











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Solipsist |
| Level / Exp | 50 / 2066% |
| Size | big |
| Lifes / Deaths | Killed by Poluwe the rattlesnake at level 9 on the 1st Acquisition 122nd year of Ascendancy at 14:44 / 95Killed by thought-forged bowman at level 9 on the 1st Acquisition 122nd year of Ascendancy at 15:54 Killed by giant venus flytrap at level 9 on the 2nd Acquisition 122nd year of Ascendancy at 10:27 Killed by Glatha the stone troll at level 9 on the 2nd Acquisition 122nd year of Ascendancy at 10:48 Killed by thief at level 18 on the 17th Wealth 122nd year of Ascendancy at 12:51 Killed by bandit at level 19 on the 18th Wealth 122nd year of Ascendancy at 14:04 Killed by Horned Horror at level 19 on the 19th Wealth 122nd year of Ascendancy at 13:04 Killed by war hound at level 21 on the 25th Wealth 122nd year of Ascendancy at 18:34 Killed by yellow jelly at level 21 on the 25th Wealth 122nd year of Ascendancy at 22:51 Killed by snow giant thunderer at level 22 on the 18th Dearth 122nd year of Ascendancy at 07:35 Killed by Burb the snow giant champion at level 22 on the 18th Dearth 122nd year of Ascendancy at 09:17 Killed by Cyrawyn the vampire lord at level 24 on the 18th Dearth 122nd year of Ascendancy at 22:44 Killed by Xonn the elven blood mage at level 26 on the 35th Dearth 122nd year of Ascendancy at 04:52 Killed by elven elite warrior at level 26 on the 35th Dearth 122nd year of Ascendancy at 06:13 Killed by Beloyassra the elven guard at level 26 on the 35th Dearth 122nd year of Ascendancy at 22:35 Killed by elven blood mage at level 26 on the 36th Dearth 122nd year of Ascendancy at 07:09 Killed by elven cultist at level 27 on the 36th Dearth 122nd year of Ascendancy at 23:33 Killed by elven tempest at level 27 on the 37th Dearth 122nd year of Ascendancy at 13:59 Killed by elven blood mage at level 27 on the 38th Dearth 122nd year of Ascendancy at 03:35 Killed by Belyom the thalore at level 27 on the 27th Loss 122nd year of Ascendancy at 18:06 Killed by armoured skeleton warrior at level 28 on the 24th Shortage 122nd year of Ascendancy at 16:01 Killed by Xerotira the ultimate teluvorta at level 28 on the 24th Shortage 122nd year of Ascendancy at 16:24 Killed by elven corruptor at level 29 on the 30th Shortage 122nd year of Ascendancy at 18:10 Killed by Grand Corruptor at level 29 on the 1st Iron 123rd year of Ascendancy at 18:02 Killed by Adithra the faeros at level 30 on the 5th Steel 123rd year of Ascendancy at 07:06 Killed by thought-forged bowman at level 30 on the 5th Steel 123rd year of Ascendancy at 11:57 Killed by Mayidavea the orc cryomancer at level 31 on the 12nd Voratun 123rd year of Ascendancy at 14:50 Killed by Layumibretta the snow giant at level 31 on the 13rd Voratun 123rd year of Ascendancy at 05:42 Killed by Mayydhetha the panther at level 32 on the 30th Voratun 123rd year of Ascendancy at 14:15 Killed by Eilinewe the tiger at level 32 on the 30th Voratun 123rd year of Ascendancy at 16:05 Killed by armoured skeleton warrior at level 32 on the 16th Profit 123rd year of Ascendancy at 16:41 Killed by ghoulking at level 32 on the 16th Profit 123rd year of Ascendancy at 17:51 Killed by armoured skeleton warrior at level 32 on the 16th Profit 123rd year of Ascendancy at 20:12 Killed by Emurianor the giant acid ant at level 37 on the 11st Wealth 123rd year of Ascendancy at 21:30 Killed by Lord of Skulls (warrior) at level 37 on the 11st Wealth 123rd year of Ascendancy at 22:45 Killed by Risen Ghoul at level 37 on the 12nd Wealth 123rd year of Ascendancy at 00:03 Killed by Lord of Skulls (warrior) at level 37 on the 12nd Wealth 123rd year of Ascendancy at 01:45 Killed by skeleton warrior at level 37 on the 12nd Wealth 123rd year of Ascendancy at 03:22 Killed by Keispit the Bringer of Doom at level 38 on the 19th Dearth 123rd year of Ascendancy at 17:31 Killed by Yvirin the giant lightning ant at level 40 on the 27th Dearth 123rd year of Ascendancy at 21:36 Killed by Xiwyn the giant red ant at level 41 on the 29th Dearth 123rd year of Ascendancy at 05:46 Killed by Glerilrathra the orc cryomancer at level 44 on the 30th Loss 123rd year of Ascendancy at 03:36 Killed by Glerilrathra the orc cryomancer at level 44 on the 30th Loss 123rd year of Ascendancy at 04:43 Killed by Glerilrathra the orc cryomancer at level 44 on the 30th Loss 123rd year of Ascendancy at 05:33 Killed by Layyvea the skeleton warrior at level 48 on the 5th Voratun 124th year of Ascendancy at 12:31 Killed by Baab the daelach at level 49 on the 7th Voratun 124th year of Ascendancy at 20:08 Killed by orc grand summoner at level 50 on the 12nd Voratun 124th year of Ascendancy at 11:37 Killed by Glathra the orc cryomancer at level 50 on the 12nd Voratun 124th year of Ascendancy at 13:25 Killed by Ce'Nalerin the orc high cryomancer at level 50 on the 12nd Voratun 124th year of Ascendancy at 17:56 Killed by Elanne the orc high cryomancer at level 50 on the 12nd Voratun 124th year of Ascendancy at 19:37 Killed by Silodavea the orc pyromancer at level 50 on the 13rd Voratun 124th year of Ascendancy at 04:50 Killed by Silodavea the orc pyromancer at level 50 on the 13rd Voratun 124th year of Ascendancy at 05:28 Killed by Cyreyabeth the orc cryomancer at level 50 on the 13rd Voratun 124th year of Ascendancy at 17:16 Killed by armoured skeleton warrior at level 50 on the 14th Voratun 124th year of Ascendancy at 06:58 Killed by solllimolli at level 50 on the 14th Voratun 124th year of Ascendancy at 08:11 Killed by armoured skeleton warrior at level 50 on the 14th Voratun 124th year of Ascendancy at 09:45 Killed by Lord of Skulls (warrior) at level 50 on the 22nd Voratun 124th year of Ascendancy at 03:06 Killed by armoured skeleton warrior at level 50 on the 22nd Voratun 124th year of Ascendancy at 05:00 Killed by orc necromancer at level 50 on the 22nd Voratun 124th year of Ascendancy at 23:04 Killed by Grgglck the Devouring Darkness at level 50 on the 23rd Voratun 124th year of Ascendancy at 13:01 Killed by Betenne the bone horror at level 50 on the 23rd Voratun 124th year of Ascendancy at 14:50 Killed by ghoulking at level 50 on the 23rd Voratun 124th year of Ascendancy at 19:10 Killed by Lord of Skulls (warrior) at level 50 on the 23rd Voratun 124th year of Ascendancy at 20:25 Killed by Ivath the orc fighter at level 50 on the 8th Profit 124th year of Ascendancy at 04:46 Killed by minotaur at level 50 on the 8th Profit 124th year of Ascendancy at 11:26 Killed by minotaur at level 50 on the 28th Profit 124th year of Ascendancy at 13:54 Killed by minotaur at level 50 on the 28th Profit 124th year of Ascendancy at 15:03 Killed by Ce'Nolratta the orc summoner at level 50 on the 28th Profit 124th year of Ascendancy at 18:50 Killed by Lashing Tentacle at level 50 on the 29th Profit 124th