance | 48% |
| APR | 24 |
| Speed | 0.85 |
Offense: Offhand
| Damage | 99 |
| Accuracy | 62 |
| Crit Chance | 48% |
| APR | 24 |
| Speed | 0.85 |
Offense: Spell
| Spellpower | 67 |
| Crit Chance | 34% |
| Speed | 0.8508046257355 |
Offense: Mind
| Mindpower | 44 |
| Crit Chance | 12% |
| Speed | 0.8508046257355 |
Offense: Damage Bonus
| Lightning | +10% |
| Acid | +37% |
| Light | +16% |
| Temporal | +42% |
| Cold | +19% |
| Physical | +62% |
| Fire | +10% |
| All | +7% |
Offense: Damage Penetration
| Physical | +45% |
| Mind | +35% |
| Light | +40% |
| Temporal | +45% |
| Blight | +53% |
| Arcane | +45% |
| Fire | +46% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 34 (69.007671158813%) |
| Defense | 85 |
| Ranged Defense | 85 |
| Fatigue | 0 |
| Physical Save | 38 |
| Spell Save | 42 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 70%( 70%) |
| Blight | + 42%( 70%) |
| Arcane | + 38%( 70%) |
| Cold | + 41%( 70%) |
| All | + 35%( 70%) |
| Lightning | + 39%( 70%) |
| Temporal | + 51%( 70%) |
| Fire | + 45%( 70%) |
| Physical | + 58%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 668% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 156 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 741% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Bow Threading | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 4/5 |
| 5/5 |
| 4/5 |
| 1/5 |
| Chronomancy / Blade Threading | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 3/5 |
| Chronomancy / Fate Weaving | 1.00 |
| 3/5 |
| 3/5 |
| 3/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| beneficial effect | Increases attack, spell, and mind speed by 18%. 1 Time Dilation |
| beneficial effect | The time distortion has created a restoration field, healing the target for 26 each turn. Temporal Restoration Field |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You failed to protect the injured seer from death by orc grand master assassin. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Old Forest. Escort: lost defiler (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by giant venus flytrap. Escort: lost sun paladin (level 3 of Trollmire) | failed |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall. You were forced to kill her. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed electric eel tail. * You've found the needed pouch of luminous horror dust. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * You've found the needed ritch stinger. * You've found the needed mummified bone. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Unbreakable Greaves (8 def, 20 armour)3.0 Encumbrance T5 feet armor [Unique] Master While equipped: Stats +20 Str -6 Dex +10 Con offense ------ Physical Power +10 (+2 eff.) Damage +15% physical defense ------ Armor +20 Hardiness +20% Defense +8 (+2 eff.) Fatigue +12% Resistance +15% acid +15% physical Knockbk Resist +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
| Light source | scorching brass lantern of health2.0 Encumbrance T1 lite [Ego] Arcane/Nature While equipped: offense ------ When Hit 10 fire defense ------ Resistance +5% fire Life +41.00 other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Radhilabers (0 def, 5 armour)3.0 Encumbrance T5 head armor [Random Unique] Nature/Master While equipped: Stats +6 Str +10 Dex +14 Wil offense ------ Spell Crit +3% Critical power +20.00% Physical Power +11 (+2 eff.) Ignore resists +10% mind defense ------ Armor +5 Fatigue +5% Resistance +11% blight +10% physical Physical save +13 (+5 eff.) Mind save +12 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)1.5 Encumbrance T5 hands armor [Unique] Arcane/Master While equipped: Stats +6 Str +6 Mag offense ------ Physical Crit +10.0% Spell Crit +10% Critical power +50.00% Damage +10% physical defense ------ Armor +6 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| Tool | elm totem of healing [power 110] (15 cooldown)2.0 Encumbrance T1 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 110 Puts all charms on 15 turn cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | Belivon the Glaremaster0.1 Encumbrance T4 ring jewelry [Rare] Nature While equipped: Stats +6 Mag +5 Cun +5 Con offense ------ Critical power +20.00% Damage +18% acid +9% light Ignore resists +15% light defense ------ Resistance +36% acid other ------- Max stamina +30.00 Infravision +3 Rings make your fingers look great! |
| On fingers | Exiler0.1 Encumbrance T5 ring jewelry [Unique] Arcane While equipped: offense ------ Spellpower +10 (+2 eff.) On-Hit 15 temporal Damage +10% physical +15% temporal defense ------ Resistance +15% temporal Anomaly Control +10 other ------- Cooldown Time Skip -1 Masteries +0.20 Chronomancy/Timetravel On Spell Hit: 10% Rethread level 2 Attempt to inflict 271.46 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 4 turn(s). Uses 32 power out of 32/32 The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
| Around neck | voratun amulet 'Branadur'0.1 Encumbrance T5 amulet jewelry [Rare] Nature While equipped: Stats +9 Cun offense ------ Spell Crit +9% Critical power +22.27% Spellpower +10 (+2 eff.) Spellpower/crit +6 Damage +12% acid Ignore resists +28% blight Ignore Armor +3 other ------- Mana/turn +0.12 Mana-on-crit +2.23 Amulets make your neck look great! |
| In main hand | blazebringer's voratun dagger of crippling (38-50 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Ego++] Nature/Master Weapon Damage 38.5 - 50.1 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-crit, radius 2 +52 fire On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +8.0% Global Speed +9% Ignore resists +16% fire Sharp, short and deadly. |
| Around waist | Nimbusbore1.0 Encumbrance T3 belt armor [Rare] Master While equipped: Stats +3 Mag +1 Wil +1 Cun +3 Con offense ------ Physical Crit +4.0% Critical power +9.00% Physical Power +4 (+0 eff.) Damage +3% lightning other ------- Light +1 Infravision +3 A belt that goes around your waist. |
