Elft Alchy the level 50 Cornac Alchemist by U235Operator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassAlchemist
Level / Exp50 / 509%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 50)
Dexterity51 (base 51)
Constitution60 (base 60)
Magic67 (base 60)
Willpower62 (base 57)
Cunning55 (base 50)

Resources

Life1347/1353
Mana553/553
Healing Factor1.3300507772247
Regeneration0.33251269430617

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision9
See Stealth65.280243627327
See Invisible65.280243627327

Offense: Mainhand

Damage60
Accuracy32
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower43
Crit Chance16%
Speed1

Offense: Mind

Mindpower41
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense37
Ranged Defense37
Fatigue0
Physical Save29
Spell Save32
Mental Save30

Defense: Resistances

Acid+ 26%( 70%)
Cold+ 26%( 70%)
Lightning+ 26%( 70%)
Fire+ 49%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Infusions

Class Talents

Spell / Advanced-golemancy1.30
5/5
5/5
5/5
5/5
Spell / Frost alchemy1.30
5/5
5/5
5/5
5/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
5/5
Spell / Energy alchemy1.30
5/5
5/5
5/5
5/5
Spell / Golemancy1.30
5/5
5/5
5/5
5/5
Spell / Fire alchemy1.30
5/5
5/5
5/5
5/5
Spell / Acid alchemy1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.30
5/5
5/5
5/5
5/5
Spell / Staff combat1.30
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.00
5/5
5/5
5/5
5/5

Effects

talent

Quests

done
done
active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log


You pickup 0.75 gold pieces.


You pickup 0.85 gold pieces.


Talent Dig is ready to use.

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Space around you starts to dissolve...


Talent Infusion: Healing is ready to use.

You are yanked out of this place!

Ran for 18 turns (stop reason: dialog is displayed).


You gain 2.04 gold from the transmogrification of
surging elm starstaff (100% power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, darkness element).
You gain 0.95 gold from the transmogrification of
acidic iron battleaxe of massacre (118% power, 1 apr).
You gain 2.00 gold from the transmogrification of
blink rune of the duelist (range 5; phase 16; cd 18).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The raging fire around Elft Alchy calms down and disappears.