year of Ascendancy at 07:50 Killed by Iveba the spire dragon at level 50 on the 30th Profit 124th year of Ascendancy at 01:08 Killed by Belewyn the orc summoner at level 50 on the 30th Profit 124th year of Ascendancy at 13:42 Killed by Gliba the orc summoner at level 50 on the 30th Profit 124th year of Ascendancy at 15:50 Killed by rimebark at level 50 on the 30th Profit 124th year of Ascendancy at 22:51 Killed by Eilinulemina the ice wyrm at level 50 on the 31st Profit 124th year of Ascendancy at 00:51 Killed by Ce'Narin the ice wyrm at level 50 on the 31st Profit 124th year of Ascendancy at 02:03 Killed by Emeluriatha the Neverdead at level 50 on the 10th Wealth 124th year of Ascendancy at 05:05 Killed by Emeluriatha the Neverdead at level 50 on the 10th Wealth 124th year of Ascendancy at 11:55 Killed by Emeluriatha the Neverdead at level 50 on the 10th Wealth 124th year of Ascendancy at 13:51 Killed by shadow at level 50 on the 10th Wealth 124th year of Ascendancy at 14:47 Killed by Bethobrewen the storm drake hatchling at level 50 on the 11st Wealth 124th year of Ascendancy at 08:16 Killed by ghast at level 50 on the 12nd Wealth 124th year of Ascendancy at 05:35 Killed by Aderata the naga tide huntress at level 50 on the 12nd Wealth 124th year of Ascendancy at 19:24 Killed by shadow at level 50 on the 13rd Wealth 124th year of Ascendancy at 03:16 Killed by shadow at level 50 on the 13rd Wealth 124th year of Ascendancy at 04:36 Killed by shadow at level 50 on the 13rd Wealth 124th year of Ascendancy at 05:29 Killed by shadow at level 50 on the 13rd Wealth 124th year of Ascendancy at 06:39 Killed by shadow at level 50 on the 13rd Wealth 124th year of Ascendancy at 07:07 Killed by multi-hued drake at level 50 on the 13rd Wealth 124th year of Ascendancy at 16:32 Killed by armoured skeleton warrior at level 50 on the 13rd Wealth 124th year of Ascendancy at 20:06 Killed by armoured skeleton warrior at level 50 on the 14th Wealth 124th year of Ascendancy at 05:39 Killed by ritch flamespitter at level 50 on the 15th Wealth 124th year of Ascendancy at 06:20 Killed by Emelimitta the naga tide huntress at level 50 on the 15th Wealth 124th year of Ascendancy at 22:22 Killed by Argoniel at level 50 on the 16th Wealth 124th year of Ascendancy at 10:07 Killed by Elandar's Inner Demon at level 50 on the 16th Wealth 124th year of Ascendancy at 12:54 Killed by solllimolli at level 50 on the 16th Wealth 124th year of Ascendancy at 15:32 |
| Antimagic | Follower |
Primary Stats
| Strength | 42 (base 13) |
| Dexterity | 33 (base 29) |
| Constitution | 79 (base 59) |
| Magic | 15 (base 11) |
| Willpower | 99 (base 63) |
| Cunning | 87 (base 65) |
Resources
| Life | 1002/1096 |
| Equilibrium | 156 |
| Psi | 594/660 |
| Healing Factor | 1.4168020097745 |
| Regeneration | 22.006066935226 |
Speed
| Mental | 0% |
| Attack | -2.9976021664879E-12% |
| Movement | 0% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 42.450402445479 |
| See Invisible | 42.450402445479 |
Offense: Mainhand
| Damage | 74 |
| Accuracy | 58 |
| Crit Chance | 28% |
| APR | 61 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 76 |
| Accuracy | 58 |
| Crit Chance | 28% |
| APR | 61 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 43 |
| Crit Chance | 50% |
| Speed | 1 |
Offense: Mind
| Mindpower | 80 |
| Crit Chance | 45% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +11% |
| Arcane | +44% |
| Mind | +69% |
| All | +2% |
| Lightning | +11% |
| Physical | +12% |
| Darkness | +23% |
| Fire | +12% |
| Nature | +14% |
Offense: Damage Penetration
| Lightning | +20% |
| Darkness | +20% |
| Blight | +40% |
| Physical | +10% |
| Mind | +55% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 29 (30%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 0 |
| Physical Save | 68.5 |
| Spell Save | 67.75 |
| Mental Save | 70 |
Defense: Resistances
| Acid | + 46%( 70%) |
| Arcane | + 20%( 70%) |
| Cold | + 28%( 70%) |
| All | + 15%( 70%) |
| Lightning | + 38%( 70%) |
| Physical | + 19%( 70%) |
| Temporal | + 30%( 70%) |
| Darkness | + 28%( 70%) |
| Mind | + 50%( 70%) |
| Fire | + 48%( 70%) |
| Nature | + 32%( 70%) |
Defense: Immunities
| Stun Resistance | 30% |
| Confusion Resistance | 64% |
| Pinning Resistance | 32% |
| Disarm Resistance | 73% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 65% |
Inscriptions (4/5)
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 851% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 685 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 36% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Solipsism | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Thought-Forms | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Dream Smith | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Psionic / Slumber | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Psionic / Nightmare | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 2/5 |
| 5/5 |
| 1/5 |
| Psionic / Dreaming | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by solllimolli. Escort: injured seer (level 2 of Norgos Lair) | failed |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Willpower by +5. | done |
You failed to protect the lone alchemist from death by Filio Flightfond. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Resonance Field (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the temporal explorer from death by snow giant boulder thrower. Escort: temporal explorer (level 1 of Daikara) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Norgos Lair. Escort: worried loremaster (level 3 of Norgos Lair)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1794. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of drakeskin leather boots 'Arcwrest' (0 def, 15 armour)2.0 Encumbrance T5 feet armor [Rare] Master While equipped: offense ------ Damage +9% acid On-Hit (Melee): * 24% chance to reduce armor by 32% defense ------ Armor +15 Resistance +12% lightning +18% temporal +15% fire +15% cold +27% acid Mind save +12 (+3 eff.) Confus Resist +24% Out-of-Phase Defense +18 Out-of-Phase Resistance +18% Out-of-Phase Resilience +18% A pair of boots made of leather. |
| Light source | dwarven lantern 'Sewerveil'1.0 Encumbrance T5 lite [Rare] Psionic While equipped: Stats +2 Cun offense ------ Spell Crit +6% Critical power +15.00% Damage +12% nature defense ------ Defense +14 (+4 eff.) Resistance +20% nature Physical save +20 (+1 eff.) Spell save +20 (+1 eff.) Mind save +19 (+5 eff.) other ------- Psi when Hit +0.16 Vim-on-crit +2.04 Max psi +20.00 Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | elven-silk wizard hat 'Skybreacher' (3 def, 0 armour)2.0 Encumbrance T5 head armor [Rare] Psionic While equipped: Stats +3 Wil offense ------ Spell Crit +4% Critical power +20.98% Spellpower/crit +10 Damage +16% mind +9% lightning When Hit 8 mind On-Hit (Melee): * 21% chance to reduce all saves and defense by 43 defense ------ Defense +3 (+1 eff.) Resistance +16% mind other ------- Mana/turn +0.12 Vim-on-crit +2.10 A pointy cloth hat, very wizardly... |