| In off hand | Phoenixkiss the voratun dagger (38-49 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Random Unique] Arcane/Psionic Weapon Damage 38.0 - 49.4 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +8 arcane +10 cold On-Hit, radius 1 +4 fire On Hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) * 25% chance for lightning to strike from the target to a second target dealing 110 damage While equipped: offense ------ Damage +12% cold +3% fire Ignore resists +20% arcane +5% fire When Hit 2 fire defense ------ Resistance +5% arcane Sharp, short and deadly. |
| Cloak | wyrmwaxed elven-silk cloak of backstabbing (3 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego++] Nature/Master While equipped: offense ------ Critical power +24.00% Accuracy +11 (+3 eff.) Ignore Armor +12 defense ------ Defense +3 (+1 eff.) Resistance +8% acid +10% fire +10% cold +7% lightning Stealth +10 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0 Encumbrance T4 cloth armor [Unique] Arcane Oddly it never produces a hat. While equipped: Stats +3 Wil +5 Mag offense ------ Spellpower +23 (+6 eff.) Damage +20% physical +20% temporal Ignore resists +20% physical +20% temporal When Hit 10 temporal 20 physical defense ------ Armor +3 Defense +9 (+2 eff.) Resistance +10% physical +10% temporal +13% all Temporal Reprieve: Effective talent level: 1.2 Power cost 50 out of 50/50. Range melee/personal Fixed Cooldown: 40 Travel.spd instantaneous Is: a spell Description: Transport yourself to a safe place for 2 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Inventory
Primal Infusion (affinity 18%; reduction 3; dur 4; cd 18)0.1 Encumbrance infusion scroll [Unique] Nature When inscribed on your body: Cooldown: 18 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 18% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
movement infusion of the sneak (speed 781%; cd 8)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 8 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 781% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
movement infusion of the wizard (speed 959%; cd 9)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 9 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 959% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the duelist (heal 360; 15 cd)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 15 Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 360 life over 5 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of Life0.4 Encumbrance potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Phial of the Ultimate Bearness0.4 Encumbrance potion [Unique] Unknown Quaff phial's content. Impawssible?! |
Mirror Image Rune (dur 6; cd 24)0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 24 Usage Speed: Spell (85% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Dissipation ( )0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Range 10 Cooldown: 20 Usage Speed: Spell (85% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune (absorb 406; dur 7; cd 18)0.1 Encumbrance rune scroll [Normal] Arcane When inscribed on your body: Cooldown: 18 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 406 damage for 7 turns. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Choker of Dread0.1 Encumbrance T3 amulet jewelry [Unique] Arcane While equipped: offense ------ Physical Power +5 (+1 eff.) Spellpower +5 (+1 eff.) defense ------ Blind Resist +100% other ------- See Invisibility +10 Summon an elder vampire with Taunt to your side for 15 turns. Uses 60 power out of 60/60 The evilness of undeath radiates from this amulet. |
warmaker's stralite amulet of murder0.1 Encumbrance T4 amulet jewelry [Ego++] Master While equipped: Stats +7 Str +7 Dex +7 Wil offense ------ Critical power +13.00% Accuracy +7 (+2 eff.) Ignore Armor +15 Amulets make your neck look great! |
warmaker's stralite amulet of soulsearing0.1 Encumbrance T4 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +7 Str +5 Dex +6 Wil offense ------ Critical power +13.00% Spellpower +8 (+2 eff.) Damage +9% blight +10% fire Amulets make your neck look great! |
Orb of Many Ways1.0 Encumbrance orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Blizzardserpent0.1 Encumbrance T5 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +1 Mag +11 Wil +3 Con defense ------ Resistance +9% cold Physical save +6 (+2 eff.) Mind save +16 (+6 eff.) Unlife -20.00 life Life +121.00 Life Regen +20.00 Healmod +20% Disarm Resist +36% Pinning Resist +44% Knockbk Resist +38% Rings make your fingers look great! |
Bloodcaller0.1 Encumbrance T4 ring jewelry [Unique] Psionic While equipped: defense ------ Fatigue -5% Mind save -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Elemental Fury0.1 Encumbrance T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag offense ------ Damage +25% lightning +25% fire +25% arcane +25% cold Ignore resists +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Glory of the Pride0.1 Encumbrance T5 ring jewelry [Unique] Master While equipped: offense ------ Physical Power +10 (+2 eff.) Damage +8% physical Accuracy +10 (+2 eff.) defense ------ Armor +10 Hardiness +20% Defense +5 (+1 eff.) Fatigue -15% Physical save +45 (+15 eff.) Confus Resist +50% other ------- Max mana -40.00 Max stamina +40.00 Cooldown Rush -6 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Ring of the War Master0.1 Encumbrance T5 ring jewelry [Unique] Master While equipped: Stats +3 Str +3 Dex +3 Con offense ------ Physical Crit +5.0% Physical Power +10 (+2 eff.) Ignore Armor +15 defense ------ Category Bonus +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
conjurer's voratun ring of arcana (+0.32/turn)0.1 Encumbrance T5 ring jewelry [Ego+] Arcane While equipped: Stats +7 Mag +7 Wil offense ------ Spellpower +12 (+3 eff.) defense ------ Silence Resist +45% other ------- Mana/turn +0.32 Rings make your fingers look great! |
gold ring 'Charwrack'0.1 Encumbrance T3 ring jewelry [Rare] Nature While equipped: offense ------ Damage +14% physical +6% light +15% fire defense ------ Resistance +14% physical +27% fire Rings make your fingers look great! |
gold ring of misery0.1 Encumbrance T3 ring jewelry [Ego+] Psionic While equipped: Stats +5 Cun offense ------ On-Hit 17 physical On-Ranged-Hit 10 physical On-Hit (Melee): * 12% chance to reduce all saves and defense by 28 On-Hit (Ranged): * 12% chance to reduce all saves and defense by 28 other ------- Hate-on-crit +2.00 Max hate +7.00 Bleeding Edge: Puts all charms on 20 turn cooldown Effective talent level: 2.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
