testim the level 22 Cornac Annihilator by Kobanoborets

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceCornac
ClassAnnihilator
Level / Exp22 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength46 (base 14)
Dexterity40 (base 26)
Constitution60 (base 28)
Magic22 (base 10)
Willpower23 (base 10)
Cunning63 (base 51)

Resources

Life691/691
Steam100/100
Healing Factor1.7528289094464
Regeneration32.268302540447

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth9
See Invisible15

Offense: Mainhand

Damage46
Accuracy49
Crit Chance28%
APR15
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance17%
Speed1

Offense: Mind

Mindpower34
Crit Chance17%
Speed1

Offense: Damage Bonus

Darkness+5%
Physical+6%
Nature+12%
Arcane+3%
Fire+10%
All0%

Offense: Damage Penetration

Darkness+15%
Blight+10%
Physical+13%
Cold+25%
All0%

Defense: Base

Armour (hardiness)47 (58.594633868923%)
Defense61
Ranged Defense61
Fatigue10.923805221685
Physical Save35
Spell Save24
Mental Save33

Defense: Resistances

Arcane+ 19%( 70%)
Cold+ 29%( 70%)
All+ 10%( 70%)
Lightning+ 13%( 70%)
Light+ 21%( 70%)
Temporal+ 24%( 70%)
Physical+ 24%( 70%)
Darkness+ 16%( 70%)
Fire+ 40%( 70%)
Nature+ 45%( 70%)

Defense: Immunities

Pinning Resistance80%
Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Infusions
Implants

Class Talents

Steamtech / Gadgets1.30
1/5
3/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
1/5
5/5
1/5
0/5
Steamtech / Artillery1.30
1/5
3/5
1/5
0/5
Steamtech / Mecharachnid1.30
5/5
3/5
2/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
3/5
2/5
1/5
1/5
0/5
0/5
Steamtech / Physics1.20
1/5
2/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
2/5
3/5
Steamtech / Blacksmith1.10
5/5
2/5
2/5
1/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By testim the Cornac Annihilator level 13
42nd Haze 122nd year of Ascendancy at 19:56
see stats
Level 10 (Exploration mode) Got a character to level 10.
By testim the Cornac Annihilator level 10
24th Haze 122nd year of Ascendancy at 17:44
see stats
Level 20 (Exploration mode) Got a character to level 20.
By testim the Cornac Annihilator level 20
2nd Regrowth 123rd year of Ascendancy at 05:48
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By testim the Cornac Annihilator level 9
21st Haze 122nd year of Ascendancy at 09:42
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By testim the Cornac Annihilator level 7
14th Dusk 122nd year of Ascendancy at 22:11
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By testim the Cornac Annihilator level 17
70th Haze 122nd year of Ascendancy at 15:27
see stats

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Glorogawe the sandworm shares damage with his oozes!
Mecharachnid (servant of testim) hits Glorogawe the sandworm for 80 fire damage.
Mecharachnid (servant of testim) hits Something for 168 fire damage.
testim the level 22 cornac annihilator was battered to death by mecharachnid (servant of testim) on level 1 of Sandworm lair.
Saving game...

Resting starts...

Talent Block is ready to use.
Talent Saw Shell is ready to use.
Talent Mecharachnid is ready to use.
Talent Reactive Armor is ready to use.
Talent Flame Turret is ready to use.
Talent Reactive Armor is ready to use.
Talent Infusion: Healing is ready to use.
Mecharachnid (servant of testim) activates
Mecharachnid Link.
Talent Reactive Armor is ready to use.
Talent Grenade Launcher is ready to use.
Talent Rocket Boots is ready to use.
Talent Incendiary Grenade is ready to use.
Talent Shockstaff is ready to use.
Talent Flamethrower is ready to use.
Talent Steamgun Turret is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Rocket Pod is ready to use.
Talent Implant: Steam Generator is ready to use.
Talent Exoskeleton is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving done.