| On hands | Gloves of the Firm Hand (0 def, 8 armour)1.0 Encumbrance T3 hands armor [Unique] Master While equipped: Stats +4 Con defense ------ Armor +8 Disarm Resist +40% Stun Resist +30% Knockbk Resist +30% other ------- Cooldown Clinch -2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Tool | dwarven-steel pickaxe 'Rimebraze' (dig speed 16 turns)3.0 Encumbrance T3 digger tool [Rare] Master While equipped: Stats +2 Str +3 Wil offense ------ Mind Crit +4% Critical power +16.00% Physical Power +8 (+2 eff.) Mindpower +30 (+6 eff.) Damage +18% arcane Ignore Armor +6 When Hit 10 arcane 4 cold other ------- Max psi +20.00 While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Gunurezor the Nightbrand0.1 Encumbrance T3 ring jewelry [Rare] Master While equipped: offense ------ Damage +21% darkness +9% mind Ignore resists +20% darkness +20% lightning defense ------ Resistance +15% darkness +15% lightning Life +38.00 Disarm Resist +33% Pinning Resist +32% Knockbk Resist +35% Rings make your fingers look great! |
| On fingers | Arilen0.1 Encumbrance T3 ring jewelry [Rare] Master While equipped: offense ------ Spell Crit +2% Spellpower +20 (+7 eff.) Ignore resists +10% blight Accuracy +13 (+6 eff.) Ignore Armor +15 defense ------ Armor +6 Defense +12 (+4 eff.) Spell save +18 (+1 eff.) Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% Disengage: Puts all charms on 9 turn cooldown Effective talent level: 2.0 Power cost 9 out of 10/10. Range 7 Cooldown: 9 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around neck | Gariadanne the stralite amulet0.1 Encumbrance T4 amulet jewelry [Rare] Nature While equipped: Stats +3 Str offense ------ Mindpower +15 (+3 eff.) When Hit 4 mind defense ------ Resistance +9% acid other ------- Psi when Hit +0.12 Hate-on-crit +1.00 Amulets make your neck look great! |
| In main hand | Nexus of the Way (22-24 power, 40 apr, mind damage)3.0 Encumbrance T5 mindstar 1H weapon [Unique] Nature/Psionic Weapon Damage 22.0 - 24.2 Mind Uses 60% Wil, 20% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +3 Cun +6 Wil offense ------ Mind Crit +9% Mindpower +18 (+4 eff.) Damage +20% mind Ignore resists +20% mind defense ------ Resistance +20% mind Confus Resist +30% Wayist: (Instant) Effective talent level: 1.0 Power cost 51 out of 39/60. Range 4 Cooldown: 41 Travel.spd instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 55 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Around waist | Zanentir1.0 Encumbrance T5 belt armor [Rare] Nature While equipped: Stats +6 Str +6 Con offense ------ Spell Crit +10% Physical Power +15 (+4 eff.) Spellpower +36 (+12 eff.) Damage +24% arcane Ignore resists +30% blight Ignore Shields +36% On-Hit (Melee): * 24% chance to reduce strength, dexterity, and constitution by 22 defense ------ Resistance +6% arcane Physical save +15 (+1 eff.) other ------- Size +1 A belt that goes around your waist. |
| In off hand | Core of the Forge (24-26 power, 40 apr, dreamforge damage)3.0 Encumbrance T5 mindstar 1H weapon [Unique] Nature/Psionic Weapon Damage 24.0 - 26.4 Dreamforge Uses 60% Wil, 20% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +4 Cun +6 Wil offense ------ Mind Crit +8% Physical Power +10 (+3 eff.) Mindpower +16 (+4 eff.) On-Hit 30 dreamforge Damage +10% physical +10% mind +10% fire Ignore resists +10% mind +10% physical Accuracy +10 (+5 eff.) defense ------ Resistance +5% physical +5% mind +15% fire other ------- Masteries +0.20 Psionic/Dream Forge +0.20 Psionic/Dream Smith Forge Bellows: Effective talent level: 4.5 Power cost 21 out of 30/30. Range melee/personal Cooldown: 21 Travel.spd instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 78.50 mind damage, 52.02 burning damage, and knocking back your enemies in a radius 5 cone. Empty terrain may be changed (50% chance) for 4 turns into forge walls, which block movement and inflict 6.99 mind and 4.64 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
| Cloak | Voralralle the cashmere cloak (27 def, 0 armour)2.0 Encumbrance T3 cloak armor [Rare] Master While equipped: Stats +5 Str +4 Con offense ------ Damage +12% mind Ignore resists +25% mind On-Hit (Melee): * 20% chance to reduce all saves and defense by 43 defense ------ Defense +27 (+9 eff.) Resistance +9% fire Physical save +9 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | tormentor's elven-silk robe (0 def, 0 armour)2.0 Encumbrance T5 cloth armor [Ego+] Psionic While equipped: Stats +7 Cun offense ------ Critical power +15.00% defense ------ Resistance +15% all other ------- Hate-on-crit +3.00 Psi-on-crit +3.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
regeneration infusion of the sneak (heal 690; 15 cd)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 13 Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 690 life over 5 turns. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion (res 24%; mental, physical; dur 2; cd 14)0.1 Encumbrance infusion scroll [Normal] Nature When inscribed on your body: Cooldown: 12 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 24% for 2 turns. Also removes cross-tier effects of the affected types for free. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Mirror Image Rune (dur 6; cd 24)0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 21 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Prismatic Rune (6 turns; acid, physical, light, blight, arcane)0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 16 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 acid, 4 physical, 5 light, 3 blight, 5 arcane Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Reflection (--)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 13 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 175 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (546.00 temporal damage, removed from time 4 turns)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: Range 6 Cooldown: 12 Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 556.92 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