stralite ring of misery0.1 Encumbrance T4 ring jewelry [Ego+] Psionic While equipped: Stats +7 Cun offense ------ On-Hit 13 physical On-Ranged-Hit 17 physical On-Hit (Melee): * 14% chance to reduce all saves and defense by 28 On-Hit (Ranged): * 18% chance to reduce all saves and defense by 28 other ------- Hate-on-crit +2.00 Max hate +9.00 Bleeding Edge: Puts all charms on 20 turn cooldown Effective talent level: 4.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
Betagaba the Charnaught (37-48 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Rare] Master Weapon Damage 37.0 - 48.1 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +8 fire On-Hit, radius 1 +20 lightning +8 fire On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +7 Cun offense ------ Physical Crit +12.0% Ignore resists +15% fire defense ------ Resistance +12% lightning Sharp, short and deadly. |
Mercy (35-46 power, 9 apr)1.0 Encumbrance T4 dagger 1H weapon [Unique] Psionic Weapon Damage 35.0 - 45.5 Physical Uses 55% Dex, 95% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +15.0% Attack Speed 100% On Hit: * deals 60 physical damage increased by 1% for each 1% life the target has lost While equipped: Stats +6 Str +6 Dex offense ------ Critical power +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Prismquill (39-51 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Rare] Master Weapon Damage 39.0 - 50.7 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +12 light On Hit: * 20% chance to reduce all saves and defense by 28 * 20 arcane resource burn * 20% chance to slow global speed by 55% While equipped: Stats +3 Str offense ------ Damage +14% physical Accuracy +21 (+5 eff.) defense ------ Resistance +9% darkness +15% cold Spell save +12 (+4 eff.) Sharp, short and deadly. |
Runamaldil (38-49 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Random Unique] Nature/Master Weapon Damage 38.0 - 49.4 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +11 nature On-Hit, radius 1 +4 mind On-crit, radius 2 +19 lightning +23 cold On Critical: * Wound the target dealing 329 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +9.0% Physical Power +12 (+2 eff.) Move Speed +34% Damage +3% temporal Ignore resists +18% lightning +8% cold defense ------ Resistance +6% mind +9% temporal Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% Sharp, short and deadly. |
balanced voratun dagger of crippling (40-51 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Ego+] Master Weapon Damage 39.5 - 51.4 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +10.0% Accuracy +10 (+2 eff.) defense ------ Defense +10 (+2 eff.) Disarm Resist +41% Sharp, short and deadly. |
caustic stralite dagger of crippling (30-39 power, 9 apr)1.0 Encumbrance T4 dagger 1H weapon [Ego++] Nature/Master Weapon Damage 30.0 - 39.0 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +8.0% Attack Speed 100% On-crit, radius 2 +14 acid +5 nature On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +9.0% Ignore resists +6% acid +13% nature Ignore Armor +7 Sharp, short and deadly. |
chilling voratun dagger of ruin (37-48 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Ego+] Arcane/Master Weapon Damage 37.0 - 48.1 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +30 cold While equipped: offense ------ Physical Crit +14.0% Critical power +28.00% Ignore Armor +12 Sharp, short and deadly. |
voratun dagger 'Galethel' (38-49 power, 12 apr)1.0 Encumbrance T5 dagger 1H weapon [Rare] Psionic Weapon Damage 38.0 - 49.4 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +12 Critical Rate +10.0% Attack Speed 100% On-hit +21 mind On Hit: * 20% chance to slow global speed by 55% * 18% chance to reduce all saves and defense by 28 While equipped: Stats +5 Wil +7 Cun +2 Con offense ------ On-Hit (Melee): * 20% chance to slow global speed by 55% defense ------ Defense +15 (+3 eff.) Resistance +12% lightning other ------- Stamina/turn +3.00 Sharp, short and deadly. |
voratun dagger 'Healwalker' (37-48 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon [Rare] Master Weapon Damage 37.0 - 48.1 Physical Uses 50% Dex, 100% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On Hit: * 20% chance to slow global speed by 55% While equipped: Stats +11 Str +6 Dex +1 Cun +1 Con offense ------ Damage +15% physical Accuracy +25 (+6 eff.) defense ------ Resistance +3% nature +15% darkness other ------- Light +1 Sharp, short and deadly. |
warbringer's stralite dagger of enduring (28-37 power, 9 apr)1.0 Encumbrance T4 dagger 1H weapon [Ego++] Nature/Master Weapon Damage 28.5 - 37.1 Physical Uses 100% Mag, 50% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +8.0% Attack Speed 100% While equipped: Stats +13 Con +9 Wil offense ------ Physical Power +9 (+1 eff.) Ignore resists +10% physical defense ------ Life +67.00 Disarm Resist +22% Sharp, short and deadly. |
stormbringer's voratun greatmaul of amnesia (68-103 power, 4 apr)5.0 Encumbrance T5 greatmaul 2H weapon [Ego++] Nature/Psionic Weapon Damage 68.5 - 102.8 Physical Uses 170% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +4 Critical Rate +3.0% Attack Speed 100% On-crit, radius 2 +52 lightning +63 cold On Hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) While equipped: offense ------ Move Speed +52% Ignore resists +27% lightning +23% cold Massive two-handed mauls. |
Corpsebow4.0 Encumbrance T2 longbow 2H weapon [Unique] Arcane/Nature Weapon Damage 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +7 On Hit: 25% Cyst Burst level 1 On Hit: 25% Epidemic level 1 While equipped: offense ------ Spellpower +10 (+2 eff.) On-Ranged-Hit 20 blight Damage +20% blight On-Hit (Ranged): * 40% chance to reduce strength, dexterity, and constitution by 30 defense ------ Disease Resist +50% A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
blazebringer's elven-wood longbow of true flight4.0 Encumbrance T4 longbow 2H weapon [Ego++] Nature/Master Weapon Damage 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +10 On-crit, radius 2 +47 fire While equipped: offense ------ Physical Crit +12.0% Global Speed +8% Ignore resists +26% fire Accuracy +17 (+4 eff.) Longbows are used to shoot arrows at your foes. |
