John Arch the level 50 Higher Archmage by Daw5832

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp50 / 877%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 13)
Dexterity37 (base 10)
Constitution42 (base 30)
Magic153 (base 66)
Willpower126 (base 60)
Cunning125 (base 60)

Resources

Life808/808
Mana486/486
Healing Factor1.6739880031269
Regeneration23.854329044559

Speed

Mental0%
Attack0%
Movement+43.779237259353%
Spell0%
Global+134.51659701343%

Vision

Sight15
Lite17.313608305156
Infravision3
See Stealth32.745290346269
See Invisible76.10595928314

Offense: Mainhand

Damage70
Accuracy34
Crit Chance48%
APR6
Speed1.00

Offense: Spell

Spellpower104
Crit Chance100%
Speed1
Cooldown Reduction6.6666666666667

Offense: Mind

Mindpower80
Crit Chance38%
Speed1

Offense: Damage Bonus

Physical+31%
Lightning+53%
Light+20%
Temporal+20%
Blight+23%
Arcane+68%
Darkness+20%
All+14%

Offense: Damage Penetration

Lightning+93%
Light+30%
Physical+40%
Cold+30%
All+25%

Defense: Base

Armour (hardiness)17 (48.304188961773%)
Defense76
Ranged Defense85
Fatigue0
Physical Save44
Spell Save73
Mental Save57

Defense: Resistances

Acid+ 41%( 70%)
Blight+ 41%( 70%)
Arcane+ 70%( 70%)
Cold+ 52%( 70%)
All+ 29%( 70%)
Lightning+ 55%( 70%)
Light+ 36%( 70%)
Physical+ 37%( 70%)
Fire+ 41%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Teleport Resistance22%
Pinning Resistance100%
Silence Resistance38%
Confusion Resistance28%
Fear Resistance0%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance56%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Infusions

Class Talents

Spell / Meta1.30
1/5
1/5
1/5
4/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
5/5
5/5
4/5
5/5
Spell / Arcane1.30
1/5
5/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.40
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
5/5
5/5
5/5
5/5