ethereal rune (power 22; resist 35%; move 63%; dur 5; cd 17)0.1 Encumbrance rune scroll [Normal] Arcane When inscribed on your body: Cooldown: 15 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 35% all resistance, you move 63% faster, and you are invisible (power 22). Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Taint of Purging (5 turns)0.1 Encumbrance T3 taint scroll [Unique] Arcane When inscribed on your body: Cooldown: 18 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. Inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Garkul's Teeth0.1 Encumbrance T5 amulet jewelry [Unique] Master Another of Garkul's heirlooms would bring out his spirit. While equipped: Stats +10 Str +6 Con defense ------ Physical save +18 (+1 eff.) Mind save +18 (+4 eff.) Pinning Resist +100% other ------- Masteries +0.10 Technique/Berserker's strength +0.10 Technique/Bloodthirst +0.10 Technique/Warcries +0.10 Technique/Two-handed assault Shattering Shout: Effective talent level: 4.0 Power cost 9 out of 48/48. Range melee/personal Cooldown: 6 Travel.spd instantaneous Description: Release a powerful shout, doing 280.81 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Lorirogen the Venompall0.1 Encumbrance T3 amulet jewelry [Rare] Master While equipped: offense ------ Critical power +36.00% Accuracy +8 (+4 eff.) Ignore Armor +15 On-Hit (Melee): * 20% chance to slow global speed by 72% defense ------ Resistance +3% light +15% nature other ------- Hate-on-crit +3.00 Max hate +4.00 Max psi +20.00 Light +2 Amulets make your neck look great! |
Tarradunaldir the Glaciercast0.1 Encumbrance T2 amulet jewelry [Rare] Master While equipped: offense ------ Ignore resists +15% cold defense ------ Armor +5 Defense +32 (+10 eff.) Resistance +4% physical +12% mind +6% nature Max Resistance +4% all Physical save +14 (+1 eff.) Life +100.00 Knockbk Resist +20% Amulets make your neck look great! |
Unflinching Eye0.1 Encumbrance T4 amulet jewelry [Unique] Arcane/Psionic While equipped: defense ------ Resistance -25% light Max Resistance -25% light Blind Resist +100% Confus Resist +50% other ------- Infravision +3 Telepathy Horror Telepath range +10 Arcane Eye: (Instant) Effective talent level: 2.0 Power cost 51 out of 60/60. Range melee/personal Cooldown: 9 Travel.spd instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Vox0.1 Encumbrance T5 amulet jewelry [Unique] Arcane While equipped: offense ------ Spell Crit +4% Spellpower +9 (+3 eff.) Spell Speed +15% defense ------ Silence Resist +100% other ------- Max mana +50.00 Max vim +50.00 See Invisibility +20 No force can hope to silence the wearer of this amulet. |
vitalizing gold amulet of magic (+2)0.1 Encumbrance T3 amulet jewelry [Ego+] Arcane/Nature While equipped: Stats +2 Con +2 Mag defense ------ Physical save +7 (+0 eff.) Life +54.00 Life Regen +3.00 Amulets make your neck look great! |
Orb of Many Ways1.0 Encumbrance orb jewelry [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
conjurer's voratun ring of luminosity0.1 Encumbrance T5 ring jewelry [Ego++] Arcane While equipped: Stats +8 Wil +16 Mag offense ------ Spellpower +14 (+5 eff.) On-Hit 33 light On-Ranged-Hit 40 light Damage +20% light Rings make your fingers look great! |
copper quartz ring0.1 Encumbrance T1 ring jewelry [Ego+] Nature While equipped: defense ------ Life +51.00 Life Regen +7.00 Healmod +11% Stun Resist +30% Rings make your fingers look great! |
gold onyx ring0.1 Encumbrance T3 ring jewelry [Ego+] Master While equipped: Stats +3 Str +8 Dex +3 Mag +3 Wil +8 Cun +3 Con offense ------ Accuracy +9 (+5 eff.) Rings make your fingers look great! |
savage's stralite ring of life0.1 Encumbrance T4 ring jewelry [Ego++] Nature/Master While equipped: Stats +4 Con defense ------ Spell save +13 (+1 eff.) Life +61.00 Life Regen +10.00 Healmod +16% other ------- Max stamina +29.00 Rings make your fingers look great! |
elemental voratun greatsword (58-93 power, 4 apr)3.0 Encumbrance T5 greatsword 2H weapon Reqs Str 48 [Ego+] Arcane Weapon Damage 58.0 - 92.8 Physical Uses 120% Str Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +4 Critical Rate +5.0% Attack Speed 100% On Hit: * Create an explosion dealing 74 fire damage (1/turn) While equipped: offense ------ Damage +42% fire Ignore resists +37% fire Massive two-handed swords. |
caustic dragonbone longbow4.0 Encumbrance T5 longbow 2H weapon Reqs Dex 48 Shoot [Ego+] Nature Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +10 On-crit, radius 2 +53 acid +65 nature While equipped: offense ------ Ignore resists +27% acid +21% nature Ignore Armor +18 Longbows are used to shoot arrows at your foes. |
Polatira the Muckgash (41-57 power, 6 apr)3.0 Encumbrance T5 longsword 1H weapon Reqs Str 48 [Rare] Arcane Weapon Damage 41.0 - 57.4 Physical Uses 100% Str Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +6 Critical Rate +11.0% Attack Speed 100% On Hit: * 25% chance to gain 10% of a turn (3/turn limit) On Critical: * Splash the target with acid dealing 124 damage over 5 turns and reducing armor and accuracy by 16 While equipped: offense ------ Damage +15% temporal +18% darkness +15% physical Ignore resists +20% nature Accuracy +30 (+12 eff.) defense ------ Armor +8 Resistance +12% nature Sharp, long, and deadly. |
voratun longsword 'Tundrablast' (43-60 power, 6 apr)3.0 Encumbrance T5 longsword 1H weapon Reqs Str 48 [Rare] Arcane Weapon Damage 43.0 - 60.2 Physical Uses 100% Str Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% On-Hit, radius 1 +20 arcane +20 fire While equipped: offense ------ Ignore resists +30% cold defense ------ Defense +15 (+5 eff.) Resistance +15% fire +27% cold Spell save +22 (+2 eff.) Life Regen +4.99 Pinning Resist +25% Sharp, long, and deadly. |
Thunderfall (50-70 power, 6 apr)3.0 Encumbrance T5 mace 1H weapon Reqs Str 50 [Unique] Psionic Weapon Damage 50.0 - 70.0 Physical Uses 100% Str Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Critical Rate +3.0% Attack Speed 100% On-Hit, radius 1 +50 lightning +50 physical On-crit, radius 2 +100 lightning +100 physical Perform a melee strike against a target at up to range 10 for an automatic critical hit as lightning damage. Uses 51 power out of 60/60 Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls. |
voratun mace of persecution (46-64 power, 6 apr)3.0 Encumbrance T5 mace 1H weapon Reqs Str 48 [Ego] Disrupt Weapon Damage 45.5 - 63.7 Physical Uses 100% Str Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Critical Rate +3.0% Attack Speed 100% Damage Against +26% Unnatural While equipped: Stats +7 Wil Blunt and deadly. |