Everpyre Blade (38-53 power, 10 apr)3.0 Encumbrance T4 longsword 1H weapon [Unique] Nature/Master Weapon Damage 38.0 - 53.2 Fire Uses 150% Mag Mastery Strength of Purpose Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +10 Critical Rate +18.0% Attack Speed 100% On Hit: 15% Fire Breath level 4 While equipped: Stats +7 Str +7 Wil offense ------ Damage +20% fire Ignore resists +15% fire defense ------ Resistance +10% nature +15% fire This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder. |
chilling voratun longsword of torment (42-59 power, 6 apr)3.0 Encumbrance T5 longsword 1H weapon [Ego+] Arcane/Psionic Weapon Damage 42.5 - 59.5 Physical Uses 150% Mag Mastery Strength of Purpose Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% On-hit +28 cold On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Sharp, long, and deadly. |
voratun mace of rage (46-65 power, 6 apr)3.0 Encumbrance T5 mace 1H weapon [Ego+] Master Weapon Damage 46.5 - 65.1 Physical Uses 150% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Critical Rate +3.0% Attack Speed 100% While equipped: Stats +4 Str offense ------ Damage +12% physical Accuracy +25 (+6 eff.) Blunt and deadly. |
Nithan's Force4.0 Encumbrance T5 sling 1H weapon [Unique] Master Weapon Damage 0.0 - 0.0 Physical Uses 50% Mag Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 111% Range +10 While equipped: Stats +10 Str +5 Con offense ------ Damage +35% physical Ignore resists +15% physical defense ------ Resistance +10% physical Pinning Resist +30% Knockbk Resist +30% Bull Shot: Effective talent level: 4.0 Power cost 16 out of 16/16. Range 10 Cooldown: 8 Travel.spd instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 207% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
blighted dragonbone magestaff of might (30-36 power, 6 apr, fire element)5.0 Encumbrance T5 staff 2H weapon [Ego+] Arcane Weapon Damage 30.0 - 36.0 Physical Uses 130% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +29% Spellpower +24 (+6 eff.) Damage +30% fire other ------- Vim-on-crit +4.00 Max vim +32.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
dragonbone vilestaff (30-36 power, 6 apr, blight element)5.0 Encumbrance T5 staff 2H weapon [Normal] Weapon Damage 30.0 - 36.0 Physical Uses 130% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +5% Spellpower +15 (+4 eff.) Damage +30% blight other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
imbued dragonbone magestaff of breaching (30-36 power, 6 apr, arcane element)5.0 Encumbrance T5 staff 2H weapon [Ego++] Arcane Weapon Damage 30.0 - 36.0 Physical Uses 130% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +5% Spellpower +15 (+4 eff.) Damage +30% arcane Ignore resists +15% arcane other ------- Talents +1 Command Staff On Spell Hit: 10% Glacial Vapour level 4 Staves designed for wielders of magic, by the greats of the art. |
void walker's dragonbone magestaff of might (30-36 power, 6 apr, fire element)5.0 Encumbrance T5 staff 2H weapon [Ego+] Arcane Weapon Damage 30.0 - 36.0 Physical Uses 130% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +17% Spellpower +15 (+4 eff.) Damage +30% fire defense ------ Resistance +13% darkness +12% temporal Out-of-Phase Defense +23 Out-of-Phase Resistance +21% Out-of-Phase Resilience +19% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
acidic orichalcum trident of rage (51-82 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Arcane/Master Weapon Damage 51.0 - 81.6 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On Critical: * Splash the target with acid dealing 183 damage over 5 turns and reducing armor and accuracy by 23 While equipped: Stats +10 Str offense ------ Damage +17% physical Accuracy +34 (+8 eff.) A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
blazebringer's orichalcum trident of crippling (52-82 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego++] Nature/Master Weapon Damage 51.5 - 82.4 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-crit, radius 2 +100 fire On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: offense ------ Physical Crit +17.0% Global Speed +10% Ignore resists +27% fire A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
caustic orichalcum trident (52-82 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Nature Weapon Damage 51.5 - 82.4 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-crit, radius 2 +63 acid +54 nature While equipped: offense ------ Ignore resists +35% acid +12% nature Ignore Armor +21 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
elemental orichalcum trident (53-85 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Arcane Weapon Damage 53.0 - 84.8 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On Hit: * Create an explosion dealing 110 lightning damage (1/turn) While equipped: offense ------ Damage +30% lightning Ignore resists +28% lightning A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
elemental orichalcum trident of paradox (52-84 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Arcane Weapon Damage 52.5 - 84.0 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-hit +13 temporal On Hit: * Create an explosion dealing 110 lightning damage (1/turn) While equipped: offense ------ Damage +42% lightning Ignore resists +26% lightning defense ------ Resistance +21% temporal A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
orichalcum trident of rage (54-86 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Master Weapon Damage 53.5 - 85.6 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% While equipped: Stats +14 Str offense ------ Damage +17% physical Accuracy +34 (+8 eff.) A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
plaguebringer's orichalcum trident (52-82 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Arcane Weapon Damage 51.5 - 82.4 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-hit +26 blight On Hit: 20% Epidemic level 5 On Hit: * 28% chance to reduce strength, dexterity, and constitution by 30 While equipped: defense ------ Disease Resist +36% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
