Braal the level 10 Cornac Brawler by castleking2005

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBrawler
Level / Exp10 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 33)
Dexterity18 (base 13)
Constitution19 (base 19)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 14)

Resources

Life322/322
Stamina97/97
Healing Factor1.1791723257555
Regeneration14.562778223081

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision4
See Stealth5
See Invisible5

Offense: Barehand

Damage30
Accuracy50
Crit Chance16%
APR1
Speed0.89

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+12%
Mind+6%
Darkness+3%

Offense: Damage Penetration

Temporal+15%

Defense: Base

Armour (hardiness)14 (30%)
Defense18
Ranged Defense18
Fatigue3
Physical Save24
Spell Save7
Mental Save19

Defense: Resistances

Darkness+ 25%( 70%)
Light+ 17%( 70%)
Nature+ 3%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
5/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.50
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
5/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Braal the Cornac Brawler level 10
5th Mirth 122nd year of Ascendancy at 19:34
see stats

Log

You gain 0.10 gold from the transmogrification of pair of rough leather boots (0 def, 1 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 9.48 gold from the transmogrification of
Unrudar the pair of iron boots (0 def, 3 armour).
You gain 0.69 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.17 gold from the transmogrification of
iron waraxe of vileness (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.29 gold from the transmogrification of
cured leather sling of cold.
You gain 4.92 gold from the transmogrification of
horrifying vined mindstar of gales (6-7 power, 18 apr, nature damage).
You gain 2.40 gold from the transmogrification of
balanced iron longsword (12-17 power, 2 apr).
You gain 4.43 gold from the transmogrification of
blazebringer's ash longbow of acid.
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-44 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (22-34 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (20-29 power, 2 apr).
You gain 1.00 gold from the transmogrification of
arcing steel battleaxe (21-32 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.18 gold from the transmogrification of
acid wave rune (damage 36; dur 4; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; mental; dur 4; cd 11).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


There is a Derth (Town) here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.