Ashraptor (18-20 power, 40 apr, nature damage)3.0 Encumbrance T5 mindstar 1H weapon [Rare] Nature/Psionic Weapon Damage 18.0 - 19.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% On Hit: * 20% chance to gain 10% of a turn (3/turn limit) While equipped: offense ------ Mind Crit +5% Mindpower +10 (+2 eff.) On-Hit 12 mind 15 darkness Damage +7% mind +10% darkness On-Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) defense ------ Resistance +15% blight +18% fire +18% nature +9% light Life Regen +4.20 Teleport Resist +21% Out-of-Phase Defense +16 Out-of-Phase Resistance +16% Out-of-Phase Resilience +16% other ------- Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Beigas the Blackcast (12-14 power, 32 apr, mind damage)3.0 Encumbrance T4 mindstar 1H weapon [Rare] Nature/Psionic Weapon Damage 12.5 - 13.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +32 Critical Rate +4.5% Attack Speed 100% While equipped: offense ------ Mind Crit +4% Mindpower +8 (+2 eff.) Damage +8% darkness Ignore resists +10% darkness On-Hit (Melee): * 20% chance to reduce damage dealt by 34% defense ------ Resistance +15% lightning +6% fire +9% darkness Crit Resistance 5.00% Blind Resist +14% Cut Resist +20% Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% other ------- Talents +1 Attune Mindstar Masteries +0.20 Cursed/Darkness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Thermal Focus (14-15 power, 32 apr, fire damage)3.0 Encumbrance T4 mindstar 1H weapon [Unique] Nature/Psionic You feel two unconnected psionic channels on this item. Weapon Damage 14.0 - 15.4 Fire Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +32 Critical Rate +5.0% Attack Speed 100% Damage Conversion 50% cold While equipped: offense ------ Mind Crit +8% Mindpower +16 (+4 eff.) Damage +20% fire +20% cold Ignore resists +12% fire +12% cold defense ------ Resistance +20% fire +20% cold Spell save +12 (+1 eff.) other ------- Psi/turn +1.00 Talents +1 Psionic Maelstrom Masteries +0.20 Psionic/Thermal mastery Thermal energies are focussed in the core of this mindstar. |
creative living mindstar of balance (16-18 power, 40 apr, mind damage)3.0 Encumbrance T5 mindstar 1H weapon [Ego] Nature/Psionic Weapon Damage 16.0 - 17.6 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +5 Cun offense ------ Mind Crit +5% Critical power +17.00% Mindpower +10 (+2 eff.) defense ------ Physical save +7 (+0 eff.) Spell save +6 (+0 eff.) Mind save +6 (+1 eff.) other ------- EQ when Hit +0.90 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
creative living mindstar of venom (16-18 power, 40 apr, mind damage)3.0 Encumbrance T5 mindstar 1H weapon [Ego+] Nature/Psionic Weapon Damage 16.5 - 18.2 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +40 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +6 Cun offense ------ Mind Crit +5% Critical power +14.00% Mindpower +10 (+2 eff.) On-Hit 15 acid Damage +13% acid Ignore resists +13% acid defense ------ Resistance +13% acid Life Regen +3.00 other ------- Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
creative pulsing mindstar of balance (13-14 power, 32 apr, mind damage)3.0 Encumbrance T4 mindstar 1H weapon [Ego] Nature/Psionic Weapon Damage 13.0 - 14.3 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +32 Critical Rate +4.5% Attack Speed 100% While equipped: Stats +4 Cun offense ------ Mind Crit +4% Critical power +15.00% Mindpower +8 (+2 eff.) defense ------ Physical save +5 (+0 eff.) Spell save +8 (+0 eff.) Mind save +5 (+1 eff.) other ------- EQ when Hit +0.50 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
hateful pulsing mindstar of life (12-14 power, 32 apr, mind damage)3.0 Encumbrance T4 mindstar 1H weapon [Ego+] Nature/Psionic Weapon Damage 12.5 - 13.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +32 Critical Rate +4.5% Attack Speed 100% While equipped: offense ------ Mind Crit +4% Mindpower +8 (+2 eff.) Damage +12% mind +11% darkness Ignore resists +9% mind +8% darkness defense ------ Life +10.00 Life Regen +0.90 other ------- Max hate +6.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
cruel dragonbone starstaff of fate (30-36 power, 6 apr, darkness element)5.0 Encumbrance T5 staff 2H weapon Reqs Mag 48 [Ego] Arcane/Master Weapon Damage 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +28% Critical power +14.00% Spellpower +15 (+5 eff.) Damage +30% darkness defense ------ Physical save +14 (+1 eff.) Spell save +14 (+1 eff.) Mind save +12 (+3 eff.) other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
shimmering dragonbone starstaff of breaching (30-36 power, 6 apr, darkness element)5.0 Encumbrance T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane Weapon Damage 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +5% Spellpower +15 (+5 eff.) Damage +30% darkness Ignore resists +15% darkness other ------- Mana/turn +0.30 Max mana +71.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
voratun waraxe of projection (40-56 power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon Reqs Str 48 [Ego+] Psionic Weapon Damage 40.0 - 56.0 Physical Uses 100% Str Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% On Hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) One-handed war axes. |
Mighty Girdle1.0 Encumbrance T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Neira's Memory1.0 Encumbrance T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil defense ------ Confus Resist +30% Stun Resist +30% other ------- Mana-on-crit +3.00 Surround yourself with a magical shield (strength 137, based on Magic) for 10 turns. Uses 17 power out of 20/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
Rimewedge1.0 Encumbrance T3 belt armor [Rare] Master While equipped: Stats +3 Str +4 Mag offense ------ Mind Crit +2% Critical power +20.00% Physical Power +8 (+2 eff.) Mindpower +20 (+4 eff.) Damage +9% cold defense ------ Spell save +10 (+1 eff.) Mind save +9 (+2 eff.) other ------- EQ when Hit +0.20 Infravision +3 Size +1 A belt that goes around your waist. |
Rope Belt of the Thaloren1.0 Encumbrance T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil offense ------ Mind Crit +15% Mindpower +15 (+3 eff.) other ------- Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
cashmere cloak 'Bleakmarrow' (2 def, 0 armour)2.0 Encumbrance T3 cloak armor [Rare] Master While equipped: Stats +9 Str +3 Dex +4 Mag +4 Con offense ------ Ignore resists +10% arcane When Hit 8 darkness On-Hit (Melee): * 20% chance to reduce damage dealt by 34% defense ------ Defense +2 (+0 eff.) Physical save +8 (+0 eff.) Life +78.00 other ------- Light +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping elven-silk cloak of conjuring (15 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego+] Arcane/Master While equipped: offense ------ Spell Crit +5% Critical power +22.00% Spellpower +10 (+4 eff.) Damage +11% arcane Ignore resists +12% arcane defense ------ Defense +15 (+5 eff.) Physical save +11 (+0 eff.) other ------- Max mana +43.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of Force (12 def, 8 armour)2.0 Encumbrance T2 cloth armor [Unique] Psionic While equipped: Stats +3 Cun +4 Wil offense ------ Mind Crit +4% Mindpower +8 (+2 eff.) Damage +5% mind +5% physical Ignore resists +10% mind +10% physical defense ------ Armor +8 Defense +12 (+4 eff.) Resistance +15% acid +12% physical +9% all Physical save +10 (+0 eff.) Send out a range 5 beam of kinetic energy, dealing 68.99 to 86.24 physical damage (based on Willpower and Cunning) with knockback. Uses 9 power out of 10/10 This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Spider-Silk Robe of Spydrรซ (10 def, 15 armour)2.0 Encumbrance T3 cloth armor [Unique] Nature While equipped: Stats +5 Con +4 Wil offense ------ Mind Crit +5% Mindpower +10 (+2 eff.) Damage +15% acid +15% nature +15% mind When Hit 20 nature slow 20 poison defense ------ Armor +15 Hardiness +30% Defense +10 (+3 eff.) Resistance +30% nature +11% all Physical save +10 (+0 eff.) Spell save +10 (+1 eff.) This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