stormbringer's orichalcum trident (52-84 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Nature Weapon Damage 52.5 - 84.0 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-crit, radius 2 +41 lightning +48 cold While equipped: offense ------ Move Speed +43% Ignore resists +17% lightning +24% cold A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
stormbringer's orichalcum trident of erosion (52-84 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Nature Weapon Damage 52.5 - 84.0 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On-hit +7 nature On-crit, radius 2 +38 lightning +56 cold While equipped: offense ------ Move Speed +59% Ignore resists +24% lightning +23% cold A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
truestriking orichalcum trident (53-85 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego+] Master Weapon Damage 53.0 - 84.8 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% While equipped: offense ------ Ignore resists +21% physical Accuracy +26 (+6 eff.) Ignore Armor +21 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
truestriking orichalcum trident of corruption (54-87 power, 16 apr)3.0 Encumbrance T5 trident 2H weapon [Ego++] Arcane/Master Weapon Damage 54.5 - 87.2 Physical Uses 170% Mag Mastery Exotic Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +16 Critical Rate +4.0% Attack Speed 100% On Hit: 20% Curse of Death level 5 While equipped: offense ------ Ignore resists +16% physical Accuracy +27 (+7 eff.) Ignore Armor +21 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
balanced voratun waraxe of torment (40-56 power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon [Ego+] Master/Psionic Weapon Damage 40.0 - 56.0 Physical Uses 150% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns While equipped: offense ------ Accuracy +15 (+4 eff.) defense ------ Defense +13 (+3 eff.) Disarm Resist +41% One-handed war axes. |
enhanced voratun waraxe of ruin (40-55 power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon [Ego++] Nature/Master Weapon Damage 39.5 - 55.3 Physical Uses 150% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% While equipped: Stats +9 Str +10 Dex +11 Mag +9 Wil +11 Cun +10 Con offense ------ Physical Crit +11.0% Critical power +35.00% Ignore Armor +15 One-handed war axes. |
ravager's drakeskin leather belt of dampening1.0 Encumbrance T5 belt armor [Ego++] Nature/Master While equipped: offense ------ Damage +14% physical Ignore resists +18% physical defense ------ Resistance +6% acid +7% fire +8% cold +8% lightning A belt that goes around your waist. |
elven-silk cloak 'Rotterror' (3 def, 0 armour)2.0 Encumbrance T5 cloak armor [Random Unique] Arcane/Master While equipped: offense ------ Critical power +15.00% Mindpower +5 (+1 eff.) Damage +20% darkness Ignore resists +16% darkness defense ------ Defense +3 (+1 eff.) Resistance +27% temporal +55% darkness +6% nature Spell save +12 (+4 eff.) Mind save +10 (+4 eff.) Stealth +25 Out-of-Phase Defense +19 Out-of-Phase Resistance +13% Out-of-Phase Resilience +23% other ------- Psi when Hit +0.12 Max psi +20.00 Blink randomly (up to range 8) within 2 spaces of a target hostile creature Puts all charms on 10 turn cooldown A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
elven-silk cloak of the voidstalker (3 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego+] Arcane While equipped: defense ------ Defense +3 (+1 eff.) Resistance +14% darkness +30% temporal Out-of-Phase Defense +27 Out-of-Phase Resistance +14% Out-of-Phase Resilience +25% Blink randomly (up to range 8) within 2 spaces of a target hostile creature Puts all charms on 10 turn cooldown A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
resilient cashmere cloak of Eldoral (2 def, 0 armour)2.0 Encumbrance T3 cloak armor [Ego] Nature/Master While equipped: Stats +1 Cun +2 Dex defense ------ Defense +2 (+1 eff.) Life +42.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
restorative elven-silk cloak of mindcraft (3 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego++] Nature/Psionic While equipped: Stats +5 Cun +4 Wil offense ------ Mind Crit +6% defense ------ Defense +3 (+1 eff.) Resistance +20% nature +17% blight Life Regen +11.00 Healmod +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
tormentor's silk robe of life (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego++] Nature/Psionic While equipped: Stats +7 Cun offense ------ Critical power +17.00% defense ------ Resistance +5% blight +13% all Life +73.00 Life Regen +4.70 Healmod +18% other ------- Hate-on-crit +3.00 Psi-on-crit +3.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dreamer's pair of voratun boots of tirelessness (0 def, 5 armour)3.0 Encumbrance T5 feet armor [Ego+] Master/Psionic While equipped: Stats +5 Cun +5 Wil defense ------ Armor +5 Fatigue +4% Physical save +15 (+5 eff.) Spell save +12 (+4 eff.) Mind save +13 (+5 eff.) other ------- Stamina/turn +1.00 Max stamina +29.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of drakeskin leather boots of invasion (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Ego+] Master While equipped: offense ------ Physical Crit +4.0% Physical Power +6 (+1 eff.) Ignore resists +15% physical defense ------ Armor +5 A pair of boots made of leather. |
restorative pair of drakeskin leather boots of tirelessness (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Ego+] Nature/Master While equipped: defense ------ Armor +5 Life Regen +9.00 Healmod +16% other ------- Stamina/turn +1.00 Max stamina +25.00 A pair of boots made of leather. |
undeterred pair of hardened leather boots of void walking (0 def, 3 armour)2.0 Encumbrance T3 feet armor [Ego++] Arcane While equipped: offense ------ Ignore resists +11% darkness +13% temporal defense ------ Armor +3 Resistance +16% darkness +18% temporal Silence Resist +25% Confus Resist +29% Stun Resist +30% Out-of-Phase Defense +16 Out-of-Phase Resistance +15% Out-of-Phase Resilience +16% A pair of boots made of leather. |
Gloves of the Firm Hand (0 def, 8 armour)1.0 Encumbrance T3 hands armor [Unique] Master While equipped: Stats +4 Con defense ------ Armor +8 Disarm Resist +40% Stun Resist +30% Knockbk Resist +30% other ------- Cooldown Clinch -2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
