













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Brawler |
| Level / Exp | 50 / 1202% |
| Size | big |
| Lifes / Deaths | Killed by grizzly bear at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:27 / 180Killed by white wolf at level 3 on the 77th Pyre 122nd year of Ascendancy at 02:00 Killed by Minotaur of the Labyrinth at level 9 on the 7th Mirth 122nd year of Ascendancy at 02:39 Killed by rogue at level 9 on the 7th Mirth 122nd year of Ascendancy at 03:35 Killed by rogue at level 9 on the 7th Mirth 122nd year of Ascendancy at 04:01 Killed by rogue at level 9 on the 7th Mirth 122nd year of Ascendancy at 04:21 Killed by rogue at level 9 on the 7th Mirth 122nd year of Ascendancy at 04:33 Killed by thief at level 9 on the 7th Mirth 122nd year of Ascendancy at 05:30 Killed by Looyar The PUNCH at level 12 on the 3rd Summertide 122nd year of Ascendancy at 07:41 Killed by Poledabeth the black bear at level 15 on the 26th Dusk 122nd year of Ascendancy at 06:47 Killed by Neroldanne the brown bear at level 15 on the 26th Dusk 122nd year of Ascendancy at 13:33 Killed by war hound at level 15 on the 26th Dusk 122nd year of Ascendancy at 14:05 Killed by Neroldanne the brown bear at level 15 on the 26th Dusk 122nd year of Ascendancy at 15:03 Killed by Betylemira the brown bear at level 15 on the 26th Dusk 122nd year of Ascendancy at 19:04 Killed by Bethevena the black bear at level 15 on the 26th Dusk 122nd year of Ascendancy at 21:08 Killed by Lisina the brown bear at level 16 on the 28th Dusk 122nd year of Ascendancy at 05:06 Killed by Xiwyn the war bear at level 16 on the 29th Dusk 122nd year of Ascendancy at 18:48 Killed by worm that walks at level 17 on the 31st Haze 122nd year of Ascendancy at 05:53 Killed by Xanylaith the Blightborn at level 17 on the 31st Haze 122nd year of Ascendancy at 18:52 Killed by corrupted protosentient globula at level 17 on the 31st Haze 122nd year of Ascendancy at 19:38 Killed by Xanylaith the Blightborn at level 17 on the 31st Haze 122nd year of Ascendancy at 20:27 Killed by Urkis, the High Tempest at level 20 on the 47th Haze 122nd year of Ascendancy at 16:22 Killed by Celia at level 21 on the 58th Haze 122nd year of Ascendancy at 18:39 Killed by Celia at level 21 on the 58th Haze 122nd year of Ascendancy at 19:14 Killed by Celia at level 21 on the 58th Haze 122nd year of Ascendancy at 20:12 Killed by armoured skeleton warrior at level 21 on the 58th Haze 122nd year of Ascendancy at 20:52 Killed by snow giant boulder thrower at level 22 on the 20th Regrowth 123rd year of Ascendancy at 09:36 Killed by Cultist at level 23 on the 22nd Regrowth 123rd year of Ascendancy at 10:57 Killed by aether beam at level 24 on the 30th Regrowth 123rd year of Ascendancy at 16:17 Killed by Animated warbringer's stralite dagger of daylight at level 24 on the 30th Regrowth 123rd year of Ascendancy at 17:40 Killed by Animated truestriking stralite waraxe of erosion at level 24 on the 30th Regrowth 123rd year of Ascendancy at 18:17 Killed by Poltergeist Great Caller at level 24 on the 30th Regrowth 123rd year of Ascendancy at 19:00 Killed by Poltergeist Great Caller at level 24 on the 30th Regrowth 123rd year of Ascendancy at 19:07 Killed by Animated truestriking stralite mace of evisceration at level 24 on the 30th Regrowth 123rd year of Ascendancy at 20:49 Killed by Poltergeist Great Caller at level 24 on the 30th Regrowth 123rd year of Ascendancy at 21:27 Killed by Yvysetha the skeleton magus at level 25 on the 31st Regrowth 123rd year of Ascendancy at 08:06 Killed by orc corruptor at level 25 on the 31st Regrowth 123rd year of Ascendancy at 12:42 Killed by Beleba the skeleton magus at level 25 on the 31st Regrowth 123rd year of Ascendancy at 13:52 Killed by Ce'Nabeth the luminous horror at level 25 on the 31st Regrowth 123rd year of Ascendancy at 18:48 Killed by Ce'Nabeth the luminous horror at level 25 on the 32nd Regrowth 123rd year of Ascendancy at 05:58 Killed by armoured skeleton warrior at level 25 on the 32nd Regrowth 123rd year of Ascendancy at 13:50 Killed by The Master at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 11:57 Killed by The Master at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 12:53 Killed by armoured skeleton warrior at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 14:09 Killed by armoured skeleton warrior at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 14:53 Killed by armoured skeleton warrior at level 27 on the 33rd Regrowth 123rd year of Ascendancy at 15:40 Killed by elven corruptor at level 27 on the 34th Regrowth 123rd year of Ascendancy at 13:47 Killed by Elodavea the fiery orc wyrmic at level 30 on the 70th Regrowth 123rd year of Ascendancy at 09:57 Killed by Golbug the Destroyer at level 30 on the 71st Regrowth 123rd year of Ascendancy at 18:17 Killed by Golbug the Destroyer at level 30 on the 71st Regrowth 123rd year of Ascendancy at 19:19 Killed by orc necromancer at level 32 on the 7th Pyre 123rd year of Ascendancy at 11:14 Killed by Rak'Shor Cultist at level 32 on the 71st Pyre 123rd year of Ascendancy at 01:25 Killed by Doomed Shade of Looyar The PUNCH at level 32 on the 71st Pyre 123rd year of Ascendancy at 02:28 Killed by Isoserin the fire wyrm