shimmering elven-silk robe of Angolwen (0 def, 0 armour)2.0 Encumbrance T5 cloth armor [Ego+] Arcane While equipped: Stats +4 Mag +3 Wil offense ------ Spellpower +13 (+5 eff.) Spellpower/crit +5 Damage +14% arcane defense ------ Resistance +15% all Silence Resist +34% other ------- Max mana +19.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dreamer's pair of drakeskin leather boots of spellbinding (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Ego++] Arcane/Psionic While equipped: Stats +5 Mag +5 Wil +6 Cun defense ------ Armor +5 Physical save +13 (+1 eff.) Spell save +13 (+1 eff.) Mind save +12 (+3 eff.) other ------- Spell cooldown 10% A pair of boots made of leather. |
dreamer's pair of rough leather boots of tirelessness (0 def, 1 armour)2.0 Encumbrance T1 feet armor [Ego+] Master/Psionic While equipped: Stats +2 Cun +3 Wil defense ------ Armor +1 Physical save +6 (+0 eff.) Spell save +6 (+0 eff.) Mind save +6 (+1 eff.) other ------- Stamina/turn +0.40 Max stamina +12.00 A pair of boots made of leather. |
invigorating pair of hardened leather boots (0 def, 3 armour)2.0 Encumbrance T3 feet armor [Ego+] Nature While equipped: offense ------ Move Speed +10% defense ------ Armor +3 Fatigue -6% Life +37.00 other ------- Stamina/turn +0.60 A pair of boots made of leather. |
pair of dwarven-steel boots 'Xerunne' (0 def, 4 armour)3.0 Encumbrance T3 feet armor Reqs - Heavy armour training [Random Unique] Master/Psionic While equipped: Stats +7 Wil +5 Cun +3 Con offense ------ Physical Crit +5.0% Mind Crit +1% Critical power +10.00% Physical Power +4 (+1 eff.) Mindpower +15 (+3 eff.) Spellpower/crit +4 Ignore Armor +4 defense ------ Armor +4 Fatigue +3% Physical save +27 (+2 eff.) Spell save +9 (+1 eff.) Mind save +25 (+6 eff.) other ------- Mana-on-crit +1.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
heroic hardened leather gloves of regeneration (0 def, 6 armour)1.0 Encumbrance T2 hands armor [Ego++] Nature/Master While equipped: defense ------ Armor +6 Mind save +7 (+2 eff.) Life +50.00 Life Regen +1.70 other ------- Stamina/turn +0.40 Psi/turn +0.16 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
voratun gauntlets 'Sewersage' (0 def, 3 armour)1.5 Encumbrance T4 hands armor Reqs - Heavy armour training [Rare] Nature While equipped: offense ------ Spellpower +30 (+10 eff.) On-Hit 11 acid Damage +11% acid +6% nature Ignore resists +10% blight When Hit 6 arcane 10 blight defense ------ Armor +3 Fatigue +5% Resistance +10% acid other ------- Vim-on-crit +2.00 Max mana +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Ichorvenom the linen wizard hat (1 def, 0 armour)2.0 Encumbrance T1 head armor [Rare] Nature While equipped: offense ------ Critical power +5.00% Damage +9% mind Ignore resists +5% nature Accuracy +5 (+3 eff.) defense ------ Defense +1 (+0 eff.) Resistance +6% fire +5% cold Physical save +6 (+0 eff.) A pointy cloth hat, very wizardly... |
Loridodig the Duskpulverizer (2 def, 0 armour)2.0 Encumbrance T3 head armor [Rare] Nature While equipped: offense ------ Spellpower +25 (+9 eff.) Spellpower/crit +10 Damage +15% nature Ignore resists +25% temporal When Hit 10 darkness defense ------ Defense +2 (+0 eff.) Resistance +22% nature other ------- Vim-on-crit +2.00 A pointy cloth hat, very wizardly... |
Omniscience (7 def, 0 armour)1.0 Encumbrance T5 head armor [Unique] Psionic While equipped: offense ------ Mind Crit +9% Mindpower +20 (+4 eff.) Ignore resists +10% mind defense ------ Defense +7 (+2 eff.) Resistance +15% mind Max Resistance +10% mind Mind save +25 (+6 eff.) Confus Resist +40% other ------- Psi-on-crit +6.00 Max psi +50.00 Infravision +5 Reveal the surrounding area (range 20). Uses 26 power out of 30/30 This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
augmenting elven-silk wizard hat of arcana (3 def, 0 armour)2.0 Encumbrance T5 head armor [Ego++] Arcane While equipped: Stats +7 Mag +5 Wil offense ------ Spellpower +5 (+2 eff.) Damage +13% acid +13% lightning +13% cold +4% arcane +14% fire defense ------ Defense +3 (+1 eff.) A pointy cloth hat, very wizardly... |
voratun helm of strength (+10) (0 def, 5 armour)3.0 Encumbrance T5 head armor Reqs - Heavy armour training [Ego] Master While equipped: Stats +10 Str defense ------ Armor +5 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
impenetrable voratun plate armour of delving (0 def, 36 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Ego+] Master While equipped: Stats +10 Str defense ------ Armor +36 Fatigue +22% Resistance +20% darkness +10% physical other ------- Light +2 Track: Puts all charms on 26 turn cooldown Effective talent level: 2.0 Power cost 26 out of 30/30. Range melee/personal Cooldown: 18 Travel.spd instantaneous Description: Sense foes around you in a radius of 21 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
radiant voratun plate armour of Eyal (0 def, 16 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Ego++] Nature While equipped: Stats +6 Wil defense ------ Armor +16 Fatigue +22% Resistance +29% blight +30% darkness Life +47.00 Life Regen +9.00 Healmod +18% other ------- Light +2 A suit of armour made of metal plates. |
Ivyldawen (0 def, 10 armour, 189.5 block)7.0 Encumbrance T5 shield armor Reqs - Shield usage training ,Str 48 [Random Unique] Arcane/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +3 Str +5 Dex offense ------ Damage +9% blight Ignore resists +5% blight When Hit 11 lightning 15 fire 4 blight On-Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 22 defense ------ Armor +10 Fatigue +8% Resistance +42% lightning +20% fire other ------- Talents +1 Block Handheld deflection devices. |
Essence of Bearness3.0 Encumbrance animal misc [Unique] Nature Invoke your inner bearness. Uses 85 power out of 100/100 The very essence of bearness! |
10 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
1275 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 Encumbrance T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Move Speed +20% Damage +20% lightning Damage Avoidance +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Move Speed +15% Damage +20% lightning Damage Avoidance +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