scouring hardened leather gloves of butchering (0 def, 2 armour)1.0 Encumbrance T2 hands armor [Ego++] Disrupt While equipped: offense ------ Physical Power +6 (+1 eff.) Accuracy +8 (+2 eff.) Ignore Armor +5 When Hit: * 20 arcane resource burn defense ------ Armor +2 Resistance +7% blight Spell save +20 (+7 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
steady drakeskin leather gloves of archery (0 def, 3 armour)1.0 Encumbrance T4 hands armor [Ego+] Master/Psionic While equipped: Stats +5 Cun +5 Dex offense ------ Accuracy +15 (+4 eff.) Ignore Armor +12 defense ------ Armor +3 Physical save +7 (+3 eff.) Mind save +5 (+3 eff.) Disarm Resist +33% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Steady Shot: Puts all charms on 20 turn cooldown Effective talent level: 3.0 Power cost 20 out of 20/20. Range 10 Cooldown: 3 Travel.spd instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Mayota the Coalhash (0 def, 5 armour)2.0 Encumbrance T5 head armor [Rare] Master While equipped: Stats +6 Str +6 Wil offense ------ Physical Crit +2.0% Damage +9% darkness Ignore resists +15% physical When Hit 6 darkness defense ------ Armor +5 Fatigue +5% Resistance +18% cold +12% fire Physical save +12 (+4 eff.) Mind save +15 (+6 eff.) other ------- Max stamina +30.00 Light +2 A cap made of leather. |
Steel Helm of Garkul (0 def, 6 armour)3.0 Encumbrance T2 head armor [Unique] Nature Another of Garkul's heirlooms would bring out his spirit. While equipped: Stats +5 Str +4 Wil +5 Con offense ------ Damage +10% physical defense ------ Armor +6 Fatigue +8% Physical save +12 (+4 eff.) Spell save +12 (+4 eff.) Mind save +12 (+5 eff.) other ------- Masteries +0.20 Technique/Thuggery A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
aegis elven-silk wizard hat of knowledge (3 def, 0 armour)2.0 Encumbrance T5 head armor [Ego++] Arcane/Psionic While equipped: Stats +6 Cun +6 Wil offense ------ Mindpower +6 (+2 eff.) defense ------ Defense +3 (+1 eff.) Shield Power +12% Life Regen +3.70 A pointy cloth hat, very wizardly... |
champion's voratun helm of strength (+13) (0 def, 5 armour)3.0 Encumbrance T5 head armor [Ego+] Master While equipped: Stats +13 Str +5 Wil defense ------ Armor +5 Fatigue +5% Mind save +12 (+5 eff.) other ------- Light +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
mindwoven elven-silk wizard hat of madness (3 def, 0 armour)2.0 Encumbrance T5 head armor [Ego+] Psionic While equipped: Stats +10 Cun +9 Wil offense ------ Mind Crit +11% Mindpower +6 (+2 eff.) defense ------ Defense +3 (+1 eff.) Mind save +27 (+10 eff.) other ------- Psi/turn +0.24 Hateful Whisper: Puts all charms on 15 turn cooldown Effective talent level: 3.0 Power cost 15 out of 15/15. Range 5 Cooldown: 10 Travel.spd instantaneous Is: a mind power Description: Infect a target's mind with a virulent whisper that deals 136 Mind damage and spreads amongst your foes, dealing damage and feeding you 3.4 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 26% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
miner's drakeskin leather cap of precognition (10 def, 10 armour)2.0 Encumbrance T5 head armor [Ego+] Nature/Master While equipped: Stats +8 Cun offense ------ Accuracy +8 (+2 eff.) When Hit: * 11% chance to gain 10% of a turn (3/turn limit) defense ------ Armor +10 Defense +10 (+2 eff.) Fatigue +5% other ------- Infravision +3 A cap made of leather. |
rough leather cap of dexterity (+2) (0 def, 1 armour)2.0 Encumbrance T1 head armor [Ego] Master While equipped: Stats +2 Dex defense ------ Armor +1 Fatigue +1% A cap made of leather. |
stabilizing hardened leather cap of dexterity (+3) (0 def, 3 armour)2.0 Encumbrance T3 head armor [Ego] Master While equipped: Stats +3 Dex defense ------ Armor +3 Fatigue +3% Physical save +11 (+4 eff.) A cap made of leather. |
thaloren voratun helm of strength (+7) (0 def, 5 armour)3.0 Encumbrance T5 head armor [Ego+] Master While equipped: Stats +7 Str +10 Wil defense ------ Armor +5 Fatigue +5% Resistance +15% blight Mind save +11 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
nimble drakeskin leather armour of the hero (35 def, 8 armour)9.0 Encumbrance T5 light armor [Ego++] Arcane/Nature/Master While equipped: Stats +7 Str +15 Dex +7 Mag +8 Wil +7 Cun offense ------ Move Speed +20% defense ------ Armor +8 Defense +35 (+7 eff.) Fatigue +8% Life +60.00 A suit of armour made of leather. |
prismatic drakeskin leather armour of Toknor (20 def, 8 armour)9.0 Encumbrance T5 light armor [Ego+] Arcane/Master While equipped: offense ------ Physical Crit +4.0% Critical power +14.00% Physical Power +7 (+1 eff.) defense ------ Armor +8 Defense +20 (+4 eff.) Fatigue +8% Resistance +15% light +14% darkness A suit of armour made of leather. |
rejuvenating drakeskin leather armour of Toknor (20 def, 8 armour)9.0 Encumbrance T5 light armor [Ego+] Nature/Master While equipped: offense ------ Physical Crit +4.0% Critical power +15.00% Physical Power +8 (+1 eff.) defense ------ Armor +8 Defense +20 (+4 eff.) Fatigue +8% Life Regen +4.70 other ------- Stamina/turn +2.50 A suit of armour made of leather. |
Samyldir the voratun plate armour (15 def, 36 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Random Unique] Arcane/Master While equipped: Stats +12 Str +4 Dex +6 Mag +7 Wil +1 Con offense ------ Physical Crit +6.0% Spell Crit +7% Mind Crit +7% Physical Power +15 (+3 eff.) Spellpower +16 (+4 eff.) Mindpower +21 (+7 eff.) defense ------ Armor +36 Defense +15 (+3 eff.) Fatigue +7% Resistance +18% lightning Physical save +26 (+9 eff.) A suit of armour made of metal plates. |
prismatic voratun plate armour of stability (0 def, 16 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Ego] Arcane/Master While equipped: defense ------ Armor +16 Fatigue +22% Resistance +9% physical +18% light +14% darkness Physical save +14 (+5 eff.) A suit of armour made of metal plates. |
rejuvenating voratun plate armour of implacability (0 def, 24 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Ego+] Nature/Master While equipped: defense ------ Armor +24 Fatigue +13% Physical save +13 (+5 eff.) Life Regen +7.70 other ------- Stamina/turn +2.00 A suit of armour made of metal plates. |