at level 33 on the 61st Dusk 123rd year of Ascendancy at 04:59 Killed by Xarinn the orc grand summoner at level 33 on the 61st Dusk 123rd year of Ascendancy at 11:50 Killed by Xarinn the orc grand summoner at level 33 on the 61st Dusk 123rd year of Ascendancy at 12:47 Killed by Xarinn the orc grand summoner at level 33 on the 61st Dusk 123rd year of Ascendancy at 14:19 Killed by minotaur at level 33 on the 61st Dusk 123rd year of Ascendancy at 19:15 Killed by minotaur at level 33 on the 61st Dusk 123rd year of Ascendancy at 20:58 Killed by Lisiletha the Herald at level 33 on the 61st Dusk 123rd year of Ascendancy at 21:57 Killed by stone golem at level 33 on the 61st Dusk 123rd year of Ascendancy at 23:37 Killed by Adabeth the Herald at level 33 on the 61st Dusk 123rd year of Ascendancy at 23:47 Killed by stone golem at level 33 on the 62nd Dusk 123rd year of Ascendancy at 01:05 Killed by Gloruda the Herald at level 33 on the 62nd Dusk 123rd year of Ascendancy at 02:07 Killed by stone golem at level 33 on the 62nd Dusk 123rd year of Ascendancy at 03:47 Killed by minotaur at level 33 on the 62nd Dusk 123rd year of Ascendancy at 05:37 Killed by minotaur at level 33 on the 62nd Dusk 123rd year of Ascendancy at 06:44 Killed by rimebark at level 33 on the 62nd Dusk 123rd year of Ascendancy at 08:20 Killed by Polothra the Frozen Terror at level 33 on the 62nd Dusk 123rd year of Ascendancy at 09:26 Killed by Polothra the Frozen Terror at level 33 on the 62nd Dusk 123rd year of Ascendancy at 11:08 Killed by Polothra the Frozen Terror at level 33 on the 62nd Dusk 123rd year of Ascendancy at 11:56 Killed by storm drake at level 33 on the 62nd Dusk 123rd year of Ascendancy at 13:56 Killed by Polothra the Frozen Terror at level 33 on the 62nd Dusk 123rd year of Ascendancy at 15:45 Killed by Porovena the spire dragon at level 34 on the 63rd Dusk 123rd year of Ascendancy at 22:06 Killed by Porovena the spire dragon at level 34 on the 63rd Dusk 123rd year of Ascendancy at 23:42 Killed by minotaur at level 34 on the 64th Dusk 123rd year of Ascendancy at 05:19 Killed by Xiwen the orc mage-hunter at level 34 on the 64th Dusk 123rd year of Ascendancy at 07:01 Killed by Looyar The PUNCH's Inner Demon at level 34 on the 64th Dusk 123rd year of Ascendancy at 07:48 Killed by rimebark at level 35 on the 64th Dusk 123rd year of Ascendancy at 19:15 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 64th Dusk 123rd year of Ascendancy at 20:25 Killed by Siledhethra the orc grand summoner at level 36 on the 65th Dusk 123rd year of Ascendancy at 18:31 Killed by giant spider at level 36 on the 66th Dusk 123rd year of Ascendancy at 09:57 Killed by minotaur at level 36 on the 66th Dusk 123rd year of Ascendancy at 12:48 Killed by Poltergeist Twilight's Edge at level 36 on the 68th Dusk 123rd year of Ascendancy at 16:33 Killed by fiery orc wyrmic at level 37 on the 4th Haze 123rd year of Ascendancy at 18:22 Killed by orc high cryomancer at level 38 on the 4th Haze 123rd year of Ascendancy at 20:27 Killed by Eledakira the netherworm mass at level 38 on the 5th Haze 123rd year of Ascendancy at 23:47 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 00:02 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 00:45 Killed by worm that walks at level 38 on the 6th Haze 123rd year of Ascendancy at 01:32 Killed by worm that walks at level 38 on the 6th Haze 123rd year of Ascendancy at 02:19 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 02:54 Killed by worm that walks at level 38 on the 6th Haze 123rd year of Ascendancy at 03:35 Killed by worm that walks at level 38 on the 6th Haze 123rd year of Ascendancy at 04:09 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 05:03 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 05:48 Killed by Bethukira the dremling at level 38 on the 6th Haze 123rd year of Ascendancy at 06:43 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 07:16 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 08:02 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 08:41 Killed by Eledakira the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 09:27 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 16:46 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 17:43 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 18:22 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 19:06 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 20:08 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 20:55 Killed by Xeryrerin the devourer at level 38 on the 6th Haze 123rd year of Ascendancy at 21:58 Killed by Xeryrerin the devourer at level 38 on the 6th Haze 123rd year of Ascendancy at 22:10 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 22:19 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 22:49 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 23:19 Killed by devourer at level 38 on the 6th Haze 123rd year of Ascendancy at 23:26 Killed by Nerobeth the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 23:32 Killed by Nerobeth the netherworm mass at level 38 on the 6th Haze 123rd year of Ascendancy at 23:38 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 23:45 Killed by The One That Writes at level 38 on the 6th