12 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Physical save +6 (+0 eff.) Spell save +6 (+0 eff.) Mind save +6 (+1 eff.) Item imbue powers: Defense +6 (+2 eff.) Physical save +6 (+0 eff.) Spell save +6 (+0 eff.) Mind save +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Physical save +8 (+0 eff.) Spell save +8 (+0 eff.) Mind save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Physical save +8 (+0 eff.) Spell save +8 (+0 eff.) Mind save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Physical save +4 (+0 eff.) Spell save +4 (+0 eff.) Mind save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Physical save +4 (+0 eff.) Spell save +4 (+0 eff.) Mind save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Blindjam the iron pickaxe (dig speed 28 turns)3.0 Encumbrance T1 digger tool [Rare] Master While equipped: Stats +1 Str offense ------ Damage +3% light defense ------ Resistance +6% lightning Life +60.00 Confus Resist +20% other ------- Infravision +1 While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Chalulenik the Blindscar (dig speed 16 turns)3.0 Encumbrance T3 digger tool [Rare] Master While equipped: Stats +2 Str offense ------ Damage +21% darkness Ignore resists +13% physical defense ------ Resistance +5% arcane Crit Resistance 15.00% Physical save +12 (+1 eff.) Confus Resist +20% While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of endurance (dig speed 37 turns)3.0 Encumbrance T1 digger tool [Ego] Master While equipped: Stats +2 Str defense ------ Fatigue -5% While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolรซ2.0 Encumbrance egg misc [Unique] Nature While carried: other ------- Light -2 Summon up to 2 spiders. Uses 68 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
7 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Physical save +2 (+0 eff.) Spell save +2 (+0 eff.) Mind save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Physical save +2 (+0 eff.) Spell save +2 (+0 eff.) Mind save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+5 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+5 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Corrupted heart of the Sandworm Queen0.0 Encumbrance heart corpse [Plot Item] Arcane Consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
Heart of Poosh5.0 Encumbrance land misc [Unique] Nature While carried: offense ------ Damage +2% all Natural balance. Uses 85 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
bright alchemist's lamp of health1.0 Encumbrance T3 lite [Ego] Nature/Master While equipped: defense ------ Life +48.00 other ------- Light +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
bright brass lantern of health2.0 Encumbrance T1 lite [Ego] Nature/Master While equipped: defense ------ Life +41.00 other ------- Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
nightwalker's alchemist's lamp of clarity1.0 Encumbrance T3 lite [Ego+] Nature/Psionic While equipped: Stats +3 Wil offense ------ Physical Crit +4.0% Critical power +13.00% Physical Power +7 (+2 eff.) defense ------ Mind save +6 (+1 eff.) other ------- Light +4 See Stealth +9 See Invisibility +12 A normal brass lantern, enhanced by alchemy to make it brighter. |
Eye of the Dreaming One2.0 Encumbrance T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil offense ------ Mindpower +5 (+1 eff.) defense ------ Mind save +10 (+2 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Effective talent level: 3.9 Power cost 17 out of 25/25. Range 7 Cooldown: 5 Travel.spd instantaneous Is: a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 23 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 16% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal Focus0.0 Encumbrance T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Damage +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Crystal Heart0.0 Encumbrance T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resistance +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Prothotipe's Prismatic Eye0.0 Encumbrance T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam level 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.0 Encumbrance T5 red gem [Plot Item] While equipped: Damage +12% fire Item imbue powers: Damage +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
70 alchemist bloodstone0.0 Encumbrance T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
15 bloodstone0.0 Encumbrance T5 red gem [Normal] While equipped: Stun Resist +60% Item imbue powers: Stun Resist +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
17 fire opal0.0 Encumbrance T5 red gem [Normal] While equipped: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Item imbue powers: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 Encumbrance rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 296.40 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 22 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Ivydheda the elm totem of healing [power 122] (13 cooldown)2.0 Encumbrance T1 totem charm [Rare] Nature While equipped: offense ------ Damage +6% mind defense ------ Defense +15 (+5 eff.) Resistance +9% light +3% fire Healmod +5% Confus Resist +10% Heal yourself and all friendly characters within 10 spaces for 122 Puts all charms on 13 turn cooldown 100% to heal for 32. Natural totems are made by powerful wilders to store nature power. |
Layisekira the Blindenvy [power 51] (17 cooldown)2.0 Encumbrance T4 totem charm [Rare] Nature While equipped: offense ------ Mind Crit +2% Mindpower +10 (+2 eff.) Spellpower/crit +4 Damage +6% blight +9% mind Ignore resists +20% blight +15% light other ------- Max mana +100.00 Harden the skin for 7 turns increasing armour by 51 and armour hardiness by 60% Puts all charms on 17 turn cooldown 100% to increase all damage by 22% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
12 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
22 diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Physical save +10 (+0 eff.) Spell save +10 (+1 eff.) Mind save +10 (+2 eff.) Item imbue powers: Defense +10 (+3 eff.) Physical save +10 (+0 eff.) Spell save +10 (+1 eff.) Mind save +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
21 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By solllimolli the Dwarf Solipsist level 38
14th Wealth 123rd year of Ascendancy at 05:28 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By solllimolli the Dwarf Solipsist level 50
13rd Voratun 124th year of Ascendancy at 21:24 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By solllimolli the Dwarf Solipsist level 37
12nd Wealth 123rd year of Ascendancy at 11:38 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By solllimolli the Dwarf Solipsist level 24
22nd Dearth 122nd year of Ascendancy at 22:56 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By solllimolli the Dwarf Solipsist level 41
