Glewe the level 4 Tutorial Basic Tutorial Adventurer by Vandegrift

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp4 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity18 (base 18)
Constitution17 (base 17)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life170/170
Stamina122/122
Healing Factor1.062941519274
Regeneration1.062941519274

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue1.9238052216851
Physical Save13
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
1/5
2/5
2/5
0/5

Effects

Quests

done

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Baby steps Completed ToME4 tutorial mode.
By Glewe the Tutorial Basic Tutorial Adventurer level 2
75th Pyre 122nd year of Ascendancy at 01:09
see stats

Log


Talent Block is ready to use.

Resting starts...

Glewe switches her weapons to:
steady ash longbow of lightning
quiver of elm arrows of daylight.
You require a weapon and a shield to use this talent.

Glewe deactivates
Shield Wall.
Talent Shield Pummel is ready to use.
Glewe switches her weapons to:
iron longsword
iron shield.
Talent Infusion: Healing is ready to use.
Talent Block is ready to use.
Talent Infusion: Healing is ready to use.
Talent Shield Wall is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
shielding rune of the psychic (absorb 96; dur 3; cd 18)
Ran for 24 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.