Haze 123rd year of Ascendancy at 23:54 Killed by The One That Writes at level 38 on the 7th Haze 123rd year of Ascendancy at 00:03 Killed by The One That Writes at level 38 on the 7th Haze 123rd year of Ascendancy at 00:34 Killed by Xeryrerin the devourer at level 38 on the 7th Haze 123rd year of Ascendancy at 01:25 Killed by The One That Writes at level 38 on the 7th Haze 123rd year of Ascendancy at 02:04 Killed by The One That Writes at level 38 on the 7th Haze 123rd year of Ascendancy at 02:54 Killed by The One That Writes at level 38 on the 7th Haze 123rd year of Ascendancy at 03:25 Killed by Nerobeth the netherworm mass at level 38 on the 7th Haze 123rd year of Ascendancy at 04:04 Killed by Vorath the giant netherworm at level 38 on the 7th Haze 123rd year of Ascendancy at 04:32 Killed by shadow at level 38 on the 7th Haze 123rd year of Ascendancy at 05:10 Killed by Poloth the dremling at level 38 on the 7th Haze 123rd year of Ascendancy at 05:48 Killed by shadow at level 39 on the 7th Haze 123rd year of Ascendancy at 07:42 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 08:14 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 08:52 Killed by Layodama the dremling at level 39 on the 7th Haze 123rd year of Ascendancy at 09:27 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 10:06 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 10:58 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 11:20 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 11:56 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 12:34 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 15:12 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 16:38 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 17:39 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 19:33 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 21:00 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 21:53 Killed by The One That Writes at level 39 on the 7th Haze 123rd year of Ascendancy at 22:25 Killed by minotaur at level 40 on the 9th Haze 123rd year of Ascendancy at 06:01 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 11:27 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 13:03 Killed by multi-hued drake at level 40 on the 10th Haze 123rd year of Ascendancy at 14:38 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 15:12 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 18:39 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 19:07 Killed by overpowered greater multi-hued wyrm at level 40 on the 10th Haze 123rd year of Ascendancy at 20:09 Killed by overpowered greater multi-hued wyrm at level 41 on the 10th Haze 123rd year of Ascendancy at 22:08 Killed by overpowered greater multi-hued wyrm at level 41 on the 11st Haze 123rd year of Ascendancy at 00:13 Killed by orc necromancer at level 42 on the 11st Haze 123rd year of Ascendancy at 23:34 Killed by orc necromancer at level 42 on the 11st Haze 123rd year of Ascendancy at 23:40 Killed by orc pyromancer at level 42 on the 13rd Haze 123rd year of Ascendancy at 00:48 Killed by Yvyretta the Invoker at level 42 on the 13rd Haze 123rd year of Ascendancy at 01:28 Killed by Betoriawyn the Flamebringer at level 42 on the 13rd Haze 123rd year of Ascendancy at 03:16 Killed by Cyrora the orc pyromancer at level 43 on the 13rd Haze 123rd year of Ascendancy at 21:16 Killed by multi-hued drake at level 43 on the 14th Haze 123rd year of Ascendancy at 09:32 Killed by orc pyromancer at level 43 on the 14th Haze 123rd year of Ascendancy at 10:39 Killed by Vor, Grand Geomancer of the Pride at level 43 on the 14th Haze 123rd year of Ascendancy at 19:08 Killed by Porenne the orc pyromancer at level 43 on the 14th Haze 123rd year of Ascendancy at 23:31 Killed by Aryssra the orc necromancer at level 46 on the 1st Pyre 124th year of Ascendancy at 16:15 Killed by skeleton warrior at level 47 on the 2nd Pyre 124th year of Ascendancy at 06:05 Killed by Zubyna the orc corruptor at level 47 on the 2nd Pyre 124th year of Ascendancy at 11:14 Killed by sanguine horror at level 47 on the 3rd Pyre 124th year of Ascendancy at 04:11 Killed by armoured skeleton warrior at level 47 on the 3rd Pyre 124th year of Ascendancy at 05:44 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 15th Pyre 124th year of Ascendancy at 09:49 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 15th Pyre 124th year of Ascendancy at 11:40 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 15th Pyre 124th year of Ascendancy at 13:19 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 15th Pyre 124th year of Ascendancy at 13:35 Killed by Grushnak, Battlemaster of the Pride at level 49 on the 15th Pyre 124th year of Ascendancy at 15:14 Killed by armoured skeleton warrior at level 49 on the 79th Pyre 124th year of Ascendancy at 03:49 Killed by armoured skeleton warrior at level 49 on the 79th Pyre 124th year of Ascendancy at 06:52 Killed by Layuda the eternal bone giant at level 50 on the 60th Haze 124th year of Ascendancy at 02:58 Killed by Elandar at level 50 on the 65th Haze 124th year of Ascendancy at 03:53 Killed by forge-giant at level 50 on the 65th Haze 124th year of Ascendancy at 05:57 Killed by onilug at level 50 on the 65th Haze 124th year of Ascendancy at 06:48 Killed by Looyar The PUNCH at level 50 on the 65th Haze 124th year of Ascendancy at 11:32 |
