John Summon the level 5 Higher Summoner by Daw5832

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSummoner
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower26 (base 25)
Cunning21 (base 18)

Resources

Life142/142
Equilibrium18
Healing Factor1.0000003099961
Regeneration2.2500006974913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth31.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage28
Accuracy20
Crit Chance10%
APR22
Speed1.00

Offense: Offhand

Damage22
Accuracy20
Crit Chance6%
APR18
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+10%
Darkness+22%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save12
Mental Save20

Defense: Resistances

Darkness+ 42%( 70%)
Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


You don't see how to get there...

You don't see how to get there...

Talent Attune Mindstar is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


John Summon wears:
Imp Claw.

John Summon wears (replacing
rough leather armour (3 def, 2 armour)): linen robe of darkness (+16%) (0 def, 0 armour).

John Summon wears (replacing
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour)): clarifying linen wizard hat (1 def, 0 armour).

You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.08 gold from the transmogrification of
insulating linen wizard hat of nature (+5%) (1 def, 0 armour).
You gain 2.25 gold from the transmogrification of
arcing iron mace of phasing (12-17 power, 9 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 64; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.