John Mag the level 24 Yeek Archmage by Daw5832

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp24 / 84%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity12 (base 10)
Constitution18 (base 10)
Magic63 (base 54)
Willpower63 (base 49)
Cunning23 (base 11)

Resources

Life245/245
Mana263/263
Healing Factor1.1811363549266
Regeneration2.6575567985849

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+104%

Vision

Sight10
Lite3
See Stealth6.2349473854607
See Invisible14.491141988132
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage37
Accuracy6
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower54
Crit Chance16%
Speed1

Offense: Mind

Mindpower41
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+5%
Acid+3%
Darkness+20%
Temporal+8%
Blight+24%
Arcane+24%
Mind+9%
All0%

Offense: Damage Penetration

Acid+10%
Light+5%
Temporal+10%
Blight+10%
Arcane+35%
Physical+8%
Darkness+20%

Defense: Base

Armour (hardiness)13 (45%)
Defense3
Ranged Defense3
Fatigue0
Physical Save38
Spell Save40
Mental Save27

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 18%( 70%)
Arcane+ 40%( 70%)
Cold+ 28%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Light+ 12%( 70%)
Temporal+ 30%( 70%)
Physical+ 19%( 70%)
Darkness+ 35%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance55%
Silence Resistance20%
Pinning Resistance20%
Poison Resistance0%
Knockback Resistance24%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
1/5
4/5
2/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
3/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Yeek1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
failed
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By John Mag the Yeek Archmage level 15
21st Dusk 122nd year of Ascendancy at 02:47
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By John Mag the Yeek Archmage level 19
8th Haze 122nd year of Ascendancy at 12:23
see stats
Level 10 (Roguelike) Got a character to level 10.
By John Mag the Yeek Archmage level 10
1st Summertide 122nd year of Ascendancy at 07:10
see stats
Level 20 (Roguelike) Got a character to level 20.
By John Mag the Yeek Archmage level 20
8th Haze 122nd year of Ascendancy at 16:56
see stats
The secret city (Roguelike) Discovered the truth about mages.
By John Mag the Yeek Archmage level 18
50th Dusk 122nd year of Ascendancy at 16:12
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By John Mag the Yeek Archmage level 20
18th Haze 122nd year of Ascendancy at 04:15
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By John Mag the Yeek Archmage level 20
8th Haze 122nd year of Ascendancy at 21:19
see stats

Log

John Mag picks up (j.): dwarven-steel dagger of shearing (19-25 power, 7 apr).
Burning from Moving creative vined mindstar of venom hits
John Mag for (19 absorbed), 0 fire (0 total damage).

The protective shield of John Mag disappears.

John Mag stops burning.


Talent Aether Avatar is ready to use.

Talent Aether Beam is ready to use.

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Talent Displacement Shield is ready to use.

There is a next level here (press '' or right click to use).

There is a next level here (press '' or right click to use).

You gain 8.76 gold from the transmogrification of
blighted yew magestaff of invocation (20-24 power, 4 apr, arcane element).
You gain 5.78 gold from the transmogrification of
creative vined mindstar of venom (4-4 power, 18 apr, nature damage).
You gain 3.60 gold from the transmogrification of
dwarven-steel dagger of shearing (19-25 power, 7 apr).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
You don't see how to get there...


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).