Primary Stats
| Strength | 159 (base 51) |
| Dexterity | 106 (base 60) |
| Constitution | 89 (base 44) |
| Magic | 54 (base 10) |
| Willpower | 29 (base 10) |
| Cunning | 101 (base 60) |
Resources
| Life | 1169/1415 |
| Stamina | 230/334 |
| Healing Factor | 1.4578604441647 |
| Regeneration | 18.501323611012 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
Offense: Barehand
| Damage | 191 |
| Accuracy | 74 |
| Crit Chance | 56% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 45 |
| Crit Chance | 61% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45 |
| Crit Chance | 37% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +34% |
| Blight | +17% |
| Arcane | +24% |
| Cold | +29% |
| All | +9% |
| Lightning | +34% |
| Temporal | +18% |
| Physical | +27% |
| Fire | +62% |
| Darkness | +24% |
Offense: Damage Penetration
| Lightning | +10% |
| Physical | +25% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 31 (50%) |
| Defense | 52 |
| Ranged Defense | 58 |
| Fatigue | 0 |
| Physical Save | 66 |
| Spell Save | 52 |
| Mental Save | 40 |
Defense: Resistances
| Acid | + 45%( 70%) |
| Lightning | + 45%( 70%) |
| Darkness | + 35%( 70%) |
| Cold | + 45%( 70%) |
| Blight | + 31%( 70%) |
| Arcane | + 35%( 70%) |
| Fire | + 59%( 70%) |
| All | + 26%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Confusion Resistance | 50% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 426 damage for 6 turns. Its effects scale with your Magic stat. |
Class Talents
| Cunning / Tactical | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Finishing moves | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Pugilism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Unarmed discipline | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Unarmed training | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Undead / Skeleton | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by xorn. Escort: lone alchemist (level 2 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 8 of Dreadfell. Escort: lost defiler (level 8 of Dreadfell)As a reward you improved Cunning by +5. | done |
You failed to protect the lost sun paladin from death by Looyar The PUNCH. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved Dexterity by +5. | done |
You failed to protect the repented thief from death by snow giant thunderer. Escort: repented thief (level 2 of Daikara) | failed |
You failed to protect the temporal explorer from death by Burb the snow giant champion. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1191. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of precision without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 73 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% When used to modify unarmed attacks: Base power: 36.0 - 50.4 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Displacement Shield (10% chance level 3). When this weapon hits: Wave of Power (15% chance level 1). Damage (Melee): +20 arcane Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| On head | Crown of the Elements (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+5 eff.) Mindpower: +15 (+5 eff.) This jeweled crown shimmers with colors. This object's appearance was changed to Decayed Visage. |
| Tool | Beteldathra [power 160] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 2 When wielded/worn: Damage when hit (Melee): 2 temporal Changes damage: +9% temporal It can be used to blast the opponent's mind dealing 174 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. * Reduce fatigue by 20% for 2 turns. * Increase the duration of 2 beneficial effects by 2. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| On fingers | Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
| Around neck | Fiery ChokerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 (+2 eff.) Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
| Main armor | Mankini (0 def, 0 armour)2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all You have never taken it off. Revealing, green, fun. If you never take it off and win you will gain a neat achievement and bragging rights! This object's appearance was changed to Bikini. |
| Light source | Erelidin the GalegloryInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Con Changes resistances: +7% blight Changes resistances penetration: +10% lightning / +25% physical Critical mult.: +15.00% Reduces incoming crit damage: 5.00% Life regen: +4.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| Cloak | Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.2 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 99.79 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
| Around waist | Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+6 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 38% chance to evade melee and ranged attacks and 59 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon Activation costs 1 power out of 1/1. Magical scrolls can have wildly different effects! |