corrosive voratun shield of mind resistance (+14%) (0 def, 10 armour, 210.5 block)7.0 Encumbrance T5 shield armor Reqs - Shield usage training [Ego+] Arcane/Psionic Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +5 Con offense ------ When Hit: * 17% chance to reduce armor by 41% defense ------ Armor +10 Fatigue +8% Resistance +14% acid +20% mind other ------- Talents +1 Block Handheld deflection devices. |
Arkul's Siege Arrows (14/14, 68-95 power, 100 apr)3.0 Encumbrance T5 arrow ammo [Unique] Master Weapon Damage 68.0 - 95.2 Physical Uses 50% Dex, 120% Mag Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +100 Critical Rate +10.0% Capacity 14 25% of all damage splashes in a radius of 1 around the target. These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes. |
barbed quiver of dragonbone arrows of annihilation (20/20, 80-113 power, 33 apr)3.0 Encumbrance T5 arrow ammo [Ego++] Master Weapon Damage 80.5 - 112.7 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +33 Critical Rate +26.0% Capacity 20 Projectile Speed +200% On Critical: * Wound the target dealing 329 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
barbed quiver of elven-wood arrows of annihilation (18/18, 76-106 power, 25 apr)3.0 Encumbrance T4 arrow ammo [Ego++] Master Weapon Damage 76.0 - 106.4 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +25 Critical Rate +29.5% Capacity 18 Projectile Speed +200% On Critical: * Wound the target dealing 329 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
600 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Wyrm Bile0.0 Encumbrance blood corpse [Plot Item] Nature Drink the vile fluid. A vial of thick, lumpy fluid. Who knows what this will do to you if you drink it? |
aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Physical save +6 (+2 eff.) Spell save +6 (+2 eff.) Mind save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Physical save +6 (+2 eff.) Spell save +6 (+2 eff.) Mind save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Physical save +8 (+3 eff.) Spell save +8 (+3 eff.) Mind save +8 (+4 eff.) Item imbue powers: Defense +8 (+2 eff.) Physical save +8 (+3 eff.) Spell save +8 (+3 eff.) Mind save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Physical save +4 (+2 eff.) Spell save +4 (+1 eff.) Mind save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Physical save +4 (+2 eff.) Spell save +4 (+1 eff.) Mind save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+2 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial1.0 Encumbrance T1 lite [Unique] Nature While equipped: offense ------ On-Hit 15 Lite Light Burst (radius 1) Damage +10% light defense ------ Resistance +30% light Healmod +10% other ------- Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(137 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Bladed Rift2.0 Encumbrance T5 misc tool [Unique] Arcane/Psionic While equipped: offense ------ Spellpower +10 (+2 eff.) Mindpower +10 (+3 eff.) On-Hit 25 phys.bleed Damage +5% physical +10% temporal When Hit 25 phys.bleed defense ------ Resistance +15% temporal Animate Blade: Effective talent level: 5.0 Power cost 15 out of 25/25. Range 10 Cooldown: 1 Travel.spd instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Shard of Crystalized Time2.0 Encumbrance T1 misc tool [Unique] Arcane While equipped: Stats +2 Con +4 Wil offense ------ Damage +7% temporal defense ------ Defense +5 (+1 eff.) Anomaly Control +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Demonic Orb of Many Ways1.0 Encumbrance orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Dragon Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.0 Encumbrance T5 red gem [Plot Item] While equipped: Damage +12% fire Item imbue powers: Damage +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
41 alchemist bloodstone0.0 Encumbrance T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
16 bloodstone0.0 Encumbrance T5 red gem [Normal] While equipped: Stun Resist +60% Item imbue powers: Stun Resist +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
15 fire opal0.0 Encumbrance T5 red gem [Normal] While equipped: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Item imbue powers: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of voratun shots (18/18, 54-64 power, 6 apr)3.0 Encumbrance T5 shot ammo [Normal] Weapon Damage 53.5 - 64.2 Physical Uses 70% Dex, 50% Mag, 50% Cun Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Critical Rate +7.0% Capacity 18 Shots are used with slings to pummel your foes to death. |
Honeywood Chalice2.0 Encumbrance T4 totem charm [Unique] Nature While equipped: Stats +5 Str offense ------ Damage +5% physical defense ------ Resistance +10% nature Physical save +10 (+4 eff.) Life Regen +0.15 Healmod +10% other ------- Talents +1 Battle Trance This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
10 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death2.0 Encumbrance white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Damage +7% all Resistance +7% all Stun Resist +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
15 diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Physical save +10 (+4 eff.) Spell save +10 (+3 eff.) Mind save +10 (+4 eff.) Item imbue powers: Defense +10 (+2 eff.) Physical save +10 (+4 eff.) Spell save +10 (+3 eff.) Mind save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Hornden the Cornac Temporal Warden level 31
9th Haze 123rd year of Ascendancy at 18:15 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Hornden the Cornac Temporal Warden level 50
4th Allure 125th year of Ascendancy at 12:00 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Hornden the Cornac Temporal Warden level 24
36th Pyre 123rd year of Ascendancy at 02:42 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Hornden the Cornac Temporal Warden level 34
45th Regrowth 124th year of Ascendancy at 19:12 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Hornden the Cornac Temporal Warden level 43
29th Dusk 124th year of Ascendancy at 15:34 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Hornden the Cornac Temporal Warden level 33
21st Regrowth 124th year of Ascendancy at 01:01 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Hornden the Cornac Temporal Warden level 23
39th Regrowth 123rd year of Ascendancy at 23:37 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Hornden the Cornac Temporal Warden level 44