29th Dearth 123rd year of Ascendancy at 11:13 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By solllimolli the Dwarf Solipsist level 42
9th Loss 123rd year of Ascendancy at 01:56 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By solllimolli the Dwarf Solipsist level 49
8th Voratun 124th year of Ascendancy at 00:01 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By solllimolli the Dwarf Solipsist level 40
27th Dearth 123rd year of Ascendancy at 03:54 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By solllimolli the Dwarf Solipsist level 38
19th Dearth 123rd year of Ascendancy at 18:07 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By solllimolli the Dwarf Solipsist level 16
37th Profit 122nd year of Ascendancy at 19:44 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By solllimolli the Dwarf Solipsist level 21
6th Dearth 122nd year of Ascendancy at 09:18 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By solllimolli the Dwarf Solipsist level 39
20th Dearth 123rd year of Ascendancy at 14:19 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By solllimolli the Dwarf Solipsist level 32
30th Voratun 123rd year of Ascendancy at 17:38 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By solllimolli the Dwarf Solipsist level 38
19th Dearth 123rd year of Ascendancy at 05:18 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By solllimolli the Dwarf Solipsist level 19
18th Wealth 122nd year of Ascendancy at 17:56 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By solllimolli the Dwarf Solipsist level 28
14th Shortage 122nd year of Ascendancy at 05:42 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By solllimolli the Dwarf Solipsist level 31
12nd Voratun 123rd year of Ascendancy at 14:08 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By solllimolli the Dwarf Solipsist level 50
10th Wealth 124th year of Ascendancy at 16:04 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By solllimolli the Dwarf Solipsist level 30
14th Iron 123rd year of Ascendancy at 09:11 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By solllimolli the Dwarf Solipsist level 43
9th Loss 123rd year of Ascendancy at 06:59 see stats
Level 10 (Exploration mode)
Got a character to level 10.By solllimolli the Dwarf Solipsist level 10
2nd Acquisition 122nd year of Ascendancy at 20:07 see stats
Level 20 (Exploration mode)
Got a character to level 20.By solllimolli the Dwarf Solipsist level 20
19th Wealth 122nd year of Ascendancy at 13:49 see stats
Level 30 (Exploration mode)
Got a character to level 30.By solllimolli the Dwarf Solipsist level 30
13rd Iron 123rd year of Ascendancy at 18:55 see stats
Level 40 (Exploration mode)
Got a character to level 40.By solllimolli the Dwarf Solipsist level 40
20th Dearth 123rd year of Ascendancy at 14:19 see stats
Level 50 (Exploration mode)
Got a character to level 50.By solllimolli the Dwarf Solipsist level 50
11st Voratun 124th year of Ascendancy at 13:03 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By solllimolli the Dwarf Solipsist level 50
31st Profit 124th year of Ascendancy at 05:56 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By solllimolli the Dwarf Solipsist level 27
11st Loss 122nd year of Ascendancy at 11:08 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By solllimolli the Dwarf Solipsist level 27
39th Dearth 122nd year of Ascendancy at 15:38 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By solllimolli the Dwarf Solipsist level 50
16th Wealth 124th year of Ascendancy at 15:32 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By solllimolli the Dwarf Solipsist level 50
13rd Voratun 124th year of Ascendancy at 06:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By solllimolli the Dwarf Solipsist level 26
36th Dearth 122nd year of Ascendancy at 20:41 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By solllimolli the Dwarf Solipsist level 40
20th Dearth 123rd year of Ascendancy at 15:20 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By solllimolli the Dwarf Solipsist level 50
16th Wealth 124th year of Ascendancy at 15:32 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By solllimolli the Dwarf Solipsist level 50
12nd Wealth 124th year of Ascendancy at 05:33 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By solllimolli the Dwarf Solipsist level 12
9th Profit 122nd year of Ascendancy at 01:38 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By solllimolli the Dwarf Solipsist level 31
28th Steel 123rd year of Ascendancy at 23:40 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By solllimolli the Dwarf Solipsist level 18
13rd Wealth 122nd year of Ascendancy at 03:19 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By solllimolli the Dwarf Solipsist level 44
17th Shortage 123rd year of Ascendancy at 03:35 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By solllimolli the Dwarf Solipsist level 28
7th Shortage 122nd year of Ascendancy at 22:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By solllimolli the Dwarf Solipsist level 16
39th Profit 122nd year of Ascendancy at 11:05 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By solllimolli the Dwarf Solipsist level 37
12nd Wealth 123rd year of Ascendancy at 03:11 see stats
Log
Elandar's Inner Demon hits Elandar for 295 lightning damage.
Elandar's Inner Demon casts Flame.
Elandar's Inner Demon's spell attains critical power!
Elandar's Inner Demon casts Manathrust.
Elandar's Inner Demon's spell attains critical power!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Elandar's Inner Demon teleports some damage to Elandar's Inner Demon!
Elandar's Inner Demon hits Elandar's Inner Demon for (106 to time), 0 arcane (0 total damage).
Elandar's Inner Demon hits Elandar's Inner Demon for (106 to time), 0 arcane (0 total damage).
Elandar's Inner Demon hits Elandar's Inner Demon for (106 teleported), 0 arcane (0 total damage).
Elandar's Inner Demon hits Elandar for 294 fire, (106 ignored), 106 teleported (401 total damage).
Elandar's Inner Demon hits Elandar's Inner Demon for 240 fire damage.
Elandar's Inner Demon hits Elandar for 338 arcane damage.
Solllimolli has recovered!
Talent Mind Sear is ready to use.
Elandar's Inner Demon casts Manathrust.
Elandar's Inner Demon killed Elandar!
Elandar's Inner Demon killed Elandar's Inner Demon!
solllimolli receives 4 healing (4 psi heal).
Elandar's Inner Demon hits solllimolli for (84 antimagic), 0 arcane (0 total damage).
solllimolli gains 0% of a turn from Ancestral Life.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Personal New Achievement: Selfless (Exploration mode)!
Option unlocked: New game difficulty mode: Insane
Saving game...
Saving done.






































































































































