Glitta the gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Defense: +5 (+1 eff.) Fatigue: -6% Effects on melee hit: * 10% chance to reduce all saves and defense by 28 Changes resistances: +5% arcane / +3% cold Disease immunity: +20% Confusion immunity: +20% Life regen: +2.00 Healing mod.: +10% Amulets make your neck look great! |
The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
DeepsreeveCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 55% * 10% chance to reduce damage dealt by 23% Changes resistances: +3% cold Changes damage: +12% lightning Physical save: +7 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +8 (+2 eff.) Rings make your fingers look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Skywinnow the stralite ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +2 Str / +11 Wil / +6 Cun / +2 Con Changes resistances penetration: +15% mind / +20% lightning Mindpower: +10 (+3 eff.) Rings make your fingers look great! |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Flexible Combat You have set the ring to grant you Flexible Combat! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
warrior's copper ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Stun/Freeze immunity: +20% Life regen: +1.00 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.plaguebringer's voratun battleaxe (58-88 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 58.5 - 87.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 27% chance to reduce strength, dexterity, and constitution by 23 Damage (Melee): +21 blight When wielded/worn: Disease immunity: +45% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.swiftstrike dragonbone longbow of fire Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 Travel speed: +200% Damage (Ranged): +17 fire When wielded/worn: Changes stats: +9 Cun Changes damage: +26% fire Combat speed: +10% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.elemental voratun longsword (42-59 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 78 fire damage (1/turn) When wielded/worn: Changes resistances penetration: +26% fire Changes damage: +30% fire Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.mighty drakeskin leather sling of piercing Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +21 (+5 eff.) Armour penetration: +13 Physical power: +10 (+2 eff.) Changes stats: +5 Str Changes resistances penetration: +13% all Slings are used to hurl stones or metal shots at your foes. |
River's Fury (23-32 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+3 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 15.72 cold damage and 15.47 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river. |
Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+6 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 216.78. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.acidic voratun waraxe of massacre (50-70 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 50.0 - 70.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 130 damage over 5 turns and reducing armor and accuracy by 17 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.Whip of Urh'Rok (55-61 power, 0 apr) Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stat: 100% Dex Damage type: Devouring flames Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Nova (20% chance level 4). When this weapon hits: Blood Boil (15% chance level 3). When wielded/worn: Changes damage: +20% blight / +20% fire Grants telepathy: Demon/Minor Demon/Major Spellpower: +15 (+5 eff.) See invisible: +2 When carried: Changes damage: +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. |
This item will automatically be transmogrified when you leave the level.grounding drakeskin leather belt of shielding Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +13 Changes resistances: +12% lightning / +12% temporal It can be used to create a temporary shield that absorbs 402 damage Activation puts all charms on cooldown for 30 turns. A belt that goes around your waist. |
spiritwalker's hardened leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +4 Mag / +3 Cun / +6 Lck Trap disarming bonus: +10 Stealth bonus: +7 Mana each turn: +0.14 Maximum mana: +22.00 Infravision radius: +3 A belt that goes around your waist. |
Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 47 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. This object's appearance was changed to Invisible. |
Layylaith the Hazequench (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Effects on melee hit: * 10% chance to reduce armor by 33% Changes stats: +3 Str / +1 Con Changes resistances penetration: +25% cold Changes damage: +15% cold Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.Threads of Fate (10 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+5 eff.) Spell save: +20 (+7 eff.) Mental save: +20 (+6 eff.) Confusion immunity: +40% Spellpower: +8 (+3 eff.) It can be used to activate talent See the Threads (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