Generic Talents

Race / Higher1.00
1/5
5/5
5/5
5/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
5/5
2/5
1/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
2/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
failed
done
done
done
done
done
done
done
failed
done
done
done
done
done
done
active
failed
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Roguelike) Found the mysterious staff and told Last Hope about it.
By John Arch the Higher Archmage level 29
9th Decay 123rd year of Ascendancy at 13:12
see stats
A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By John Arch the Higher Archmage level 47
15th Regrowth 125th year of Ascendancy at 14:07
see stats
Against all odds (Roguelike) Killed Ukruk in the ambush.
By John Arch the Higher Archmage level 28
7th Decay 123rd year of Ascendancy at 20:17
see stats
Arachnophobia (Roguelike) Destroyed the spydric menace.
By John Arch the Higher Archmage level 33
47th Regrowth 124th year of Ascendancy at 01:33
see stats
Back and there again (Roguelike) Opened a portal to the Far East from Maj'Eyal.
By John Arch the Higher Archmage level 38
3rd Dusk 124th year of Ascendancy at 19:34
see stats
Brave new world (Roguelike) Went to the Far East and took part in the war.
By John Arch the Higher Archmage level 31
42nd Regrowth 124th year of Ascendancy at 19:24
see stats
Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By John Arch the Higher Archmage level 21
77th Regrowth 123rd year of Ascendancy at 10:40
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By John Arch the Higher Archmage level 14
60th Haze 122nd year of Ascendancy at 14:32
see stats
Demonic Invasion (Roguelike) Stopped a demonic invasion by closing their portal.
By John Arch the Higher Archmage level 46
14th Regrowth 125th year of Ascendancy at 16:34
see stats
Destroyer's bane (Roguelike) Killed Golbug the Destroyer.
By John Arch the Higher Archmage level 30
38th Regrowth 124th year of Ascendancy at 19:22
see stats
Evil denied (Roguelike) Won ToME by preventing the Void portal from opening.
By John Arch the Higher Archmage level 50
70th Regrowth 125th year of Ascendancy at 17:42
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By John Arch the Higher Archmage level 19
1st Wintertide 123rd year of Ascendancy at 17:42
see stats
Eye of the storm (Roguelike) Freed Derth from the onslaught of the mad Tempest, Urkis.
By John Arch the Higher Archmage level 23
50th Pyre 123rd year of Ascendancy at 17:26
see stats
Fear of Fours (Roguelike) Killed all four bosses of the Slime Tunnels.
By John Arch the Higher Archmage level 46
4th Regrowth 125th year of Ascendancy at 17:39
see stats
Level 10 (Roguelike) Got a character to level 10.
By John Arch the Higher Archmage level 10
1st Flare 122nd year of Ascendancy at 06:12
see stats
Level 20 (Roguelike) Got a character to level 20.
By John Arch the Higher Archmage level 20
2nd Wintertide 123rd year of Ascendancy at 03:37
see stats
Level 30 (Roguelike) Got a character to level 30.
By John Arch the Higher Archmage level 30
11st Regrowth 124th year of Ascendancy at 18:07
see stats
Level 40 (Roguelike) Got a character to level 40.
By John Arch the Higher Archmage level 40
14th Dusk 124th year of Ascendancy at 01:21
see stats
Level 50 (Roguelike) Got a character to level 50.
By John Arch the Higher Archmage level 50
70th Regrowth 125th year of Ascendancy at 15:22
see stats
Orcrist (Roguelike) Killed the leaders of the Orc Pride.
By John Arch the Higher Archmage level 44
57th Haze 124th year of Ascendancy at 09:20
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By John Arch the Higher Archmage level 27
17th Dusk 123rd year of Ascendancy at 03:04
see stats
Race through fire (Roguelike) Raced through the fires of the Charred Scar to stop the Sorcerers.
By John Arch the Higher Archmage level 45
1st Allure 125th year of Ascendancy at 12:40
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By John Arch the Higher Archmage level 38
11st Dusk 124th year of Ascendancy at 21:35
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By John Arch the Higher Archmage level 19
4th Decay 122nd year of Ascendancy at 10:35
see stats
Sliders (Roguelike) Activated a portal using the Orb of Many Ways.
By John Arch the Higher Archmage level 31
38th Regrowth 124th year of Ascendancy at 21:30
see stats
Tactical master (Roguelike) Fought the two Sorcerers without closing any invocation portals.
By John Arch the Higher Archmage level 50
70th Regrowth 125th year of Ascendancy at 17:42
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By John Arch the Higher Archmage level 18
4th Decay 122nd year of Ascendancy at 03:27
see stats
The Arena (Roguelike) Unlocked Arena mode.
By John Arch the Higher Archmage level 10
3rd Flare 122nd year of Ascendancy at 18:01
see stats
The Legend of Garkul (Roguelike) Learned the five chapters of the Legend of Garkul.
By John Arch the Higher Archmage level 46
3rd Regrowth 125th year of Ascendancy at 17:54
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By John Arch the Higher Archmage level 21
53rd Regrowth 123rd year of Ascendancy at 06:51
see stats
The Sun Still Shines (Roguelike) Aeryn survived the last battle.
By John Arch the Higher Archmage level 50
70th Regrowth 125th year of Ascendancy at 17:42
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By John Arch the Higher Archmage level 45
2nd Wintertide 125th year of Ascendancy at 07:40
see stats
There and back again (Roguelike) Opened a portal to Maj'Eyal from the Far East.
By John Arch the Higher Archmage level 34
22nd Pyre 124th year of Ascendancy at 14:52
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By John Arch the Higher Archmage level 42
6th Haze 124th year of Ascendancy at 20:53
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By John Arch the Higher Archmage level 19
4th Decay 122nd year of Ascendancy at 14:42
see stats
Vampire crusher (Roguelike) Destroyed the Master in its lair of the Dreadfell.
By John Arch the Higher Archmage level 27
6th Decay 123rd year of Ascendancy at 16:44
see stats

Log

John Arch picks up ( .): champion's voratun helm of the bounder (0 def, 5 armour).
John Arch picks up ( .):
voratun plate armour of the deep (0 def, 21 armour).
John Arch picks up (M.):
quick voratun waraxe of ruin (40-55 power, 6 apr).
John Arch picks up (z.):
arcing voratun longsword of massacre (53-74 power, 6 apr).
Lore found:
Pearl of Life and Death
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Borosk's Hate
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 2.45 gold pieces.

Today is the 71st Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 14 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: at portal).


There is a Unremarkable cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the Far East, with no trace of the portal...
Saving game...


Today is the 72nd Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:05.


Saving done.


The furious lightning storm around John Arch calms down and disappears.