





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! ANC GOD Mode light 1.5.5In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv |
| Campaign | Arena |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Higher |
| Class | Anorithil |
| Level / Exp | 50 / 3155% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 9021 (base 20) |
| Dexterity | 9012 (base 10) |
| Constitution | 9016 (base 10) |
| Magic | 9063 (base 60) |
| Willpower | 9014 (base 10) |
| Cunning | 9018 (base 13) |
Resources
| Life | 10001023/10001033 |
| Positive | 168/197 |
| Negative | 197/197 |
| Healing Factor | 1 |
| Regeneration | 10000000.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 727 |
| Accuracy | 590 |
| Crit Chance | 2705% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 592 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Mind
| Mindpower | 619 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 492 |
| Ranged Defense | 492 |
| Fatigue | 0 |
| Physical Save | 492 |
| Spell Save | 493 |
| Mental Save | 492 |
Defense: Resistances
| Light | + 70%( 70%) |
| Darkness | + 70%( 70%) |
| Fire | + 70%( 70%) |
| All | + 70%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Celestial / Eclipse | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sunlight | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Twilight | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Star fury | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Hymns | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Light | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | The target is on fire, taking 27.38 fire damage per turn. Burning |
| beneficial effect | The target's light, darkness, and fire resistance has been increased by 373%. Solar Infusion |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | elm starstaff (10-12 power, 2 apr, temporal element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Spellpower: +3 (+0 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+0 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+0 eff.) When used to imbue an object: Defense: +4 (+0 eff.) Physical save: +4 (+0 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+0 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Nightmare (Roguelike) difficulty)
Got to wave 20 in the arena.By dsa the Higher Anorithil level 50
75th Pyre 122nd year of Ascendancy at 22:58 see stats
Grand Master (Nightmare (Roguelike) difficulty)
Earned the rank of Grand Master in the arena.By dsa the Higher Anorithil level 37
75th Pyre 122nd year of Ascendancy at 09:33 see stats
Level 10 (Nightmare (Roguelike) difficulty)
Got a character to level 10.By dsa the Higher Anorithil level 10
74th Pyre 122nd year of Ascendancy at 13:20 see stats
Level 20 (Nightmare (Roguelike) difficulty)
Got a character to level 20.By dsa the Higher Anorithil level 20
74th Pyre 122nd year of Ascendancy at 17:58 see stats
Level 30 (Nightmare (Roguelike) difficulty)
Got a character to level 30.By dsa the Higher Anorithil level 30
75th Pyre 122nd year of Ascendancy at 03:45 see stats
Level 40 (Nightmare (Roguelike) difficulty)
Got a character to level 40.By dsa the Higher Anorithil level 40
75th Pyre 122nd year of Ascendancy at 11:07 see stats
Level 50 (Nightmare (Roguelike) difficulty)
Got a character to level 50.By dsa the Higher Anorithil level 50
75th Pyre 122nd year of Ascendancy at 11:07 see stats
Size is everything (Nightmare (Roguelike) difficulty)
Did over 1500 damage in one attack.By dsa the Higher Anorithil level 1
74th Pyre 122nd year of Ascendancy at 11:24 see stats
Size matters (Nightmare (Roguelike) difficulty)
Did over 600 damage in one attack.By dsa the Higher Anorithil level 1
74th Pyre 122nd year of Ascendancy at 11:24 see stats
The bigger the better! (Nightmare (Roguelike) difficulty)
Did over 3000 damage in one attack.By dsa the Higher Anorithil level 1
74th Pyre 122nd year of Ascendancy at 11:24 see stats
XXX the Destroyer (Nightmare (Roguelike) difficulty)
Earned the rank of Destroyer in the arena.By dsa the Higher Anorithil level 26
75th Pyre 122nd year of Ascendancy at 01:18 see stats
Log
You collect a new ingredient: skeleton mage skull (1).
Your powerful attack completely obliterates copperhead snake!
The audience cheers!
dsa hits Skeleton mage for 3062 light damage.
dsa hits Copperhead snake for 2942 light damage.
dsa hits Bee swarm for 3059 light damage.
dsa hits Copperhead snake for 2945 light damage.
dsa hits Bee swarm for 3059 light damage.
dsa hits Bee swarm for 2879 light damage.
dsa hits Bee swarm for 2871 light damage.
dsa hits Bee swarm for 3059 light damage.
dsa hits Skeleton mage for 3062 light damage.
dsa hits Bee swarm for 3059 light damage.
dsa hits Bee swarm for 2951 light damage.
dsa hits Bee swarm for 3059 light damage.
You killed 4 enemies in a single turn! The public is excited!
dsa killed Skeleton mage!
dsa killed Copperhead snake!
dsa killed Bee swarm!
dsa killed Copperhead snake!
dsa killed Bee swarm!
dsa killed Bee swarm!
dsa killed Bee swarm!
dsa killed Bee swarm!
dsa killed Skeleton mage!
dsa killed Bee swarm!
dsa killed Bee swarm!
dsa killed Bee swarm!
Burning from Skeleton mage hits dsa for 11 fire damage.





































