Kekke the level 2 Shalore Necromancer by kauheanoita

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp2 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life25/25
Mana98/137
Soul10/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance9%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)2 (33%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save12
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 8 turns (stop reason: hostile spotted to the south (red jelly)).


Kekke casts
Invoke Darkness.
Kekke hits Red jelly for 60 darkness damage.
Kekke killed Red jelly!

Kekke picks up (b.):
insulating rough leather belt of carrying.
Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (wolf)).

Kekke casts
Invoke Darkness.
Kekke's spell attains critical power!
Kekke hits Wolf for 89 darkness damage.
Kekke killed Wolf!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the southeast (large white snake)).


Kekke casts
Invoke Darkness.
Kekke hits Large white snake for 60 darkness damage.
Kekke killed Large white snake!

Kekke deactivates
Hiemal Shield.
Kekke activates
Hiemal Shield.