passive the level 12 Halfling Archer by passive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp12 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity42 (base 36)
Constitution18 (base 15)
Magic11 (base 10)
Willpower15 (base 10)
Cunning25 (base 17)

Resources

Life-36/310
Mana191/211
Stamina101/156
Healing Factor1.1711363549268
Regeneration0.2927840887317

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Mainhand

Damage69
Accuracy55
Crit Chance20%
APR7
Speed0.95

Offense: Spell

Spellpower11
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+5%
Fire+9%
Light+21%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense37
Ranged Defense37
Fatigue0
Physical Save22
Spell Save9
Mental Save23

Defense: Resistances

Physical+ 5%( 70%)
Light+ 33%( 70%)
Cold+ 6%( 70%)
Blight+ 12%( 70%)
Arcane+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
4/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
0/5
0/5

Effects

Quests

done
failed
done
done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By passive the Halfling Archer level 10
2nd Summertide 122nd year of Ascendancy at 19:57
see stats

Log


Passive uses
Pin Down.
Horned Horror is pinned to the ground.

Passive's Pin Down hits Horned Horror for
(18 flat reduction), 69 physical, (11 flat reduction), 0 light (69 total damage).
Talent Concealment is ready to use.
Deep Wound from Passive hits Horned Horror for
(18 flat reduction), 13 physical (13 total damage).

Passive shoots!
Passive's Shoot performs a ranged critical strike against Horned Horror!
Passive's Shoot hits Horned Horror for
(18 flat reduction), 196 physical, (11 flat reduction), 0 light (196 total damage).
Deep Wound from Passive hits Horned Horror for
(18 flat reduction), 13 physical (13 total damage).

Passive uses
Headshot.
Passive's Headshot hits Horned Horror for
(18 flat reduction), 128 physical, (11 flat reduction), 0 light (128 total damage).
Talent Fragmentation Shot is ready to use.
Horned Horror is no longer pinned.

Horned Horror is not stunned anymore.

Deep Wound from Passive hits Horned Horror for
(18 flat reduction), 13 physical (13 total damage).

Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Passive shoots!
Passive's Shoot hits Horned Horror for
(18 flat reduction), 46 physical, (11 flat reduction), 0 light (46 total damage).
Passive stops regenerating health quickly.

Talent Steady Shot is ready to use.
Horned Horror lashes out with a spinning backhand.
Passive tries to evade attacks.

Horned Horror casts
Nova.
Deep Wound from Passive hits Horned Horror for
(18 flat reduction), 13 physical (13 total damage).
Horned Horror hits passive for 171 physical, 23 lightning, 44 lightning (239 total damage).
passive the level 12 halfling archer was electrocuted to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.