Ozeec the level 28 Yeek Archmage by nightlsayer1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage (High Thaumaturgist)
Level / Exp28 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity21 (base 10)
Constitution20 (base 10)
Magic67 (base 60)
Willpower69 (base 55)
Cunning19 (base 11)

Resources

Life400/400
Mana325/342
Healing Factor1.1870588855781
Regeneration4.4514708209179

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+115%

Vision

Sight10
Lite7
See Invisible9
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage32
Accuracy24
Crit Chance9%
APR14
Speed1.00

Offense: Spell

Spellpower49
Crit Chance12%
Speed1

Offense: Mind

Mindpower37
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+12%
Blight+3%
Arcane+15%
Cold+35%
All0%
Lightning+30%
Temporal+8%
Physical+3%
Darkness+18%
Mind+9%
Nature+24%

Offense: Damage Penetration

Physical+20%
Darkness+10%
Lightning+47%
Temporal+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense31
Ranged Defense38
Fatigue0
Physical Save21
Spell Save36
Mental Save35

Defense: Resistances

Acid+ 40%( 70%)
Blight+ 19%( 70%)
Arcane+ 27%( 70%)
Cold+ 29%( 70%)
All+ 11%( 70%)
Lightning+ 22%( 70%)
Temporal+ 18%( 70%)
Physical+ 13%( 70%)
Darkness+ 36%( 70%)
Mind+ 16%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%
Silence Resistance75%
Confusion Resistance90%
Stun Resistance25%
Pinning Resistance70%
Poison Resistance32%
Knockback Resistance29%

Inscriptions (4/4)

Runes
Infusions
Runes
Infusions

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
3/5
4/5
2/5
2/5
Spell / Thaumaturgy1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
2/5
1/5
5/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
5/5
1/5
4/5
4/5

Generic Talents

Spell / Aegis1.30
3/5
5/5
2/5
3/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
5/5
2/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
failed
done
done
done
done
done
active
active
active
failed
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Ozeec the Yeek Archmage level 11
14th Dusk 122nd year of Ascendancy at 18:48
see stats
Earth Master Killed Harkor'Zun.
By Ozeec the Yeek Archmage level 22
4th Regrowth 123rd year of Ascendancy at 11:55
see stats
Exterminator Killed 1000 creatures.
By Ozeec the Yeek Archmage level 18
69th Dusk 122nd year of Ascendancy at 23:35
see stats
Level 10 Got a character to level 10.
By Ozeec the Yeek Archmage level 10
3rd Summertide 122nd year of Ascendancy at 00:01
see stats
Level 20 Got a character to level 20.
By Ozeec the Yeek Archmage level 20
71st Dusk 122nd year of Ascendancy at 05:05
see stats
Poisonous Sided with the assassin lord.
By Ozeec the Yeek Archmage level 20
48th Haze 122nd year of Ascendancy at 16:30
see stats
The Arena Unlocked Arena mode.
By Ozeec the Yeek Archmage level 10
7th Flare 122nd year of Ascendancy at 16:02
see stats
The Rat Lich Killed the terrible Rat Lich.
By Ozeec the Yeek Archmage level 18
70th Dusk 122nd year of Ascendancy at 00:16
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Ozeec the Yeek Archmage level 27
80th Regrowth 123rd year of Ascendancy at 12:18
see stats
The secret city Discovered the truth about mages.
By Ozeec the Yeek Archmage level 16
50th Dusk 122nd year of Ascendancy at 09:10
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Ozeec the Yeek Archmage level 17
67th Dusk 122nd year of Ascendancy at 23:16
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ozeec the Yeek Archmage level 21
69th Haze 122nd year of Ascendancy at 16:58
see stats

Log

You gain 2.41 gold from the transmogrification of prismatic dwarven-steel mail armour of lightning resistance (3 def, 8 armour).
You gain 1.89 gold from the transmogrification of
steady hardened leather gloves (0 def, 2 armour).
You gain 5.63 gold from the transmogrification of
hardened leather gloves of the starseeker (0 def, 2 armour).
You gain 2.61 gold from the transmogrification of
wanderer's pair of hardened leather boots (0 def, 3 armour).
You gain 3.12 gold from the transmogrification of
focusing woollen robe (0 def, 0 armour).
You gain 1.57 gold from the transmogrification of
enveloping cashmere cloak of protection (12 def, 0 armour).
You gain 5.77 gold from the transmogrification of
thought-forged dwarven-steel waraxe of disruption (118% power, 4 apr).
You gain 2.22 gold from the transmogrification of
horrifying vined mindstar of life (85% power, 18 apr, mind damage).
You gain 1.48 gold from the transmogrification of
flaming steel mace of massacre (121% power, 3 apr).
You gain 3.00 gold from the transmogrification of
swiftstrike yew longbow.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (121% power, 2 apr).
You gain 3.45 gold from the transmogrification of
steel battleaxe of rage (125% power, 2 apr).
You gain 0.86 gold from the transmogrification of
steel ring of nature (+24%).
You gain 1.54 gold from the transmogrification of
shielding rune (absorb 271; dur 6; cd 14).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 30; cd 12).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 13).
You gain 2.21 gold from the transmogrification of
blink rune of the wizard (range 8; phase 22; cd 17).
You gain 1.81 gold from the transmogrification of
blink rune (range 5; phase 16; cd 13).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 34; dur 4; cd 23).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 34%; mental; dur 2; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 22%; physical; dur 2; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 11).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 288; 15 cd).
You gain 1.65 gold from the transmogrification of
regeneration infusion of the duelist (heal 289; 14 cd).
You gain 0.98 gold from the transmogrification of
regeneration infusion (heal 163; 12 cd).
You gain 0.76 gold from the transmogrification of
healing infusion (heal 88; cd 15).
You gain 0.67 gold from the transmogrification of
healing infusion (heal 59; cd 14).
There is a previous level here (press '' or right click to use).
The furious lightning storm around Ozeec calms down and disappears.