Merlin the level 16 Shalore Archmage by bleeng099

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassArchmage (High Thaumaturgist)
Level / Exp16 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 40)
Dexterity44 (base 40)
Constitution44 (base 40)
Magic49 (base 40)
Willpower51 (base 40)
Cunning41 (base 40)

Resources

Life365/365
Mana202/202
Healing Factor1.2455007465519
Regeneration0.31137518663797

Speed

Mental0%
Attack0%
Movement+50.140895148437%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth85.86027269086
See Invisible107.48893870667

Offense: Mainhand

Damage57
Accuracy30
Crit Chance25%
APR3
Speed1.00

Offense: Spell

Spellpower63
Crit Chance40%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower36
Crit Chance23%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+6%
Cold+30%
Arcane+21%
Fire+17%
All0%

Offense: Damage Penetration

Blight+10%
Cold+8%

Defense: Base

Armour (hardiness)32.613856491064 (30%)
Defense32
Ranged Defense43
Fatigue0
Physical Save28
Spell Save27
Mental Save29

Defense: Resistances

Lightning+ 17%( 70%)
Fire+ 21%( 70%)
Arcane+ 42%( 70%)
Cold+ 57%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance100%
Silence Resistance21%
Confusion Resistance20%
Knockback Resistance40%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.50
5/5
5/5
5/5
3/5
Spell / Ice1.80
5/5
1/5
0/5
0/5
Spell / Temporal1.50
5/5
5/5
5/5
3/5
Spell / Air1.50
5/5
5/5
5/5
3/5
Spell / Thaumaturgy1.30
5/5
1/5
0/5
0/5
Spell / Arcane1.50
5/5
5/5
5/5
3/5
Spell / Phantasm1.50
5/5
5/5
5/5
3/5
Spell / Earth1.50
5/5
5/5
5/5
3/5
Spell / Fire1.50
5/5
5/5
5/5
3/5
Spell / Storm1.50
5/5
1/5
0/5
0/5
Spell / Water1.80
5/5
5/5
5/5
3/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
5/5
3/5
Spell / Staff combat1.20
5/5
5/5
5/5
3/5
Race / Shalore1.20
5/5
5/5
0/5
0/5
Spell / Aegis1.50
5/5
5/5
5/5
3/5
Spell / Divination1.50
5/5
5/5
5/5
3/5
Spell / Conveyance1.50
5/5
5/5
5/5
3/5

Prodigies

1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Merlin picks up ( .): Splendoursorrow (15-18 power, 3 apr, light element).
Merlin picks up (f.):
Stormfront (30-45 power, 15 apr).
Merlin picks up ( .):
cured leather armour of lightning resistance (6 def, 4 armour).
Merlin picks up ( .):
hardened leather gloves of the juggernaut (0 def, 2 armour).
Merlin picks up ( .):
bladed iron helm (0 def, 3 armour).
Merlin picks up ( .):
enlightening steel mail armour (2 def, 6 armour).
Lore found:
Stormfront
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Merlin picks up (E.):
balanced iron greatsword of vileness (17-27 power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Merlin wears:
Prox's Lucky Halfling Foot.

The furious lightning storm around Merlin calms down and disappears.