Garkul II the level 14 Orc Marauder by BonPick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassMarauder
Level / Exp14 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity49 (base 40)
Constitution11 (base 10)
Magic9 (base 10)
Willpower19 (base 11)
Cunning28 (base 22)

Resources

Life-209/257
Stamina146/162
Steam100/100
Healing Factor1.0097162075846
Regeneration20.446753203589

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage47
Accuracy54
Crit Chance10%
APR6
Speed1.00

Offense: Offhand

Damage43
Accuracy54
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

All+11%

Defense: Base

Armour (hardiness)10 (58.594633868923%)
Defense47
Ranged Defense47
Fatigue0
Physical Save24
Spell Save9
Mental Save22

Defense: Resistances

Blight+ 7%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.30
5/5
5/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
4/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
1/5
4/5
0/5
4/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Garkul II the Orc Marauder level 11
29th Retaking 124th year of Ascendancy at 15:23
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Garkul II the Orc Marauder level 10
22nd Retaking 124th year of Ascendancy at 06:11
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Garkul II the Orc Marauder level 13
49th Retaking 124th year of Ascendancy at 15:20
see stats

Log

Resting starts...
Talent Heartseeker is ready to use.
Talent Dual Strike is ready to use.
Talent Orcish Fury is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (sun-mage)).

Garkul II uses
Heartseeker.
Garkul II hits Sun-mage for 50 physical, 7 fire, 53 physical (110 total damage).
Melee retaliation hits
Garkul II for 23 light, 23 light (46 total damage).
Sun-mage casts
Searing Light.
Garkul II reacts to damage from Sun-mage, mitigating the blow!.
Sun-mage hits Garkul II for (30 reacted , -3 stam), 192 light (192 total damage).
Sun-mage's light area effect hits
Garkul II for 111 light damage.
Garkul II uses
Orcish Fury.
Garkul II enters a state of bloodlust.


Garkul II casts
Rune: Shielding.
A shield forms around Garkul II.

Garkul II uses
Infusion: Regeneration.
Garkul II starts regenerating health quickly.

Sun-mage casts
Sun Flare.
Garkul II loses sight!

Garkul II reacts to damage from Something, mitigating the blow!.
Your shield crumbles under the damage!

The shield around Garkul II crumbles.