marshal's cashmere cloak of implacability (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes stats: +3 Str / +3 Con Physical save: +15 (+4 eff.) Mental save: +11 (+3 eff.) Only die when reaching: -50.00 life Maximum life: +57.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.wyrmwaxed elven-silk cloak of Eldoral (3 def, 0 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Cun / +4 Dex Changes resistances: +9% acid / +8% fire / +9% lightning / +6% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.elven-silk robe of alchemy (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +17% acid / +12% physical / +17% fire / +20% cold / +15% all Changes damage: +18% acid / +9% physical / +10% fire / +20% cold Talent cooldown: Refit Golem (-5 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Glarescar (0 def, 6 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +6 Fatigue: +3% Changes resistances: +3% acid Changes resistances penetration: +25% light Changes damage: +18% fire Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Silissra the pair of hardened leather boots (8 def, 3 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Armour: +3 Defense: +8 (+2 eff.) Changes resistances: +12% light / +3% acid Mental save: +9 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +6 (+2 eff.) Mindpower: +6 (+2 eff.) Movement speed: +25% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 38% chance to evade melee and ranged attacks and 59 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. This object's appearance was changed to Invisible. |
This item will automatically be transmogrified when you leave the level.insulating pair of voratun boots of phasing (0 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +3 Mag / +3 Wil Changes resistances: +14% fire / +13% cold It can be used to blink to a nearby random location (rad 12) Activation puts all charms on cooldown for 25 turns. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.pair of drakeskin leather boots (0 def, 5 armour) 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 A pair of boots made of leather. |
Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 When used to modify unarmed attacks: Base power: 17.0 - 18.7 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.0% Attack speed: 125% When this weapon hits: Call Lightning (25% chance level 5). Damage (Melee): +10 lightning / +10 cold It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 268.45 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. This object's appearance was changed to Crystle's Astral Bindings. |
Stone Gauntlets of Harkor'Zun (0 def, 7 armour)Requires: - Heavy armour training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +7 Fatigue: +10% Changes resistances: +20% acid / +10% physical Changes resistances cap: +10% acid / +5% physical Changes resistances penetration: +15% acid / +15% physical Changes damage: +10% acid / +5% physical Talent cooldown: Clinch (-2 turns) When used to modify unarmed attacks: Base power: 27.0 - 37.8 Uses stats: 60% Str, 30% Cun, 30% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Corrosive Mist (10% chance level 1). When this weapon hits: Earthen Missiles (20% chance level 3). Damage (Melee): +10 acid Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire When used to modify unarmed attacks: Base power: 18.0 - 19.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 125% When this weapon hits: Bellowing Roar (10% chance level 3). When this weapon hits: Fire Breath (10% chance level 2). Damage (Melee): +10 fire Damage conversion: 50% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 570.65 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. This object's appearance was changed to Invisible. |
Crown of Burning Pain (9 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +9 (+3 eff.) Fatigue: +4% Changes stats: +4 Cun / +4 Wil Changes resistances: +25% fire Changes damage: +25% fire It can be used to activate talent Meteor Rain (costing 34 power out of 50/50) : Effective talent level: 2.0 Power cost: 34 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 84.57 fire and 66.30 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 4 darkness / 10 vim draining blight Changes stats: +10 Wil / +10 Mag Changes resistances: +9% blight Changes damage: +18% blight / +21% arcane Maximum mana: +100.00 Maximum vim: +25.00 Spell crit. chance: +5% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 11% and all saves by 18, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
The Black Crown (0 def, 15 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +10 Wil / +10 Con Changes resistances: +20% darkness / +20% blight Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds Shadow Power: +5 Increases all saves by your Shadow Power. "For the demon who has everything." |
This item will automatically be transmogrified when you leave the level.leafwalker's voratun helm of strength (+6) (0 def, 5 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Str Changes resistances: +12% nature Spell save: +10 (+3 eff.) Maximum life: +89.00 Healing mod.: +18% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.radiant voratun mail armour (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +12% Changes stats: +4 Wil Changes resistances: +30% blight / +27% darkness Light radius: +2 A suit of armour made of mail. |
Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Massive armour training - Strength 52 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+4 eff.) Blood Charges: 0 It can be used to drain blood from all creatures within range 5, causing them to bleed for 320.04 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed Activation costs 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
