David the level 5 Shalore Skirmisher by fuimadragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity38 (base 27)
Constitution10 (base 10)
Magic17 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life142/142
Stamina107/107
Healing Factor1.11
Regeneration2.0535

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite5
Infravision6
See Stealth30.004149834542
See Invisible30.004149834542

Offense: Mainhand

Damage35
Accuracy40
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.719009130622 (47.431709976583%)
Defense21
Ranged Defense21
Fatigue9
Physical Save7
Spell Save10
Mental Save10

Defense: Resistances

Acid+ 17%( 70%)
Light+ 9%( 70%)
Darkness+ 10%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
2/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

Quiver
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


David uses
Swift Shot.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


David wears (replacing
rough leather armour (3 def, 2 armour)): prismatic rough leather armour of acid resistance (3 def, 2 armour).

David wears (replacing
restful copper amulet): restful copper amulet of dexterity (+2).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.14 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.15 gold from the transmogrification of
nature's mossy mindstar (72% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (105% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 1.98 gold from the transmogrification of
stabilizing copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.