52nd Dusk 124th year of Ascendancy at 03:25 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Hornden the Cornac Temporal Warden level 17
42nd Dusk 122nd year of Ascendancy at 15:56 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Hornden the Cornac Temporal Warden level 32
9th Regrowth 124th year of Ascendancy at 07:13 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Hornden the Cornac Temporal Warden level 46
57th Haze 124th year of Ascendancy at 22:24 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Hornden the Cornac Temporal Warden level 18
64th Dusk 122nd year of Ascendancy at 01:51 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Hornden the Cornac Temporal Warden level 27
61st Dusk 123rd year of Ascendancy at 22:46 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Hornden the Cornac Temporal Warden level 26
66th Pyre 123rd year of Ascendancy at 08:57 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Hornden the Cornac Temporal Warden level 50
43rd Regrowth 125th year of Ascendancy at 19:49 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Hornden the Cornac Temporal Warden level 25
51st Pyre 123rd year of Ascendancy at 07:45 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Hornden the Cornac Temporal Warden level 36
46th Regrowth 124th year of Ascendancy at 03:12 see stats
Impossible Death (Exploration mode)
Got killed by your future self.By Hornden the Cornac Temporal Warden level 19
15th Haze 122nd year of Ascendancy at 07:17 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Hornden the Cornac Temporal Warden level 10
8th Mirth 122nd year of Ascendancy at 18:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Hornden the Cornac Temporal Warden level 20
15th Haze 122nd year of Ascendancy at 09:21 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Hornden the Cornac Temporal Warden level 30
79th Dusk 123rd year of Ascendancy at 21:32 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Hornden the Cornac Temporal Warden level 40
64th Pyre 124th year of Ascendancy at 11:12 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Hornden the Cornac Temporal Warden level 50
72nd Haze 124th year of Ascendancy at 00:44 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Hornden the Cornac Temporal Warden level 42
5th Dusk 124th year of Ascendancy at 20:24 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Hornden the Cornac Temporal Warden level 50
7th Regrowth 125th year of Ascendancy at 08:48 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Hornden the Cornac Temporal Warden level 19
13rd Haze 122nd year of Ascendancy at 06:50 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Hornden the Cornac Temporal Warden level 27
67th Pyre 123rd year of Ascendancy at 16:32 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Hornden the Cornac Temporal Warden level 50
54th Regrowth 125th year of Ascendancy at 21:30 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Hornden the Cornac Temporal Warden level 50
74th Haze 124th year of Ascendancy at 04:50 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Hornden the Cornac Temporal Warden level 34
44th Regrowth 124th year of Ascendancy at 16:15 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Hornden the Cornac Temporal Warden level 33
9th Regrowth 124th year of Ascendancy at 12:09 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Hornden the Cornac Temporal Warden level 50
54th Regrowth 125th year of Ascendancy at 21:29 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Hornden the Cornac Temporal Warden level 23
39th Regrowth 123rd year of Ascendancy at 13:19 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Hornden the Cornac Temporal Warden level 50
73rd Haze 124th year of Ascendancy at 05:54 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Hornden the Cornac Temporal Warden level 23
14th Regrowth 123rd year of Ascendancy at 16:34 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Hornden the Cornac Temporal Warden level 50
20th Regrowth 125th year of Ascendancy at 08:58 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Hornden the Cornac Temporal Warden level 38
14th Pyre 124th year of Ascendancy at 17:18 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Hornden the Cornac Temporal Warden level 29
78th Dusk 123rd year of Ascendancy at 02:58 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Hornden the Cornac Temporal Warden level 21
17th Haze 122nd year of Ascendancy at 02:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Hornden the Cornac Temporal Warden level 29
79th Dusk 123rd year of Ascendancy at 21:32 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By Hornden the Cornac Temporal Warden level 4
76th Pyre 122nd year of Ascendancy at 04:29 see stats
Log
Deep Wound from Hornden hits Elandar for 228 physical damage.
Hornden's Arrow Echoes hits Umber hulk for 252 temporal damage.
Hornden's Arrow Echoes hits Elandar for 1039 physical, 14 lightning, 9 light, 176 temporal, 16 cold, 11 light (1266 total damage).
Hornden's Thread Walk hits Elandar for 1072 physical, 14 lightning, 9 light, 16 cold, 11 light (1122 total damage).
Hornden's temporal clone hits Elandar for 162 physical, 12 temporal, 101 physical, 4 arcane, 5 cold, 12 temporal, 2 fire (298 total damage).
Hornden is out of phase.
Elandar casts Starfall.
Elandar's spell attains critical power!
Hornden resists the darkness!
Webs of Fate hits Elandar for 18 darkness damage.
Elandar hits Hornden for (33 webs of fate), (68 to time), 0 darkness (0 total damage).
Hornden casts Warp Blade.
Hornden warps space-time to equip: blazebringer's voratun dagger of crippling
Phoenixkiss the voratun dagger.
Hornden performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Hornden performs a melee critical strike against Elandar!
Hornden hits Elandar for 528 temporal, 569 physical (1097 total damage).
Talent Arrow Stitching is ready to use.
Hornden killed Elandar!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
The powerful time-altering energies generate a restoration field on Hornden.
Saving done.






















































































































