This item will automatically be transmogrified when you leave the level.rejuvenating voratun plate armour of resilience (0 def, 16 armour) Requires: - Massive armour training - Strength 60 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Life regen: +4.50 Stamina each turn: +1.70 Maximum life: +46.00 A suit of armour made of metal plates. |
Temporal Rift (8 def, 4 armour, 325 block)Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Ranged Defense: +10 (+3 eff.) Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +1 Block Spell save: +20 (+7 eff.) Spellpower: +12 (+4 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
13 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
222 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
15 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Curebrace (dig speed 17 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +4 Armour: +6 Changes stats: +2 Str / +2 Dex / +1 Con Changes resistances penetration: +5% nature Changes damage: +8% mind / +5% fire Mental save: +8 (+2 eff.) Only die when reaching: -60.00 life When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
16 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 28.96 cold damage and 28.51 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 161.26 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 161.26 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
34 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
8 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
13 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Bizzare Contraption2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+5 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
16 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Looyar The PUNCH the Cornac Brawler level 28
38th Regrowth 123rd year of Ascendancy at 00:47 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Looyar The PUNCH the Skeleton Brawler level 50
1st Flare 124th year of Ascendancy at 00:13 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Looyar The PUNCH the Cornac Brawler level 40
10th Haze 123rd year of Ascendancy at 11:24 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Looyar The PUNCH the Skeleton Brawler level 46
71st Regrowth 124th year of Ascendancy at 16:43 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Looyar The PUNCH the Cornac Brawler level 39
7th Haze 123rd year of Ascendancy at 23:15 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Looyar The PUNCH the Cornac Brawler level 32
55th Dusk 123rd year of Ascendancy at 05:29 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Looyar The PUNCH the Skeleton Brawler level 50
60th Haze 124th year of Ascendancy at 13:08 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Looyar The PUNCH the Cornac Brawler level 16
29th Dusk 122nd year of Ascendancy at 08:27 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Looyar The PUNCH the Cornac Brawler level 32
71st Pyre 123rd year of Ascendancy at 03:29 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Looyar The PUNCH the Cornac Brawler level 17
6th Haze 122nd year of Ascendancy at 02:05 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Looyar The PUNCH the Skeleton Brawler level 50
10th Flare 124th year of Ascendancy at 00:53 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Looyar The PUNCH the Cornac Brawler level 30
71st Regrowth 123rd year of Ascendancy at 19:53 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Looyar The PUNCH the Skeleton Brawler level 45
55th Regrowth 124th year of Ascendancy at 02:39 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Looyar The PUNCH the Cornac Brawler level 40
9th Haze 123rd year of Ascendancy at 17:09 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Looyar The PUNCH the Cornac Brawler level 22
21st Regrowth 123rd year of Ascendancy at 01:28 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Looyar The PUNCH the Cornac Brawler level 19
33rd Haze 122nd year of Ascendancy at 10:35 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Looyar The PUNCH the Cornac Brawler level 21
49th Haze 122nd year of Ascendancy at 03:32 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Looyar The PUNCH the Cornac Brawler level 25
33rd Regrowth 123rd year of Ascendancy at 05:39 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Looyar The PUNCH the Skeleton Brawler level 49
79th Pyre 124th year of Ascendancy at 06:33 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Looyar The PUNCH the Skeleton Brawler level 50
9th Flare 124th year of Ascendancy at 14:40 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Looyar The PUNCH the Cornac Brawler level 19
34th Haze 122nd year of Ascendancy at 10:44 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Looyar The PUNCH the Cornac Brawler level 41
11st Haze 123rd year of Ascendancy at 01:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Looyar The PUNCH the Cornac Brawler level 10
7th Mirth 122nd year of Ascendancy at 06:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Looyar The PUNCH the Cornac Brawler level 20
