Elonhroen the level 8 Shalore Bulwark by yungtk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassBulwark
Level / Exp8 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 29)
Dexterity18 (base 12)
Constitution14 (base 14)
Magic14 (base 10)
Willpower15 (base 10)
Cunning20 (base 18)

Resources

Life294/294
Stamina104/104
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth27.388114253578
See Invisible27.388114253578

Offense: Mainhand

Damage42
Accuracy33
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower18
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+6%
Lightning+3%

Defense: Base

Armour (hardiness)37.01528523521 (72.903125182002%)
Defense7
Ranged Defense7
Fatigue23
Physical Save15
Spell Save10
Mental Save22

Defense: Resistances

Nature+ 9%( 70%)
Lightning+ 11%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance55%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

Log


Resting starts...

Talent Shield Slam is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 24 turns (stop reason: dialog is displayed).


You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 0.60 gold from the transmogrification of
arcing quiver of elm arrows (15/15, 14-20 power, 5 apr).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 0.59 gold from the transmogrification of
miner's rough leather cap (0 def, 3 armour).
You gain 3.35 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-17 power, 2 apr).
You gain 1.62 gold from the transmogrification of
iron longsword of daylight (12-17 power, 2 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the duelist (range 48; cd 10).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
[Music Mod] Zone: ruins-kor-pul | Track: Swashing the buck.ogg (Inspired by: Disgaea 2 OST - Daybreak Crying)
Saving game...

Saving done.

Saving game...

Saving done.