All my Rage the level 50 Shalore Archmage by flo5017

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp50 / 1368%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 12)
Dexterity42 (base 10)
Constitution62 (base 30)
Magic152 (base 60)
Willpower92 (base 60)
Cunning115 (base 60)

Resources

Life766/768
Mana337/688
Healing Factor1.0898029716161
Regeneration-1.9071552003282

Speed

Mental0%
Attack0%
Movement+35.14089514844%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Stealth16.696523728788
See Invisible44.805731805578
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage76
Accuracy31
Crit Chance49%
APR11
Speed1.00

Offense: Spell

Spellpower102
Crit Chance82%
Speed1

Offense: Mind

Mindpower81
Crit Chance49%
Speed1

Offense: Damage Bonus

Blight+15%
Arcane+97%
Cold+133%
All+7%
Physical+53%
Darkness+37%
Light+15%
Temporal+42%
Lightning+82%
Mind+10%
Fire+134%
Nature+27%

Offense: Damage Penetration

Arcane+25%
Cold+25%
All0%
Lightning+25%
Light+15%
Temporal+21%
Physical+12%
Fire+25%
Darkness+25%

Defense: Base

Armour (hardiness)7 (30%)
Defense40
Ranged Defense60
Fatigue0
Physical Save46
Spell Save49
Mental Save38

Defense: Resistances

Blight+ 50%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 30%( 70%)
Darkness+ 62%( 75%)
Light+ 37%( 75%)
Temporal+ 36%( 70%)
Lightning+ 39%( 70%)
Mind+ 32%( 70%)
Fire+ 20%( 70%)
Nature+ 44%( 70%)

Defense: Immunities

Disarm Resistance50%
Stun Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
5/5
5/5
Spell / Arcane1.30
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
5/5
5/5
Spell / Storm1.30
5/5
5/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
4/5
5/5
1/5
5/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Race / Shalore1.20
5/5
5/5
5/5
5/5
Spell / Conveyance1.30
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
failed
failed
done
done
done
done
failed
done
done
done
done
done
done
active
active
active
active
done
done
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

Log

You gain 5.82 gold from the transmogrification of truestriking voratun waraxe (40-56 power, 6 apr).
You gain 5.35 gold from the transmogrification of
flaming voratun mace of daylight (48-67 power, 6 apr).
You gain 15.05 gold from the transmogrification of
enhanced voratun mace of crippling (46-64 power, 6 apr).
You gain 5.64 gold from the transmogrification of
voratun longsword of evisceration (40-57 power, 6 apr).
You gain 5.29 gold from the transmogrification of
truestriking voratun longsword of massacre (58-81 power, 6 apr).
You gain 8.25 gold from the transmogrification of
thought-forged voratun longsword of disruption (43-60 power, 6 apr).
You gain 11.93 gold from the transmogrification of
blazebringer's orichalcum trident of crippling (54-86 power, 16 apr).
You gain 21.36 gold from the transmogrification of
stormbringer's voratun greatsword of enduring (64-102 power, 4 apr).
You gain 3.75 gold from the transmogrification of
voratun greatmaul of corruption (62-93 power, 4 apr).
You gain 12.39 gold from the transmogrification of
truestriking voratun battleaxe of rage (57-86 power, 4 apr).
You gain 8.65 gold from the transmogrification of
balanced voratun battleaxe of corruption (57-86 power, 4 apr).
You gain 7.22 gold from the transmogrification of
potent dragonbone magestaff of illumination (39-47 power, 6 apr, arcane element).
You gain 11.39 gold from the transmogrification of
ethereal dragonbone vilestaff of breaching (30-36 power, 6 apr, fire element).
You gain 4.43 gold from the transmogrification of
stabilizing voratun amulet.
You gain 2.03 gold from the transmogrification of
shielding rune (absorb 611; dur 7; cd 18).
You gain 0.71 gold from the transmogrification of
shatter afflictions rune (absorb 124; cd 18).
You gain 0.83 gold from the transmogrification of
shatter afflictions rune (absorb 201; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 21%; physical; dur 4; cd 12).
You gain 1.00 gold from the transmogrification of
wild infusion (res 21%; mental; dur 2; cd 15).
You gain 1.96 gold from the transmogrification of
regeneration infusion of the warrior (heal 434; 14 cd).
You gain 6.08 gold from the transmogrification of
heroism infusion (die at -408; dur 8; cd 28).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Resting starts...

Rested for 0 turns (stop reason: losing health!).

Saving done.


The furious lightning storm around All my Rage calms down and disappears.