41st Haze 122nd year of Ascendancy at 01:27 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Looyar The PUNCH the Cornac Brawler level 30
70th Regrowth 123rd year of Ascendancy at 08:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Looyar The PUNCH the Cornac Brawler level 40
8th Haze 123rd year of Ascendancy at 17:43 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Looyar The PUNCH the Skeleton Brawler level 50
3rd Mirth 124th year of Ascendancy at 05:31 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Looyar The PUNCH the Skeleton Brawler level 44
63rd Haze 123rd year of Ascendancy at 02:37 see stats
Mankining it happen! (Exploration mode)
Won the game without ever taking off his mankini.By Looyar The PUNCH the Skeleton Brawler level 50
65th Haze 124th year of Ascendancy at 11:32 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Looyar The PUNCH the Skeleton Brawler level 49
15th Pyre 124th year of Ascendancy at 16:25 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By Looyar The PUNCH the Skeleton Brawler level 50
3rd Mirth 124th year of Ascendancy at 19:25 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Looyar The PUNCH the Cornac Brawler level 21
1st Decay 122nd year of Ascendancy at 13:29 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Looyar The PUNCH the Cornac Brawler level 28
35th Regrowth 123rd year of Ascendancy at 12:06 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Looyar The PUNCH the Skeleton Brawler level 50
65th Haze 124th year of Ascendancy at 11:32 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Looyar The PUNCH the Skeleton Brawler level 42
12nd Haze 123rd year of Ascendancy at 17:20 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Looyar The PUNCH the Cornac Brawler level 30
70th Regrowth 123rd year of Ascendancy at 10:52 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Looyar The PUNCH the Cornac Brawler level 31
71st Regrowth 123rd year of Ascendancy at 21:47 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Looyar The PUNCH the Skeleton Brawler level 50
65th Haze 124th year of Ascendancy at 11:31 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Looyar The PUNCH the Cornac Brawler level 9
4th Mirth 122nd year of Ascendancy at 13:21 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Looyar The PUNCH the Cornac Brawler level 9
2nd Mirth 122nd year of Ascendancy at 21:09 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Looyar The PUNCH the Skeleton Brawler level 49
15th Pyre 124th year of Ascendancy at 21:09 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Looyar The PUNCH the Cornac Brawler level 22
2nd Regrowth 123rd year of Ascendancy at 19:29 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Looyar The PUNCH the Skeleton Brawler level 50
65th Haze 124th year of Ascendancy at 11:32 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Looyar The PUNCH the Skeleton Brawler level 49
1st Mirth 124th year of Ascendancy at 12:36 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Looyar The PUNCH the Cornac Brawler level 11
8th Mirth 122nd year of Ascendancy at 05:19 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Looyar The PUNCH the Skeleton Brawler level 44
34th Haze 123rd year of Ascendancy at 09:03 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Looyar The PUNCH the Cornac Brawler level 27
33rd Regrowth 123rd year of Ascendancy at 23:44 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Looyar The PUNCH the Cornac Brawler level 16
28th Dusk 122nd year of Ascendancy at 23:21 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Looyar The PUNCH the Cornac Brawler level 26
33rd Regrowth 123rd year of Ascendancy at 15:33 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Looyar The PUNCH the Cornac Brawler level 38
5th Haze 123rd year of Ascendancy at 07:27 see stats
Log
Looyar The PUNCH hits Elandar for (476 absorbed), 59 physical, 2 arcane, 1 acid, 3 lightning, 2 fire, 1 cold (67 total damage).
Wretch titan's acid area effect hits Xorn for 38 acid damage.
Elandar fails to use Phase Door.
Wretch titan's acid area effect hits Xorn for 38 acid damage.
Elandar fails to use Phase Door.
Talent Haymaker is ready to use.
Looyar The PUNCH throws two quick punches.
Looyar The PUNCH hits Elandar for 94 physical, 2 arcane, 1 acid, 3 lightning, 2 fire, 1 cold, 102 physical, 2 arcane, 1 acid, 3 lightning, 2 fire, 1 cold (212 total damage).
Elandar fails to use Phase Door.
Wretch titan's acid area effect hits Xorn for 38 acid damage.
Looyar The PUNCH throws a concussive punch.
Looyar The PUNCH performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Looyar The PUNCH hits Elandar for 426 physical, 2 arcane, 1 acid, 3 lightning, 2 fire, 1 cold, 344 physical (777 total damage).
Looyar The PUNCH killed Elandar!
Talent Rush is ready to use.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
New Achievement: Mankining it happen! (Exploration mode)!
New Achievement: The Sun Still Shines (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
Saving done.



























































































































































